Player Matchup

Pele
Pele
Masters
EmoEgirl
Pele
Masters
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 42L
2,185 MMR
Solo
Artemis
Artemis
Masters
KILL100PPL
Artemis
Masters
Level 153
God Stats
13W - 8L
1,953 SR
Queue Stats
386W - 367L
2,267 MMR
Solo
Surtr
Surtr
Diamond IV
Kayhan5314
Surtr
Diamond IV
Level 86
God Stats
17W - 8L
1,762 SR
Queue Stats
98W - 69L
2,231 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
ThickestCat
Baron Samedi
Diamond IV
Level 159
God Stats
2W - 1L
1,794 SR
Queue Stats
187W - 173L
2,197 MMR
Solo
Athena
Athena
Masters
eddi630
Athena
Masters
Level 178
God Stats
2W - 1L
1,502 SR
Queue Stats
275W - 268L
2,040 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,702 SR
2,184 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,616 SR
2,184 MMR
Ravana
Ravana
Diamond IV
DaZo2003
Ravana
Diamond IV
Level 84
God Stats
5W - 5L
1,642 SR
Queue Stats
337W - 326L
2,142 MMR
Solo
Izanami
Izanami
Diamond IV
Neanderthug
Izanami
Diamond IV
Level 156
God Stats
0W - 2L
1,412 SR
Queue Stats
267W - 249L
2,153 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Tek Watergun
Sun Wukong
Diamond III
Level 152
God Stats
102W - 60L
1,670 SR
Queue Stats
137W - 113L
2,098 MMR
Solo
Atlas
Atlas
Diamond III
nochildsupport69
Atlas
Diamond III
Level 103
God Stats
242W - 220L
1,684 SR
Queue Stats
418W - 399L
2,324 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
тoυcнмe
Kuzenbo
Diamond III
Level 122
God Stats
11W - 6L
1,674 SR
Queue Stats
90W - 91L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
1 / 1 / 1
3,382
676
1,337
3,380
926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
KILL100PPL
Artemis
6
1 / 0 / 1
3,403
681
1,993
2,515
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Surtr
7
2 / 0 / 0
4,037
807
1,851
2,515
1,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Baron Samedi
ThickestCat
Baron Samedi
6
0 / 1 / 0
3,499
700
2,049
2,283
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
eddi630
Athena
5
0 / 1 / 1
3,345
669
1,387
3,193
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Cu ChulainnAchillesKumbhakarnaCharonApollo

VS

Bans
AresThanatosSusanoCabrakanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DaZo2003
Ravana
7
0 / 0 / 1
3,376
675
934
2,285
781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Neanderthug
Izanami
6
0 / 1 / 1
3,304
661
1,746
1,682
347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
Tek Watergun
Sun Wukong
2
0 / 2 / 0
2,595
519
580
2,605
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 0 / 0
3,658
732
2,008
2,996
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
тoυcнмe
Kuzenbo
6
1 / 1 / 0
3,687
737
2,499
4,156
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
DaZo2003
Ravana
0
0
1
0.5
W
Pele
1
1
1
1.5
W
Artemis
KILL100PPL
Artemis
1
0
1
1.5
W
Surtr
2
0
0
2
L
Izanami
Neanderthug
Izanami
0
1
1
0.5
L
Sun Wukong
Tek Watergun
Sun Wukong
0
2
0
0
W
Baron Samedi
ThickestCat
Baron Samedi
0
1
0
0
W
Athena
eddi630
Athena
0
1
1
0.5
L
2
0
0
2
L
Kuzenbo
тoυcнмe
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,617
Damage
7,767
13,886
Taken
13,724
5,217
Mitigated
5,842
5,932
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DaZo2003
Ravana
934
233
0
425
2,285
781
0
532
1,678
0
21,326
W
Pele
1,337
469
0
663
3,380
926
0
1,281
2,041
0
12,438
W
Artemis
KILL100PPL
Artemis
1,993
1,064
0
1,358
2,515
653
0
1,274
1,241
0
18,137
W
Surtr
1,851
974
0
1,504
2,515
1,084
0
0
2,515
747
19,047
L
Izanami
Neanderthug
Izanami
1,746
1,619
0
494
1,682
347
0
417
1,265
0
16,807
L
Sun Wukong
Tek Watergun
Sun Wukong
580
79
0
910
2,605
1,261
0
171
2,264
0
7,018
W
Baron Samedi
ThickestCat
Baron Samedi
2,049
38
0
975
2,283
612
0
847
1,292
16,010
0
W
Athena
eddi630
Athena
1,387
550
123
1,309
3,193
1,942
0
638
2,555
8,033
0
L
2,008
650
0
1,000
2,996
918
0
1,185
1,554
14,120
0
L
Kuzenbo
тoυcнмe
Kuzenbo
2,499
1,145
0
1,184
4,156
2,535
0
970
3,186
7,239
1,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,666
Gold Earned
16,620
159
Minions Killed
125
0
Camps Cleared
0
511,015
Distance Traveled
475,395
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,376
675
42
8
0
112,086
0
W
Pele
3,382
676
27
5
0
115,998
0
W
Artemis
3,403
681
41
8
0
86,109
0
W
Surtr
4,037
807
38
8
0
95,558
0
L
Izanami
3,304
661
36
7
0
93,817
0
L
Sun Wukong
2,595
519
9
2
0
39,367
0
W
Baron Samedi
3,499
700
35
7
0
95,903
0
W
Athena
3,345
669
18
4
0
117,447
0
L
Atlas
3,658
732
25
5
0
109,675
0
L
Kuzenbo
3,687
737
13
3
0
120,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role