Player Matchup

Scylla
Scylla
 
Scylla
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Death_Deamon1313
Danzaburou
Level 107
God Stats
13W - 11L
1,512 SR
Queue Stats
141W - 132L
1,469 Elo+
Party 1
King Arthur
King Arthur
KidTrunksz
King Arthur
Level 157
God Stats
21W - 29L
1,544 SR
Queue Stats
184W - 191L
1,493 Elo+
Solo
Kali
Kali
Wampirito
Kali
Level 123
God Stats
5W - 2L
1,635 SR
Queue Stats
204W - 175L
1,490 Elo+
Solo
Ares
Ares
papi_Smurf8115
Ares
Level 89
God Stats
8W - 4L
1,550 SR
Queue Stats
160W - 154L
1,476 Elo+
Party 1
Team Averages
Level 105
1,548 SR
1,486 Elo+

VS

Team Averages
Level 94
1,400 SR
1,472 Elo+
Mulan
Mulan
AstroX17
Mulan
Level 126
God Stats
21W - 24L
1,495 SR
Queue Stats
153W - 133L
1,531 Elo+
Solo
Bakasura
Bakasura
Boadisafa
Bakasura
Level 146
God Stats
2W - 3L
1,173 SR
Queue Stats
763W - 768L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Br0seid0n66
Kukulkan
Level 68
God Stats
7W - 7L
1,549 SR
Queue Stats
230W - 228L
1,508 Elo+
Solo
Skadi
Skadi
x BARONER x
Skadi
Level 28
God Stats
0W - 1L
1,281 SR
Queue Stats
19W - 27L
1,431 Elo+
Party 2
Sobek
Sobek
xULTRAKARENx
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 0 / 2
6,110
611
4,633
3,699
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Death_Deamon1313
Danzaburou
10
2 / 1 / 8
6,065
607
6,268
6,240
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
KidTrunksz
King Arthur
11
2 / 1 / 0
6,416
642
5,080
7,676
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
11
4 / 0 / 1
6,122
612
2,067
8,137
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 6
6,207
621
5,075
7,786
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AstroX17
Mulan
10
1 / 2 / 0
5,496
550
4,065
8,559
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
Boadisafa
Bakasura
11
1 / 2 / 1
5,375
538
3,934
8,404
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Br0seid0n66
Kukulkan
10
0 / 2 / 0
5,537
554
2,724
4,211
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 6 / 2
4,525
453
3,752
6,629
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,322
532
3,484
9,410
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
L
Mulan
AstroX17
Mulan
1
2
0
0.5
L
Bakasura
Boadisafa
Bakasura
1
2
1
0.75
L
Kukulkan
Br0seid0n66
Kukulkan
0
2
0
0
W
Danzaburou
Death_Deamon1313
Danzaburou
2
1
8
6
W
King Arthur
KidTrunksz
King Arthur
2
1
0
2
W
Kali
4
0
1
4.5
W
4
1
6
7
L
0
6
2
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
17,959
33,538
Taken
37,213
16,100
Mitigated
18,602
10,295
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,633
324
0
794
3,699
840
0
1,111
2,232
32,662
1,866
L
Mulan
AstroX17
Mulan
4,065
376
0
1,411
8,559
5,154
0
295
8,264
0
30,922
L
Bakasura
Boadisafa
Bakasura
3,934
2,693
0
2,691
8,404
3,161
0
2,293
6,111
0
29,392
L
Kukulkan
Br0seid0n66
Kukulkan
2,724
191
0
500
4,211
1,219
0
1,389
2,822
38,511
0
W
Danzaburou
Death_Deamon1313
Danzaburou
6,268
2,158
0
2,512
6,240
1,835
140
1,453
4,648
0
39,691
W
King Arthur
KidTrunksz
King Arthur
5,080
568
0
1,590
7,676
6,002
0
0
7,676
1,211
40,628
W
Kali
2,067
692
0
3,371
8,137
2,773
0
1,586
6,360
0
33,912
W
5,075
356
0
2,028
7,786
4,650
211
1,786
5,530
17,372
773
L
3,752
1,960
177
541
6,629
1,829
9
2,508
4,121
0
27,056
L
3,484
184
0
3,397
9,410
7,239
0
2,960
6,450
16,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
26,255
270
Minions Killed
299
0
Camps Cleared
0
1,044,529
Distance Traveled
961,807
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,110
611
68
7
0
203,358
0
L
Mulan
5,496
550
67
7
0
186,686
0
L
Bakasura
5,375
538
69
7
0
232,393
1
L
Kukulkan
5,537
554
90
9
0
192,851
0
W
Danzaburou
6,065
607
57
6
0
188,431
2
W
King Arthur
6,416
642
63
6
0
203,946
2
W
Kali
6,122
612
54
5
0
236,438
0
W
Ares
6,207
621
28
3
0
212,356
1
L
Skadi
4,525
453
48
5
0
161,455
0
L
Sobek
5,322
532
25
3
0
188,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role