Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
CNoePdizzle25
Raijin
Level 67
God Stats
7W - 3L
1,790 SR
Queue Stats
199W - 207L
1,397 Elo+
Solo
Janus
Janus
Golgamelon
Janus
Level 89
God Stats
0W - 4L
1,219 SR
Queue Stats
420W - 459L
1,439 Elo+
Solo
Agni
Agni
Skrýmir
Agni
Level 114
God Stats
3W - 1L
1,889 SR
Queue Stats
160W - 156L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
warbear97
Jing Wei
Level 64
God Stats
4W - 1L
1,733 SR
Queue Stats
218W - 191L
1,499 Elo+
Solo
Team Averages
Level 89
1,626 SR
1,470 Elo+

VS

Team Averages
Level 125
1,433 SR
1,488 Elo+
Xbalanque
Xbalanque
DadBod859
Xbalanque
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 379L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Grape Green
Ah Puch
Level 149
God Stats
11W - 10L
1,374 SR
Queue Stats
944W - 944L
1,495 Elo+
Solo
Cthulhu
Cthulhu
L0YALXZ
Cthulhu
Level 149
God Stats
5W - 1L
1,576 SR
Queue Stats
75W - 62L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
SFP DNASTY
Kumbhakarna
Level 144
God Stats
1W - 3L
1,099 SR
Queue Stats
435W - 412L
1,460 Elo+
Solo
Danzaburou
Danzaburou
VLNDP
Danzaburou
Level 66
God Stats
3W - 0L
1,615 SR
Queue Stats
181W - 180L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
5 / 5 / 7
9,286
929
9,592
15,066
17,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 6 / 6
7,708
771
6,919
9,290
3,818
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
14
2 / 7 / 4
8,417
842
4,920
9,842
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
3 / 7 / 4
9,149
915
6,961
9,112
3,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
warbear97
Jing Wei
13
1 / 6 / 6
7,578
758
4,849
9,787
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DadBod859
Xbalanque
16
1 / 2 / 14
9,059
906
6,014
6,361
2,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Grape Green
Ah Puch
15
6 / 3 / 9
9,305
931
11,523
8,881
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
L0YALXZ
Cthulhu
17
10 / 2 / 12
10,391
1,039
12,876
12,410
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
SFP DNASTY
Kumbhakarna
14
2 / 3 / 17
9,157
916
5,203
13,637
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
VLNDP
Danzaburou
17
12 / 3 / 11
10,882
1,088
14,469
9,538
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
12
Kills
31
31
Deaths
13
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
5
7
1.7
L
1
6
6
0.67
W
Xbalanque
DadBod859
Xbalanque
1
2
14
4
L
Janus
2
7
4
0.57
W
Ah Puch
Grape Green
Ah Puch
6
3
9
3.5
W
Cthulhu
L0YALXZ
Cthulhu
10
2
12
8
W
Kumbhakarna
SFP DNASTY
Kumbhakarna
2
3
17
3.5
L
Agni
3
7
4
0.71
W
Danzaburou
VLNDP
Danzaburou
12
3
11
5.83
L
Jing Wei
warbear97
Jing Wei
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,241
Damage
50,085
53,097
Taken
50,827
32,732
Mitigated
35,713
9,525
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,592
1,363
466
2,595
15,066
17,767
0
5,689
9,248
0
12,786
L
6,919
1,036
338
1,110
9,290
3,818
0
4,355
4,819
14,646
0
W
Xbalanque
DadBod859
Xbalanque
6,014
3,090
414
1,149
6,361
2,925
2,133
2,262
3,892
0
17,298
L
Janus
4,920
29
743
1,500
9,842
3,779
0
6,121
3,587
16,311
595
W
Ah Puch
Grape Green
Ah Puch
11,523
549
2,368
3,442
8,881
3,679
1,155
1,961
6,671
22,225
200
W
Cthulhu
L0YALXZ
Cthulhu
12,876
179
840
2,897
12,410
11,924
160
4,026
8,242
19,817
2,346
W
Kumbhakarna
SFP DNASTY
Kumbhakarna
5,203
253
1,288
2,091
13,637
13,257
298
3,842
9,404
10,674
1,013
L
Agni
6,961
495
547
515
9,112
3,431
0
5,110
3,778
17,267
0
W
Danzaburou
VLNDP
Danzaburou
14,469
6,470
948
2,706
9,538
3,928
862
5,830
3,513
0
25,673
L
Jing Wei
warbear97
Jing Wei
4,849
3,596
532
1,179
9,787
3,937
0
5,487
4,050
0
14,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
48,794
109
Minions Killed
128
0
Camps Cleared
0
793,890
Distance Traveled
892,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,286
929
15
2
0
154,789
0
L
Raijin
7,708
771
21
2
0
148,050
0
W
Xbalanque
9,059
906
35
4
0
184,250
0
L
Janus
8,417
842
32
3
0
193,389
0
W
Ah Puch
9,305
931
25
3
0
149,742
0
W
Cthulhu
10,391
1,039
30
3
0
208,458
0
W
Kumbhakarna
9,157
916
16
2
0
177,923
0
L
Agni
9,149
915
13
1
0
148,477
0
W
Danzaburou
10,882
1,088
22
2
0
172,280
0
L
Jing Wei
7,578
758
28
3
0
149,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role