Player Matchup

Cupid
Cupid
Axelcortes117
Cupid
Level 85
God Stats
6W - 7L
1,549 SR
Queue Stats
350W - 319L
1,508 Elo+
Solo
Bakasura
Bakasura
HyaxSZN
Bakasura
Level 116
God Stats
5W - 5L
1,602 SR
Queue Stats
118W - 116L
1,489 Elo+
Solo
Medusa
Medusa
J0hnny210
Medusa
Level 27
God Stats
2W - 4L
1,244 SR
Queue Stats
17W - 18L
1,470 Elo+
Party 2
Ares
Ares
ant_man1995-ttv
Ares
Level 100
God Stats
22W - 11L
1,608 SR
Queue Stats
208W - 172L
1,511 Elo+
Solo
Eset
Eset
vxmpcxlt
Eset
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 134L
1,443 Elo+
Party 2
Team Averages
Level 78
1,501 SR
1,484 Elo+

VS

Team Averages
Level 49
1,555 SR
1,465 Elo+
Ra
Ra
MrWhite012
Ra
Level 89
God Stats
20W - 12L
1,655 SR
Queue Stats
347W - 289L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Slimjimmyy5888
Heimdallr
Level 33
God Stats
4W - 1L
1,799 SR
Queue Stats
45W - 45L
1,641 Elo+
Solo
Anhur
Anhur
ZikASiK
Anhur
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,303 Elo+
Party 1
Bacchus
Bacchus
garipotter2009
Bacchus
Level 43
God Stats
3W - 5L
1,328 SR
Queue Stats
25W - 39L
1,366 Elo+
Party 1
Fenrir
Fenrir
urmuumdestroyer
Fenrir
Level 65
God Stats
5W - 3L
1,491 SR
Queue Stats
125W - 159L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,683
698
6,359
6,265
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
HyaxSZN
Bakasura
10
1 / 3 / 4
5,481
498
4,549
9,394
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
J0hnny210
Medusa
10
2 / 2 / 5
6,287
572
6,181
6,910
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
8 / 2 / 5
7,454
678
6,786
8,841
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
10
0 / 5 / 0
5,470
497
1,612
5,768
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,342
667
5,294
5,054
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Slimjimmyy5888
Heimdallr
9
0 / 4 / 0
5,260
478
3,133
8,072
2,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
ZikASiK
Anhur
9
2 / 3 / 0
5,752
523
3,512
4,257
1,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 3
5,033
458
4,085
12,290
9,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 3 / 3
6,970
634
5,247
8,360
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
17
Kills
12
13
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
1
2
7
L
Bakasura
HyaxSZN
Bakasura
1
3
4
1
L
Medusa
J0hnny210
Medusa
2
2
5
2.25
W
4
0
3
5.5
W
Heimdallr
Slimjimmyy5888
Heimdallr
0
4
0
0
W
Anhur
ZikASiK
Anhur
2
3
0
0.67
L
8
2
5
5.25
W
0
7
3
0.21
W
6
3
3
2.5
L
Eset
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
21,271
37,178
Taken
38,033
16,978
Mitigated
18,255
12,293
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,359
3,515
0
3,872
6,265
1,937
666
952
5,313
0
45,543
L
Bakasura
HyaxSZN
Bakasura
4,549
3,283
0
2,912
9,394
3,744
2
754
8,640
0
33,204
L
Medusa
J0hnny210
Medusa
6,181
2,046
0
1,969
6,910
2,204
0
2,547
4,363
0
33,134
W
5,294
586
228
2,029
5,054
1,573
323
1,066
3,786
48,683
698
W
Heimdallr
Slimjimmyy5888
Heimdallr
3,133
1,836
0
1,595
8,072
2,221
0
532
7,388
0
28,555
W
Anhur
ZikASiK
Anhur
3,512
1,142
0
571
4,257
1,259
0
1,328
2,929
0
26,576
L
6,786
662
0
2,701
8,841
7,444
0
2,212
6,629
26,104
652
W
4,085
308
0
1,182
12,290
9,536
0
4,032
8,182
17,510
0
W
5,247
579
0
651
8,360
3,666
0
1,080
7,097
0
52,480
L
Eset
1,612
199
0
839
5,768
1,649
0
2,805
2,963
29,925
746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
30,357
291
Minions Killed
311
0
Camps Cleared
0
1,007,385
Distance Traveled
1,086,052
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,683
698
72
7
0
182,695
0
L
Bakasura
5,481
498
65
6
0
257,259
0
L
Medusa
6,287
572
51
5
0
180,183
0
W
Ra
7,342
667
105
10
0
214,348
0
W
Heimdallr
5,260
478
63
6
0
189,372
0
W
Anhur
5,752
523
45
4
0
212,031
0
L
Ares
7,454
678
45
4
0
221,929
4
W
Bacchus
5,033
458
19
2
0
234,288
2
W
Fenrir
6,970
634
79
7
0
236,013
2
L
Eset
5,470
497
58
5
0
165,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role