Player Matchup

Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
Adefecio
Xing Tian
Silver III
Level 117
God Stats
4W - 5L
1,456 SR
Queue Stats
33W - 46L
1,108 MMR
Solo
Izanami
Izanami
Silver II
MRHYD3
Izanami
Silver II
Level 176
God Stats
6W - 6L
1,559 SR
Queue Stats
300W - 325L
1,088 MMR
Solo
Nu Wa
Nu Wa
Silver I
Tabe0V0
Nu Wa
Silver I
Level 156
God Stats
18W - 16L
1,549 SR
Queue Stats
182W - 198L
1,196 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
ivicrak222
Tsukuyomi
Silver II
Level 143
God Stats
0W - 3L
1,272 SR
Queue Stats
215W - 233L
1,023 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,467 SR
1,183 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,469 SR
1,204 MMR
Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
Fatkidpunchrr
Charybdis
Silver II
Level 60
God Stats
3W - 4L
1,423 SR
Queue Stats
101W - 107L
1,128 MMR
Solo
Fenrir
Fenrir
Silver II
Kahuna VI
Fenrir
Silver II
Level 144
God Stats
23W - 15L
1,535 SR
Queue Stats
249W - 263L
1,022 MMR
Solo
Ah Puch
Ah Puch
Gold IV
jogarba
Ah Puch
Gold IV
Level 115
God Stats
20W - 16L
1,562 SR
Queue Stats
131W - 150L
1,330 MMR
Solo
Jormungandr
Jormungandr
Bronze III
sasuke111
Jormungandr
Bronze III
Level 159
God Stats
1W - 0L
1,326 SR
Queue Stats
17W - 31L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 3 / 0
9,786
544
11,291
18,295
20,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
Adefecio
Xing Tian
11
2 / 3 / 1
7,718
429
5,889
18,145
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
MRHYD3
Izanami
14
1 / 7 / 2
8,762
487
4,535
15,700
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Tabe0V0
Nu Wa
10
2 / 5 / 1
7,534
419
6,522
8,199
2,295
Tsukuyomi
ivicrak222
Tsukuyomi
16
1 / 10 / 1
8,768
487
6,692
23,363
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiHeraAres

VS

Bans
AmaterasuJanusFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 0 / 11
10,914
606
11,446
6,580
4,689
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Fatkidpunchrr
Charybdis
16
4 / 3 / 10
9,907
550
13,163
13,221
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Kahuna VI
Fenrir
19
10 / 2 / 7
11,217
623
12,436
13,304
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
jogarba
Ah Puch
18
11 / 1 / 5
11,644
647
17,746
11,468
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
sasuke111
Jormungandr
14
0 / 4 / 3
9,029
502
4,657
15,581
12,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
10
Kills
28
28
Deaths
10
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
0
1.33
W
Discordia
 
Discordia
3
0
11
8.5
L
Xing Tian
Adefecio
Xing Tian
2
3
1
0.83
W
Charybdis
Fatkidpunchrr
Charybdis
4
3
10
3
W
Fenrir
Kahuna VI
Fenrir
10
2
7
6.75
L
Izanami
MRHYD3
Izanami
1
7
2
0.29
L
Nu Wa
Tabe0V0
Nu Wa
2
5
1
0.5
L
Tsukuyomi
ivicrak222
Tsukuyomi
1
10
1
0.15
W
Ah Puch
jogarba
Ah Puch
11
1
5
13.5
W
Jormungandr
sasuke111
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,929
Damage
59,448
83,702
Taken
60,154
47,355
Mitigated
31,877
19,934
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,291
1,059
0
4,947
18,295
20,255
0
5,437
12,858
798
69,940
W
Discordia
 
Discordia
11,446
174
0
1,290
6,580
4,689
451
1,506
5,074
51,235
1,370
L
Xing Tian
Adefecio
Xing Tian
5,889
578
0
1,450
18,145
13,642
0
6,257
11,888
25,190
0
W
Charybdis
Fatkidpunchrr
Charybdis
13,163
6,492
0
5,235
13,221
4,080
5,855
3,955
9,266
0
69,410
W
Fenrir
Kahuna VI
Fenrir
12,436
1,492
0
1,121
13,304
6,296
70
2,811
10,493
0
81,080
L
Izanami
MRHYD3
Izanami
4,535
2,588
0
5,043
15,700
4,142
647
7,905
7,795
0
69,351
L
Nu Wa
Tabe0V0
Nu Wa
6,522
2,622
0
1,815
8,199
2,295
82
5,169
3,030
33,979
0
L
Tsukuyomi
ivicrak222
Tsukuyomi
6,692
1,546
0
6,679
23,363
7,021
0
8,834
14,529
0
77,890
W
Ah Puch
jogarba
Ah Puch
17,746
197
0
4,485
11,468
4,426
2,224
3,674
7,794
89,898
1,047
W
Jormungandr
sasuke111
Jormungandr
4,657
1,462
0
2,270
15,581
12,386
375
823
14,758
55,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
52,711
464
Minions Killed
540
0
Camps Cleared
0
1,581,687
Distance Traveled
1,842,531
105
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,786
544
128
7
0
326,424
4
W
Discordia
10,914
606
63
4
0
382,374
2
L
Xing Tian
7,718
429
28
2
0
381,095
7
W
Charybdis
9,907
550
102
6
0
346,010
0
W
Fenrir
11,217
623
120
7
0
430,819
0
L
Izanami
8,762
487
126
7
0
313,809
2
L
Nu Wa
7,534
419
61
3
0
232,672
92
L
Tsukuyomi
8,768
487
121
7
0
327,687
0
W
Ah Puch
11,644
647
149
8
0
371,770
0
W
Jormungandr
9,029
502
106
6
0
311,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role