Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
TOPAÇ
Yu Huang
Level 189
God Stats
2W - 4L
1,225 SR
Queue Stats
163W - 125L
1,559 Elo+
Party 1
Maui
Maui
TiesTwist
Maui
Level 212
God Stats
35W - 25L
1,616 SR
Queue Stats
1,336W - 1,361L
1,579 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iBroGame
Ah Muzen Cab
Level 134
God Stats
6W - 5L
1,632 SR
Queue Stats
405W - 398L
1,562 Elo+
Solo
Team Averages
Level 182
1,495 SR
1,540 Elo+

VS

Team Averages
Level 137
1,542 SR
1,476 Elo+
Kukulkan
Kukulkan
ChickenSoup6946
Kukulkan
Level 81
God Stats
5W - 5L
1,597 SR
Queue Stats
45W - 49L
1,483 Elo+
Party 3
Atlas
Atlas
DonTellewnanna
Atlas
Level 154
God Stats
4W - 1L
1,704 SR
Queue Stats
248W - 253L
1,479 Elo+
Party 3
Bastet
Bastet
DuneCune
Bastet
Level 158
God Stats
0W - 1L
1,474 SR
Queue Stats
76W - 69L
1,557 Elo+
Party 3
Freya
Freya
Ewe_odin_akkaunt
Freya
Level 134
God Stats
3W - 7L
1,436 SR
Queue Stats
413W - 446L
1,421 Elo+
Party 2
Sobek
Sobek
JonnaSy
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 420L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
10 / 3 / 4
8,268
1,378
5,697
5,952
3,768
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ares
 
Ares
11
1 / 2 / 12
6,810
1,135
2,871
6,599
5,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
TOPAÇ
Yu Huang
15
4 / 0 / 11
8,651
1,442
5,563
2,922
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Maui
11
0 / 2 / 15
6,549
1,092
3,696
5,451
3,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
iBroGame
Ah Muzen Cab
11
2 / 2 / 10
6,775
1,129
5,782
4,544
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 4 / 1
6,264
1,044
4,830
4,571
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 2
5,373
896
1,166
7,224
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
DuneCune
Bastet
13
4 / 4 / 3
6,638
1,106
7,229
7,431
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
4,964
827
1,530
2,562
763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
JonnaSy
Sobek
8
0 / 3 / 3
5,268
878
2,154
4,063
3,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
17
Kills
7
9
Deaths
17
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
4
4
W
Ares
 
Ares
1
2
12
3.5
L
Kukulkan
3
4
1
0.88
L
0
4
2
0.25
L
Bastet
DuneCune
Bastet
4
4
3
1.38
L
0
2
2
0.5
L
Sobek
JonnaSy
Sobek
0
3
3
0.5
W
Yu Huang
TOPAÇ
Yu Huang
4
0
11
9.5
W
Maui
0
2
15
3.75
W
Ah Muzen Cab
iBroGame
Ah Muzen Cab
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
16,909
25,468
Taken
25,851
16,119
Mitigated
13,116
6,913
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,697
666
382
1,211
5,952
3,768
588
1,512
4,368
0
7,461
W
Ares
 
Ares
2,871
55
334
1,766
6,599
5,570
723
2,607
3,681
4,520
148
L
Kukulkan
4,830
148
190
126
4,571
1,606
0
2,627
1,770
7,667
380
L
1,166
225
0
166
7,224
5,105
0
2,684
4,431
4,349
0
L
Bastet
DuneCune
Bastet
7,229
500
0
1,488
7,431
2,474
0
3,340
3,871
0
13,415
L
1,530
630
44
200
2,562
763
0
1,344
1,138
4,460
0
L
Sobek
JonnaSy
Sobek
2,154
240
0
232
4,063
3,168
0
1,309
2,587
4,016
0
W
Yu Huang
TOPAÇ
Yu Huang
5,563
627
237
641
2,922
1,208
817
1,015
1,827
21,356
1,121
W
Maui
3,696
168
280
881
5,451
3,882
473
1,768
3,629
5,607
0
W
Ah Muzen Cab
iBroGame
Ah Muzen Cab
5,782
2,307
703
478
4,544
1,691
672
1,942
2,542
0
14,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
28,507
82
Minions Killed
47
0
Camps Cleared
0
635,809
Distance Traveled
454,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,268
1,378
5
1
0
134,849
0
W
Ares
6,810
1,135
6
1
0
118,461
0
L
Kukulkan
6,264
1,044
13
2
0
113,698
0
L
Atlas
5,373
896
5
1
0
77,913
0
L
Bastet
6,638
1,106
16
3
0
111,867
0
L
Freya
4,964
827
8
1
0
78,787
0
L
Sobek
5,268
878
5
1
0
72,530
0
W
Yu Huang
8,651
1,442
47
8
0
125,214
0
W
Maui
6,549
1,092
10
2
0
127,390
0
W
Ah Muzen Cab
6,775
1,129
14
2
0
129,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role