Player Matchup

Sun Wukong
Sun Wukong
EvIL neko sekai
Sun Wukong
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Skjaldmaer6209
Skadi
Level 153
God Stats
12W - 8L
1,488 SR
Queue Stats
636W - 621L
1,399 Elo+
Solo
Thor
Thor
Throatcork
Thor
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 49L
1,412 Elo+
Solo
Nox
Nox
Wizärd
Nox
Level 324
God Stats
1W - 4L
1,093 SR
Queue Stats
1,409W - 1,401L
1,411 Elo+
Solo
Merlin
Merlin
nappy704
Merlin
Level 135
God Stats
4W - 1L
1,626 SR
Queue Stats
110W - 128L
1,373 Elo+
Solo
Team Averages
Level 167
1,441 SR
1,419 Elo+

VS

Team Averages
Level 98
1,356 SR
1,485 Elo+
Camazotz
Camazotz
Brawnybroseidon
Camazotz
Level 158
God Stats
1W - 3L
1,423 SR
Queue Stats
301W - 290L
1,627 Elo+
Solo
Bastet
Bastet
OU812
Bastet
Level 104
God Stats
6W - 6L
1,593 SR
Queue Stats
287W - 336L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Redfoxx141
Jing Wei
Level 68
God Stats
0W - 2L
1,209 SR
Queue Stats
100W - 109L
1,427 Elo+
Solo
Nut
Nut
jonathan4020
Nut
Level 118
God Stats
2W - 8L
1,308 SR
Queue Stats
209W - 215L
1,523 Elo+
Solo
Nox
Nox
lordariestay
Nox
Level 40
God Stats
1W - 2L
1,245 SR
Queue Stats
140W - 190L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvIL neko sekai
Sun Wukong
19
7 / 0 / 31
11,809
844
9,377
13,839
15,130
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
9 / 2 / 23
11,498
821
20,474
9,835
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
8 / 4 / 22
11,540
824
12,982
12,612
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nox
18
7 / 4 / 25
11,447
818
12,937
14,308
14,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
nappy704
Merlin
18
9 / 0 / 23
11,902
850
7,711
5,296
1,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
0 / 9 / 2
7,407
529
872
12,615
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
OU812
Bastet
15
0 / 7 / 3
8,270
591
6,749
15,123
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Jing Wei
Redfoxx141
Jing Wei
15
1 / 10 / 5
8,504
607
5,579
15,555
5,597
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 5
9,467
676
11,992
12,022
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 9 / 2
10,216
730
11,482
13,515
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
24
40
Kills
7
10
Deaths
40
124
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Camazotz
0
9
2
0.11
W
Sun Wukong
EvIL neko sekai
Sun Wukong
7
0
31
22.5
L
Bastet
OU812
Bastet
0
7
3
0.21
L
Jing Wei
Redfoxx141
Jing Wei
1
10
5
0.35
W
9
2
23
10.25
W
8
4
22
4.75
W
Nox
7
4
25
4.88
L
2
5
5
0.9
L
4
9
2
0.56
W
Merlin
nappy704
Merlin
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,481
Damage
36,674
55,890
Taken
68,830
40,900
Mitigated
27,037
17,808
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
872
103
403
1,213
12,615
5,657
0
3,310
9,305
0
1,179
W
Sun Wukong
EvIL neko sekai
Sun Wukong
9,377
1,791
1,543
3,299
13,839
15,130
429
3,225
10,614
0
18,367
L
Bastet
OU812
Bastet
6,749
1,976
516
2,603
15,123
5,302
0
4,693
10,430
0
19,444
L
Jing Wei
Redfoxx141
Jing Wei
5,579
3,974
477
1,210
15,555
5,597
0
4,618
10,937
0
16,197
W
20,474
7,156
1,635
1,196
9,835
3,909
4,042
2,369
7,466
0
43,294
W
12,982
1,351
776
940
12,612
5,225
0
3,038
9,574
0
29,101
W
Nox
12,937
844
1,543
4,175
14,308
14,693
234
1,405
12,903
30,697
0
L
11,992
6,306
850
3,042
12,022
4,907
0
4,425
7,597
0
21,510
L
11,482
1,118
664
640
13,515
5,574
0
3,602
9,913
30,334
0
W
Merlin
nappy704
Merlin
7,711
501
848
1,853
5,296
1,943
1,154
1,445
3,851
23,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,196
Gold Earned
43,864
189
Minions Killed
110
0
Camps Cleared
0
1,310,112
Distance Traveled
904,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,407
529
0
0
0
145,255
0
W
Sun Wukong
11,809
844
33
2
0
294,613
0
L
Bastet
8,270
591
22
2
0
236,633
0
L
Jing Wei
8,504
607
14
1
0
170,166
0
W
Skadi
11,498
821
46
3
0
244,210
0
W
Thor
11,540
824
41
3
0
248,965
0
W
Nox
11,447
818
35
3
0
271,943
0
L
Nut
9,467
676
22
2
0
186,181
0
L
Nox
10,216
730
52
4
0
165,797
0
W
Merlin
11,902
850
34
2
0
250,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role