Player Matchup

Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
KekHunter23
Chiron
Silver IV
Level 101
God Stats
8W - 6L
1,452 SR
Queue Stats
212W - 234L
911 MMR
Solo
Hades
Hades
Silver IV
MrAwesomeXD1
Hades
Silver IV
Level 140
God Stats
16W - 16L
1,258 SR
Queue Stats
162W - 197L
848 MMR
Solo
Pele
Pele
Silver III
White-Night97
Pele
Silver III
Level 84
God Stats
56W - 64L
1,482 SR
Queue Stats
147W - 166L
947 MMR
Solo
Ix Chel
Ix Chel
Silver II
obarjaweo
Ix Chel
Silver II
Level 127
God Stats
13W - 4L
1,500 SR
Queue Stats
380W - 390L
1,060 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,438 SR
1,053 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,406 SR
1,020 MMR
Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
Lxamw
Ao Kuang
Bronze I
Level 48
God Stats
1W - 2L
1,144 SR
Queue Stats
80W - 86L
961 MMR
Solo
Jormungandr
Jormungandr
Silver III
Sebas1825
Jormungandr
Silver III
Level 127
God Stats
1W - 3L
1,130 SR
Queue Stats
220W - 261L
803 MMR
Solo
Medusa
Medusa
Silver II
ShvabraPro
Medusa
Silver II
Level 158
God Stats
126W - 117L
1,516 SR
Queue Stats
201W - 218L
1,144 MMR
Solo
Apollo
Apollo
Silver IV
НеЧеловекАзверь
Apollo
Silver IV
Level 107
God Stats
2W - 0L
1,740 SR
Queue Stats
65W - 77L
691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 2 / 0
3,691
615
3,118
3,200
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
6
1 / 2 / 0
3,569
595
2,375
4,565
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 1
3,654
609
4,108
4,272
1,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 2 / 0
3,739
623
1,540
4,676
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
obarjaweo
Ix Chel
5
0 / 1 / 0
2,912
485
880
1,584
326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Baba YagaArachnePoseidonAnubis

VS

Bans
ChaacAwilixXbalanqueCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 0 / 1
4,503
751
2,222
3,117
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Lxamw
Ao Kuang
8
1 / 0 / 0
4,126
688
1,065
3,721
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Sebas1825
Jormungandr
6
1 / 1 / 2
4,047
675
2,504
4,958
2,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
ShvabraPro
Medusa
6
2 / 2 / 1
3,823
637
4,164
5,666
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 1 / 0
4,804
801
2,455
4,130
1,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
8
8
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
W
Ullr
 
Ullr
1
0
1
1.5
L
Chiron
1
2
0
0.5
W
Ao Kuang
Lxamw
Ao Kuang
1
0
0
1
L
2
1
1
2.5
W
Jormungandr
Sebas1825
Jormungandr
1
1
2
2
W
Medusa
ShvabraPro
Medusa
2
2
1
1.25
L
0
2
0
0
L
Ix Chel
obarjaweo
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,021
Damage
12,410
18,297
Taken
21,592
5,072
Mitigated
7,003
6,318
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,118
786
0
1,142
3,200
720
0
116
3,084
14,573
0
W
Ullr
 
Ullr
2,222
528
0
905
3,117
802
407
970
2,107
0
28,303
L
Chiron
2,375
1,079
208
1,129
4,565
1,203
0
1,368
3,197
0
18,879
W
Ao Kuang
Lxamw
Ao Kuang
1,065
43
0
2,554
3,721
944
0
729
2,893
19,274
0
L
4,108
760
198
1,854
4,272
1,352
0
1,136
3,136
13,248
0
W
Jormungandr
Sebas1825
Jormungandr
2,504
497
0
1,506
4,958
2,615
0
1,951
2,967
13,145
0
W
Medusa
ShvabraPro
Medusa
4,164
1,779
0
2,074
5,666
1,437
0
2,323
3,303
0
19,614
L
1,540
122
0
1,113
4,676
1,471
6
949
3,727
0
22,843
L
Ix Chel
obarjaweo
Ix Chel
880
186
50
624
1,584
326
0
0
1,584
8,776
0
W
2,455
1,023
0
1,128
4,130
1,205
0
1,641
2,216
0
27,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,565
Gold Earned
21,303
131
Minions Killed
191
0
Camps Cleared
0
520,978
Distance Traveled
616,435
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,691
615
30
5
0
100,966
0
W
Ullr
4,503
751
51
9
0
111,193
0
L
Chiron
3,569
595
25
4
0
109,739
0
W
Ao Kuang
4,126
688
45
8
0
148,880
0
L
Hades
3,654
609
22
4
0
116,506
0
W
Jormungandr
4,047
675
18
3
0
119,554
2
W
Medusa
3,823
637
25
4
0
122,425
0
L
Pele
3,739
623
48
8
0
139,540
1
L
Ix Chel
2,912
485
6
1
0
54,227
0
W
Apollo
4,804
801
52
9
0
114,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role