Player Matchup

Ra
Ra
MieShenMi
Ra
Level 156
God Stats
8W - 1L
1,821 SR
Queue Stats
115W - 139L
1,419 Elo+
Solo
Shiva
Shiva
OrpheusYAWAH
Shiva
Level 137
God Stats
37W - 26L
1,602 SR
Queue Stats
186W - 178L
1,468 Elo+
Solo
Cernunnos
Cernunnos
diavlo4948
Cernunnos
Level 78
God Stats
7W - 7L
1,497 SR
Queue Stats
144W - 166L
1,480 Elo+
Solo
Fenrir
Fenrir
ligthyerzero
Fenrir
Level 156
God Stats
14W - 9L
1,756 SR
Queue Stats
338W - 337L
1,461 Elo+
Solo
Anubis
Anubis
swiftmoney09
Anubis
Level 153
God Stats
12W - 11L
1,509 SR
Queue Stats
402W - 387L
1,540 Elo+
Solo
Team Averages
Level 136
1,637 SR
1,473 Elo+

VS

Team Averages
Level 119
1,558 SR
1,463 Elo+
Mulan
Mulan
Cozsus908
Mulan
Level 91
God Stats
59W - 53L
1,564 SR
Queue Stats
217W - 197L
1,471 Elo+
Solo
Xing Tian
Xing Tian
Italiantarheel89
Xing Tian
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 227L
1,454 Elo+
Solo
Cupid
Cupid
TheFrsXx
Cupid
Level 84
God Stats
1W - 6L
1,378 SR
Queue Stats
339W - 342L
1,456 Elo+
Solo
Ra
Ra
yngjok3r
Ra
Level 166
God Stats
10W - 7L
1,769 SR
Queue Stats
439W - 423L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
zockio
Kuzenbo
Level 145
God Stats
2W - 4L
1,579 SR
Queue Stats
191W - 185L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,829
559
4,215
4,992
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 8
8,223
587
6,337
8,817
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
diavlo4948
Cernunnos
12
4 / 4 / 2
7,465
533
7,685
8,168
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
15
4 / 1 / 1
7,583
542
4,636
8,985
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
14
1 / 2 / 3
7,828
559
4,819
6,492
2,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cozsus908
Mulan
13
2 / 2 / 1
7,771
555
5,427
11,702
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
6
0 / 3 / 2
5,393
385
2,130
6,090
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
TheFrsXx
Cupid
13
5 / 5 / 0
8,243
589
8,086
9,976
3,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 1
7,400
529
1,292
6,696
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
zockio
Kuzenbo
14
2 / 0 / 2
7,182
513
4,668
7,084
3,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
10
10
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Cozsus908
Mulan
2
2
1
1.25
L
Xing Tian
0
3
2
0.33
W
1
2
1
0.75
W
4
1
8
8
L
Cupid
TheFrsXx
Cupid
5
5
0
1
W
Cernunnos
diavlo4948
Cernunnos
4
4
2
1.25
W
Fenrir
4
1
1
4.5
W
Anubis
1
2
3
1.25
L
1
4
1
0.38
L
Kuzenbo
zockio
Kuzenbo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
21,603
37,454
Taken
41,548
17,810
Mitigated
18,158
10,392
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Cozsus908
Mulan
5,427
711
0
2,855
11,702
6,654
0
4,318
7,262
0
55,367
L
Xing Tian
2,130
483
0
966
6,090
2,960
0
0
6,090
5,970
0
W
4,215
131
24
1,436
4,992
1,622
0
416
4,576
53,433
581
W
6,337
1,240
210
3,301
8,817
5,672
0
2,196
6,621
0
32,997
L
Cupid
TheFrsXx
Cupid
8,086
5,137
51
3,062
9,976
3,126
797
0
9,976
0
55,959
W
Cernunnos
diavlo4948
Cernunnos
7,685
3,500
0
1,674
8,168
3,068
0
1,717
6,451
0
44,755
W
Fenrir
4,636
1,198
0
1,329
8,985
4,664
0
959
7,964
0
64,305
W
Anubis
4,819
66
0
2,418
6,492
2,784
0
2,709
3,783
68,576
1,161
L
1,292
154
634
1,660
6,696
1,423
0
3,085
3,611
51,715
1,373
L
Kuzenbo
zockio
Kuzenbo
4,668
1,383
0
3,405
7,084
3,995
0
1,608
5,476
50,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
35,989
444
Minions Killed
397
0
Camps Cleared
0
1,440,784
Distance Traveled
1,242,138
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,771
555
95
7
0
255,358
4
L
Xing Tian
5,393
385
4
0
0
118,845
2
W
Ra
7,829
559
95
7
0
294,838
4
W
Shiva
8,223
587
37
3
0
315,647
4
L
Cupid
8,243
589
108
8
0
252,363
1
W
Cernunnos
7,465
533
83
6
0
236,630
0
W
Fenrir
7,583
542
92
7
0
331,016
0
W
Anubis
7,828
559
137
10
0
262,653
3
L
Ra
7,400
529
108
8
0
285,993
0
L
Kuzenbo
7,182
513
82
6
0
329,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role