Player Matchup

Tsukuyomi
Tsukuyomi
Edu_8914
Tsukuyomi
Level 59
God Stats
3W - 1L
1,584 SR
Queue Stats
117W - 126L
1,445 Elo+
Solo
Chernobog
Chernobog
Idgits420
Chernobog
Level 59
God Stats
1W - 1L
1,254 SR
Queue Stats
139W - 158L
1,470 Elo+
Solo
Tyr
Tyr
TET03000
Tyr
Level 180
God Stats
38W - 42L
1,555 SR
Queue Stats
1,107W - 1,015L
1,528 Elo+
Party 1
Anubis
Anubis
TheRealMace
Anubis
Level 149
God Stats
9W - 6L
1,697 SR
Queue Stats
108W - 95L
1,475 Elo+
Solo
Cthulhu
Cthulhu
sequeira
Cthulhu
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,532 Elo+
Party 1
Team Averages
Level 119
1,518 SR
1,490 Elo+

VS

Team Averages
Level 117
1,535 SR
1,477 Elo+
Arachne
Arachne
DusktoDawn498
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,399 Elo+
Solo
Hades
Hades
Gabriel_Luz32
Hades
Level 129
God Stats
5W - 2L
1,795 SR
Queue Stats
156W - 163L
1,515 Elo+
Solo
Tiamat
Tiamat
Shini17
Tiamat
Level 89
God Stats
11W - 17L
1,362 SR
Queue Stats
98W - 90L
1,517 Elo+
Solo
Anhur
Anhur
yngjok3r
Anhur
Level 166
God Stats
9W - 9L
1,494 SR
Queue Stats
474W - 452L
1,492 Elo+
Solo
Apollo
Apollo
zockio
Apollo
Level 145
God Stats
14W - 13L
1,523 SR
Queue Stats
196W - 186L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Edu_8914
Tsukuyomi
12
0 / 3 / 10
7,304
487
4,014
9,723
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Idgits420
Chernobog
14
5 / 0 / 5
8,556
570
9,809
8,676
3,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 0 / 1
10,374
692
8,207
10,376
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
16
12 / 0 / 1
10,595
706
10,712
6,322
2,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
sequeira
Cthulhu
12
1 / 1 / 5
8,022
535
5,282
9,610
5,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 4 / 1
6,180
412
2,292
9,947
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 6 / 3
6,418
428
6,758
14,227
5,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Shini17
Tiamat
13
1 / 6 / 0
6,619
441
4,014
9,460
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
yngjok3r
Anhur
13
3 / 3 / 0
7,468
498
6,609
8,409
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
zockio
Apollo
14
0 / 4 / 0
7,650
510
3,733
10,536
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
23
Kills
4
4
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
4
1
0.13
W
Tsukuyomi
Edu_8914
Tsukuyomi
0
3
10
1.67
L
0
6
3
0.25
W
Chernobog
Idgits420
Chernobog
5
0
5
7.5
L
Tiamat
Shini17
Tiamat
1
6
0
0.17
W
5
0
1
5.5
W
Anubis
12
0
1
12.5
W
Cthulhu
sequeira
Cthulhu
1
1
5
3.5
L
Anhur
yngjok3r
Anhur
3
3
0
1
L
Apollo
zockio
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
23,406
44,707
Taken
52,579
19,696
Mitigated
17,681
24,550
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,292
1,765
0
1,090
9,947
2,710
0
2,737
7,210
0
32,345
W
Tsukuyomi
Edu_8914
Tsukuyomi
4,014
1,149
0
3,672
9,723
3,026
53
2,679
7,044
0
38,432
L
6,758
361
494
5,476
14,227
5,730
0
4,228
9,999
35,544
0
W
Chernobog
Idgits420
Chernobog
9,809
4,554
0
4,229
8,676
3,026
929
1,907
6,769
0
63,657
L
Tiamat
Shini17
Tiamat
4,014
36
0
1,358
9,460
3,281
0
6,213
3,247
45,486
651
W
8,207
533
0
7,734
10,376
5,432
0
807
9,569
0
82,416
W
Anubis
10,712
256
0
4,019
6,322
2,685
2,888
2,564
3,758
77,739
467
W
Cthulhu
sequeira
Cthulhu
5,282
974
2,489
2,407
9,610
5,527
0
2,815
6,795
37,744
0
L
Anhur
yngjok3r
Anhur
6,609
3,323
0
2,551
8,409
2,593
0
2,577
5,832
0
55,070
L
Apollo
zockio
Apollo
3,733
2,526
0
2,853
10,536
3,367
0
223
10,313
0
63,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
34,335
534
Minions Killed
412
0
Camps Cleared
0
1,556,527
Distance Traveled
1,450,539
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,180
412
69
5
0
324,953
3
W
Tsukuyomi
7,304
487
63
4
0
310,350
0
L
Hades
6,418
428
55
4
0
297,748
0
W
Chernobog
8,556
570
107
7
0
278,913
0
L
Tiamat
6,619
441
79
5
0
258,333
0
W
Tyr
10,374
692
154
10
0
347,725
5
W
Anubis
10,595
706
148
10
0
274,319
2
W
Cthulhu
8,022
535
62
4
0
345,220
0
L
Anhur
7,468
498
101
7
0
271,723
0
L
Apollo
7,650
510
108
7
0
297,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role