Player Matchup

Chang'e
Chang'e
CorruptVision
Chang'e
Level 93
God Stats
15W - 24L
1,450 SR
Queue Stats
104W - 140L
1,454 Elo+
Party 1
Izanami
Izanami
JfkWentAfk521
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lyuda_Shinryu_9
Kumbhakarna
Level 145
God Stats
8W - 7L
1,453 SR
Queue Stats
233W - 247L
1,497 Elo+
Party 1
Surtr
Surtr
MischievousMrCat
Surtr
Level 148
God Stats
57W - 34L
1,684 SR
Queue Stats
333W - 343L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
gamebeast291
Amaterasu
Level 126
God Stats
22W - 23L
1,542 SR
Queue Stats
198W - 208L
1,471 Elo+
Party 1
Team Averages
Level 114
1,526 SR
1,482 Elo+

VS

Team Averages
Level 153
1,524 SR
1,497 Elo+
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DreamKatcher
Maman Brigitte
Level 148
God Stats
16W - 12L
1,616 SR
Queue Stats
63W - 64L
1,524 Elo+
Solo
Susano
Susano
NiCarlomagno
Susano
Level 186
God Stats
6W - 8L
1,470 SR
Queue Stats
442W - 454L
1,491 Elo+
Solo
Sol
Sol
Revibal
Sol
Level 179
God Stats
230W - 209L
1,522 SR
Queue Stats
399W - 371L
1,535 Elo+
Solo
Skadi
Skadi
dTeam_159
Skadi
Level 126
God Stats
201W - 177L
1,513 SR
Queue Stats
849W - 846L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 1 / 0
6,244
480
7,542
11,326
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
1 / 3 / 0
6,568
505
1,271
6,624
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Lyuda_Shinryu_9
Kumbhakarna
9
0 / 3 / 1
5,615
432
3,998
12,804
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 1
6,263
482
4,554
14,214
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
gamebeast291
Amaterasu
11
0 / 1 / 0
6,277
483
1,732
11,813
8,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 7
7,089
545
7,246
10,232
7,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Maman Brigitte
DreamKatcher
Maman Brigitte
13
2 / 0 / 2
7,644
588
9,148
8,449
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
13
1 / 0 / 7
7,039
541
5,314
9,324
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
13
5 / 0 / 4
8,007
616
9,200
4,609
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
dTeam_159
Skadi
15
2 / 0 / 0
9,102
700
3,804
4,318
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
7
4.5
L
Chang'e
0
1
0
0
W
Maman Brigitte
DreamKatcher
Maman Brigitte
2
0
2
3
L
Izanami
1
3
0
0.33
L
Kumbhakarna
Lyuda_Shinryu_9
Kumbhakarna
0
3
1
0.17
L
0
3
1
0.17
W
Susano
1
0
7
4.5
W
Sol
5
0
4
7
W
Skadi
dTeam_159
Skadi
2
0
0
2
L
Amaterasu
gamebeast291
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
34,712
56,781
Taken
36,932
24,004
Mitigated
15,695
23,729
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,246
1,948
0
1,573
10,232
7,748
54
3,667
6,419
34,143
0
L
Chang'e
7,542
99
672
5,114
11,326
2,923
0
4,719
6,607
35,400
0
W
Maman Brigitte
DreamKatcher
Maman Brigitte
9,148
425
0
2,514
8,449
2,447
0
4,777
2,987
49,340
3,895
L
Izanami
1,271
904
0
1,774
6,624
1,546
390
4,306
1,849
0
35,121
L
Kumbhakarna
Lyuda_Shinryu_9
Kumbhakarna
3,998
432
0
2,926
12,804
5,106
0
8,025
4,593
20,410
0
L
4,554
1,190
0
6,975
14,214
5,473
0
6,216
7,844
2,282
53,647
W
Susano
5,314
676
0
4,238
9,324
2,942
65
2,359
6,791
0
54,038
W
Sol
9,200
3,380
0
2,060
4,609
1,153
1,138
380
4,229
50,423
503
W
Skadi
dTeam_159
Skadi
3,804
1,011
0
2,210
4,318
1,405
46
0
4,318
0
70,209
L
Amaterasu
gamebeast291
Amaterasu
1,732
278
0
6,268
11,813
8,956
0
1,061
10,712
0
33,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
38,881
366
Minions Killed
463
0
Camps Cleared
0
1,303,682
Distance Traveled
1,395,652
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,089
545
54
4
0
267,169
6
L
Chang'e
6,244
480
84
6
0
297,006
0
W
Maman Brigitte
7,644
588
99
8
0
304,334
2
L
Izanami
6,568
505
72
6
0
222,588
0
L
Kumbhakarna
5,615
432
38
3
0
275,372
4
L
Surtr
6,263
482
98
8
0
289,851
0
W
Susano
7,039
541
82
6
0
308,090
0
W
Sol
8,007
616
87
7
0
268,470
1
W
Skadi
9,102
700
141
11
0
247,589
4
L
Amaterasu
6,277
483
74
6
0
218,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role