Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver I
Mery990
Cerberus
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,108 MMR
Party 2
Bakasura
Bakasura
Gold IV
traveler0chl
Bakasura
Gold IV
Level 147
God Stats
1W - 1L
1,329 SR
Queue Stats
36W - 47L
1,363 MMR
Party 1
Jormungandr
Jormungandr
Silver II
ydemann
Jormungandr
Silver II
Level 128
God Stats
9W - 6L
1,546 SR
Queue Stats
12W - 9L
1,444 MMR
Solo
Apollo
Apollo
Gold IV
钢哥123
Apollo
Gold IV
Level 147
God Stats
1W - 3L
1,231 SR
Queue Stats
38W - 49L
1,368 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,421 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,546 SR
1,431 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
BOSSHMY
Cupid
Gold V
Level 159
God Stats
11W - 7L
1,657 SR
Queue Stats
125W - 138L
1,376 MMR
Solo
Fenrir
Fenrir
Silver I
Pocho2015
Fenrir
Silver I
Level 215
God Stats
43W - 30L
1,573 SR
Queue Stats
347W - 381L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 1 / 2
5,533
692
3,349
3,091
871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Mery990
Cerberus
9
2 / 4 / 3
5,062
633
2,562
8,436
3,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
traveler0chl
Bakasura
10
1 / 0 / 0
4,965
621
806
5,167
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
ydemann
Jormungandr
11
3 / 0 / 0
6,456
807
3,083
4,189
1,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
钢哥123
Apollo
9
1 / 2 / 0
5,319
665
3,898
5,681
1,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneSusanoCthulhuCu Chulainn

VS

Bans
IzanamiKaliThorJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 2 / 2
5,213
652
4,852
3,868
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
 
Awilix
11
2 / 0 / 0
5,151
644
1,863
5,117
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
 
Anubis
1
0 / 2 / 0
3,206
401
23
1,106
252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
BOSSHMY
Cupid
10
2 / 2 / 1
5,267
658
4,874
6,340
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Pocho2015
Fenrir
7
1 / 4 / 2
4,257
532
2,368
6,320
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
7
7
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
2
3
L
Agni
 
Agni
2
2
2
1.5
L
Awilix
 
Awilix
2
0
0
2
L
Anubis
 
Anubis
0
2
0
0
L
Cupid
BOSSHMY
Cupid
2
2
1
1.25
W
Cerberus
Mery990
Cerberus
2
4
3
0.88
L
Fenrir
Pocho2015
Fenrir
1
4
2
0.5
W
Bakasura
traveler0chl
Bakasura
1
0
0
1
W
Jormungandr
ydemann
Jormungandr
3
0
0
3
W
Apollo
钢哥123
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,698
Damage
13,980
26,564
Taken
22,751
9,941
Mitigated
7,587
11,465
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,349
316
0
1,164
3,091
871
0
1,911
988
30,982
1,144
L
Agni
 
Agni
4,852
277
0
829
3,868
1,000
0
2,940
928
28,202
0
L
Awilix
 
Awilix
1,863
268
0
1,236
5,117
1,749
0
1,412
3,705
0
32,037
L
Anubis
 
Anubis
23
0
0
73
1,106
252
0
248
858
1,461
0
L
Cupid
BOSSHMY
Cupid
4,874
2,768
0
2,843
6,340
1,871
0
1,000
5,340
0
37,108
W
Cerberus
Mery990
Cerberus
2,562
79
0
1,923
8,436
3,989
0
1,837
6,315
20,542
0
L
Fenrir
Pocho2015
Fenrir
2,368
444
0
978
6,320
2,715
0
3,302
2,847
0
13,566
W
Bakasura
traveler0chl
Bakasura
806
454
0
3,482
5,167
1,748
0
540
4,539
0
28,516
W
Jormungandr
ydemann
Jormungandr
3,083
813
0
2,584
4,189
1,804
318
23
4,166
41,655
3,177
W
Apollo
钢哥123
Apollo
3,898
2,359
0
2,312
5,681
1,529
208
0
5,681
0
34,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
23,094
316
Minions Killed
218
0
Camps Cleared
0
900,844
Distance Traveled
746,013
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,533
692
72
9
0
167,823
4
L
Agni
5,213
652
67
8
0
177,788
4
L
Awilix
5,151
644
72
9
0
233,653
0
L
Anubis
3,206
401
1
0
0
20,851
0
L
Cupid
5,267
658
58
7
0
147,234
1
W
Cerberus
5,062
633
42
5
0
169,234
3
L
Fenrir
4,257
532
20
3
0
166,487
0
W
Bakasura
4,965
621
67
8
0
221,773
0
W
Jormungandr
6,456
807
82
10
0
168,014
0
W
Apollo
5,319
665
53
7
0
174,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role