Player Matchup

Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
Fatheredrelic56
Surtr
Silver II
Level 65
God Stats
8W - 9L
1,459 SR
Queue Stats
97W - 128L
1,049 MMR
Solo
Artemis
Artemis
Silver V
Locationsexwithm
Artemis
Silver V
Level 123
God Stats
9W - 5L
1,595 SR
Queue Stats
307W - 331L
721 MMR
Solo
Hun Batz
Hun Batz
Gold V
SnailGary
Hun Batz
Gold V
Level 146
God Stats
4W - 2L
1,762 SR
Queue Stats
47W - 47L
1,394 MMR
Solo
Janus
Janus
Gold V
itzzgamergz
Janus
Gold V
Level 124
God Stats
3W - 1L
1,509 SR
Queue Stats
60W - 65L
1,375 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,565 SR
1,208 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,564 SR
1,124 MMR
Xing Tian
Xing Tian
Silver I
ABC188
Xing Tian
Silver I
Level 123
God Stats
236W - 202L
1,551 SR
Queue Stats
895W - 925L
1,073 MMR
Party 1
Awilix
Awilix
Platinum IV
Bårbie
Awilix
Platinum IV
Level 156
God Stats
5W - 4L
1,642 SR
Queue Stats
493W - 509L
1,405 MMR
Solo
Nu Wa
Nu Wa
Silver II
CDJason520
Nu Wa
Silver II
Level 234
God Stats
58W - 43L
1,570 SR
Queue Stats
550W - 589L
916 MMR
Party 1
Achilles
Achilles
Silver IV
Chyllpill
Achilles
Silver IV
Level 66
God Stats
32W - 31L
1,499 SR
Queue Stats
54W - 62L
884 MMR
Solo
Apollo
Apollo
Gold II
Repty
Apollo
Gold II
Level 159
God Stats
6W - 5L
1,557 SR
Queue Stats
64W - 73L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 1 / 4
5,376
597
3,991
9,575
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 3 / 2
5,020
558
5,059
9,667
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 1
5,559
618
4,436
6,320
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
SnailGary
Hun Batz
12
4 / 0 / 2
5,930
659
4,479
8,299
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 3
5,882
654
2,243
4,064
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliMaman BrigitteRavanaAthena

VS

Bans
ThanatosHerculesKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ABC188
Xing Tian
10
2 / 2 / 0
5,360
596
5,955
9,482
7,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
Bårbie
Awilix
1
0 / 0 / 0
3,355
373
0
129
28
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
10
0 / 2 / 2
4,974
553
6,088
4,615
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Chyllpill
Achilles
8
3 / 3 / 1
5,118
569
7,434
7,219
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Repty
Apollo
9
1 / 3 / 0
5,265
585
4,324
7,489
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
6
7
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
4
4
L
Xing Tian
ABC188
Xing Tian
2
2
0
1
L
Awilix
Bårbie
Awilix
0
0
0
0
L
Nu Wa
0
2
2
0.5
L
Achilles
Chyllpill
Achilles
3
3
1
1.17
W
1
3
2
0.67
W
2
2
1
1.25
L
Apollo
Repty
Apollo
1
3
0
0.33
W
Hun Batz
SnailGary
Hun Batz
4
0
2
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
23,801
37,925
Taken
28,934
15,992
Mitigated
14,116
16,248
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,991
564
0
4,947
9,575
5,665
0
2,381
7,061
18,547
0
L
Xing Tian
ABC188
Xing Tian
5,955
361
0
1,750
9,482
7,124
0
503
8,493
36,783
0
L
Awilix
Bårbie
Awilix
0
0
0
0
129
28
0
0
129
0
1,100
L
Nu Wa
6,088
2,217
0
996
4,615
1,288
0
2,423
2,033
29,514
710
L
Achilles
Chyllpill
Achilles
7,434
2,106
0
1,601
7,219
3,496
0
1,390
5,752
0
23,492
W
5,059
1,480
0
4,147
9,667
5,262
0
5,779
3,888
548
28,871
W
4,436
2,926
0
1,834
6,320
1,700
0
347
5,853
0
32,560
L
Apollo
Repty
Apollo
4,324
2,379
0
1,897
7,489
2,180
0
1,932
5,515
0
34,255
W
Hun Batz
SnailGary
Hun Batz
4,479
1,034
0
4,310
8,299
2,389
0
1,521
6,606
0
39,490
W
2,243
291
0
1,010
4,064
976
0
1,983
2,014
41,688
1,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
24,072
278
Minions Killed
215
0
Camps Cleared
0
981,925
Distance Traveled
805,078
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,376
597
15
2
0
200,389
0
L
Xing Tian
5,360
596
68
8
0
196,341
2
L
Awilix
3,355
373
3
0
0
14,794
0
L
Nu Wa
4,974
553
49
5
0
178,677
2
L
Achilles
5,118
569
32
4
0
208,336
0
W
Surtr
5,020
558
42
5
0
169,213
2
W
Artemis
5,559
618
54
6
0
198,616
4
L
Apollo
5,265
585
63
7
0
206,930
0
W
Hun Batz
5,930
659
70
8
0
224,017
0
W
Janus
5,882
654
97
11
0
189,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role