Player Matchup

Artio
Artio
 
Artio
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dommer1589
Nike
Level 83
God Stats
7W - 5L
1,496 SR
Queue Stats
210W - 203L
1,472 Elo+
Solo
Odin
Odin
deadlywarrior69
Odin
Level 45
God Stats
0W - 1L
1,445 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Janus
Janus
omarblast
Janus
Level 83
God Stats
1W - 3L
1,423 SR
Queue Stats
21W - 31L
1,256 Elo+
Solo
Team Averages
Level 99
1,473 SR
1,445 Elo+

VS

Team Averages
Level 132
1,527 SR
1,487 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FAVIAN MZ 277
Thor
Level 69
God Stats
4W - 1L
1,574 SR
Queue Stats
51W - 38L
1,543 Elo+
Solo
Odin
Odin
NASDID
Odin
Level 82
God Stats
34W - 34L
1,531 SR
Queue Stats
518W - 498L
1,449 Elo+
Solo
Atlas
Atlas
spacepanda23
Atlas
Level 195
God Stats
54W - 54L
1,530 SR
Queue Stats
647W - 650L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 1 / 0
3,858
551
209
3,692
1,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
 
Artemis
5
0 / 2 / 0
3,355
479
1,385
3,387
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 0
4,334
619
3,449
6,823
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 0
3,301
472
1,087
5,344
1,342
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Janus
omarblast
Janus
8
1 / 0 / 0
4,326
618
892
2,388
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 1 / 0
4,418
631
944
2,663
710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Surtr
 
Surtr
8
1 / 0 / 1
4,252
607
2,046
3,324
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
3 / 0 / 0
4,604
658
2,743
5,100
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odin
NASDID
Odin
8
1 / 1 / 3
4,165
595
3,743
4,231
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 0 / 0
4,310
616
2,331
2,547
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
8
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
L
Artemis
 
Artemis
0
2
0
0
W
Raijin
 
Raijin
0
1
0
0
W
Surtr
 
Surtr
1
0
1
1.5
L
1
3
0
0.33
W
3
0
0
3
W
Odin
NASDID
Odin
1
1
3
2.5
L
0
2
0
0
L
Janus
omarblast
Janus
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,022
Damage
11,807
21,634
Taken
17,865
7,762
Mitigated
8,194
4,498
Healing
5,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
209
0
691
998
3,692
1,386
0
879
2,813
7,899
0
L
Artemis
 
Artemis
1,385
570
0
606
3,387
784
0
1,186
2,201
0
17,613
W
Raijin
 
Raijin
944
0
0
1,167
2,663
710
0
892
1,771
22,919
1,443
W
Surtr
 
Surtr
2,046
456
0
805
3,324
2,078
311
124
3,200
985
22,640
L
3,449
496
0
951
6,823
3,671
0
0
6,591
0
23,897
W
2,743
666
0
933
5,100
1,681
0
0
5,100
0
25,570
W
Odin
NASDID
Odin
3,743
771
0
1,797
4,231
2,734
0
0
4,231
0
12,255
L
1,087
44
0
537
5,344
1,342
0
371
4,907
0
6,236
L
Janus
omarblast
Janus
892
0
0
715
2,388
579
0
779
1,572
22,856
0
W
2,331
870
0
1,260
2,547
991
254
85
2,462
17,582
7,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,174
Gold Earned
21,749
139
Minions Killed
184
0
Camps Cleared
0
629,322
Distance Traveled
737,426
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,858
551
15
2
0
117,308
0
L
Artemis
3,355
479
28
4
0
85,394
0
W
Raijin
4,418
631
45
6
0
140,151
0
W
Surtr
4,252
607
41
6
0
156,113
1
L
Nike
4,334
619
39
6
0
122,572
3
W
Thor
4,604
658
40
6
0
147,268
0
W
Odin
4,165
595
15
2
0
141,170
1
L
Odin
3,301
472
9
1
0
155,154
0
L
Janus
4,326
618
48
7
0
148,894
0
W
Atlas
4,310
616
43
6
0
152,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role