Player Matchup

Loki
Loki
Diamond III
 
Loki
Diamond III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum IV
BEASTREIN
Ullr
Platinum IV
Level 177
God Stats
4W - 6L
1,392 SR
Queue Stats
244W - 244L
1,830 MMR
Solo
Yu Huang
Yu Huang
Diamond I
McЈoshyJoshJosh
Yu Huang
Diamond I
Level 112
God Stats
132W - 132L
1,568 SR
Queue Stats
448W - 403L
2,370 MMR
Solo
King Arthur
King Arthur
Platinum II
jonathane9
King Arthur
Platinum II
Level 157
God Stats
6W - 7L
1,576 SR
Queue Stats
195W - 176L
1,808 MMR
Solo
Bacchus
Bacchus
Platinum III
s4qu
Bacchus
Platinum III
Level 151
God Stats
2W - 1L
1,474 SR
Queue Stats
201W - 191L
1,821 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,502 SR
1,866 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,564 SR
1,970 MMR
Tyr
Tyr
Platinum IV
Chief5957
Tyr
Platinum IV
Level 169
God Stats
0W - 2L
1,342 SR
Queue Stats
219W - 209L
1,766 MMR
Solo
Artio
Artio
Platinum III
HanzoTheNinjaATP
Artio
Platinum III
Level 239
God Stats
714W - 627L
1,597 SR
Queue Stats
918W - 943L
1,848 MMR
Solo
Ra
Ra
Platinum I
HoldTheseLzho3
Ra
Platinum I
Level 157
God Stats
9W - 10L
1,631 SR
Queue Stats
288W - 272L
1,946 MMR
Solo
Bellona
Bellona
Diamond IV
Loruxy2
Bellona
Diamond IV
Level 158
God Stats
1W - 2L
1,535 SR
Queue Stats
150W - 148L
2,183 MMR
Solo
Charybdis
Charybdis
Diamond V
TheEdwinKiller
Charybdis
Diamond V
Level 159
God Stats
10W - 7L
1,713 SR
Queue Stats
191W - 183L
2,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 2 / 2
7,004
700
6,499
8,835
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
0 / 1 / 1
5,959
596
2,825
6,026
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 1
7,686
769
5,130
2,813
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
jonathane9
King Arthur
12
3 / 0 / 2
7,397
740
7,371
9,800
6,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
s4qu
Bacchus
10
0 / 0 / 6
6,102
610
3,713
7,570
5,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AresFafnirAwilixRavana

VS

Bans
CerberusCliodhnaXing TianCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,874
487
3,938
12,044
7,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 1 / 1
5,181
518
1,316
4,882
3,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 0
6,620
662
2,615
6,092
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Loruxy2
Bellona
10
2 / 5 / 2
6,033
603
6,291
11,604
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TheEdwinKiller
Charybdis
9
0 / 2 / 1
5,174
517
5,679
5,835
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
4
4
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
2
3.5
W
Ullr
0
1
1
0.5
L
0
6
1
0.08
L
0
1
1
0.5
L
2
1
0
2
L
Bellona
Loruxy2
Bellona
2
5
2
0.6
W
6
1
1
6.5
L
Charybdis
TheEdwinKiller
Charybdis
0
2
1
0.25
W
King Arthur
jonathane9
King Arthur
3
0
2
4
W
Bacchus
s4qu
Bacchus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
19,839
35,044
Taken
40,457
17,638
Mitigated
21,271
10,058
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,499
1,421
0
3,350
8,835
3,175
404
670
8,165
0
50,329
W
Ullr
2,825
1,218
0
1,562
6,026
2,030
668
527
5,499
0
45,049
L
3,938
88
0
1,052
12,044
7,939
0
2,264
9,780
0
25,064
L
1,316
0
284
2,051
4,882
3,072
0
1,087
3,795
12,708
1,247
L
2,615
86
180
1,383
6,092
2,068
0
3,207
2,885
50,001
357
L
Bellona
Loruxy2
Bellona
6,291
2,453
0
3,749
11,604
6,375
0
1,268
10,336
0
41,802
W
5,130
430
0
500
2,813
1,004
0
802
2,011
55,768
0
L
Charybdis
TheEdwinKiller
Charybdis
5,679
3,118
0
2,622
5,835
1,817
0
1,400
4,435
0
41,133
W
King Arthur
jonathane9
King Arthur
7,371
1,014
0
2,470
9,800
6,228
0
922
8,878
383
50,346
W
Bacchus
s4qu
Bacchus
3,713
784
0
2,176
7,570
5,201
0
959
6,611
22,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
27,882
385
Minions Killed
312
0
Camps Cleared
0
1,097,831
Distance Traveled
1,035,651
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,004
700
82
8
0
245,988
2
W
Ullr
5,959
596
85
9
0
210,673
1
L
Tyr
4,874
487
40
4
0
194,248
0
L
Artio
5,181
518
29
3
0
210,606
4
L
Ra
6,620
662
106
11
0
235,485
2
L
Bellona
6,033
603
67
7
0
229,475
0
W
Yu Huang
7,686
769
108
11
0
204,035
0
L
Charybdis
5,174
517
70
7
0
165,837
1
W
King Arthur
7,397
740
82
8
0
219,644
0
W
Bacchus
6,102
610
28
3
0
217,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role