Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JackTheSoldier
Cerberus
Level 151
God Stats
1W - 5L
1,471 SR
Queue Stats
75W - 59L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LemonDraco
Morgan Le Fay
Level 155
God Stats
3W - 3L
1,655 SR
Queue Stats
196W - 198L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
chichotorres
Tsukuyomi
Level 124
God Stats
0W - 2L
1,156 SR
Queue Stats
14W - 25L
1,325 Elo+
Party 1
Kumbhakarna
Kumbhakarna
salvi636
Kumbhakarna
Level 119
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 9L
1,254 Elo+
Party 1
Team Averages
Level 129
1,498 SR
1,417 Elo+

VS

Team Averages
Level 114
1,463 SR
1,478 Elo+
Izanami
Izanami
Dexinter
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 112L
1,515 Elo+
Solo
Tyr
Tyr
GareldJones
Tyr
Level 109
God Stats
30W - 44L
1,424 SR
Queue Stats
612W - 571L
1,482 Elo+
Solo
Janus
Janus
Honeey1
Janus
Level 61
God Stats
5W - 10L
1,428 SR
Queue Stats
65W - 80L
1,433 Elo+
Solo
Ravana
Ravana
MAICONIGHT89
Ravana
Level 234
God Stats
9W - 13L
1,444 SR
Queue Stats
1,227W - 1,193L
1,515 Elo+
Solo
Ymir
Ymir
whitemustache1
Ymir
Level 41
God Stats
50W - 44L
1,520 SR
Queue Stats
85W - 86L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 4 / 0
6,434
536
3,449
9,078
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
9
0 / 0 / 2
5,803
484
3,029
7,969
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
LemonDraco
Morgan Le Fay
12
0 / 2 / 0
6,227
519
3,945
5,489
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
chichotorres
Tsukuyomi
10
1 / 3 / 0
5,671
473
2,027
8,048
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
salvi636
Kumbhakarna
10
0 / 6 / 0
5,828
486
3,397
11,523
9,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dexinter
Izanami
13
4 / 2 / 0
7,294
608
6,404
7,053
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 2
8,447
704
10,007
9,349
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Honeey1
Janus
12
0 / 0 / 1
6,779
565
3,330
4,229
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
5 / 1 / 3
7,100
592
5,257
5,543
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 2
6,116
510
4,321
6,140
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
15
15
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
0
0.75
W
Izanami
Dexinter
Izanami
4
2
0
2
W
5
0
2
6
W
Janus
Honeey1
Janus
0
0
1
0.5
L
Cerberus
0
0
2
1
L
Morgan Le Fay
LemonDraco
Morgan Le Fay
0
2
0
0
W
Ravana
5
1
3
6.5
L
Tsukuyomi
chichotorres
Tsukuyomi
1
3
0
0.33
L
Kumbhakarna
salvi636
Kumbhakarna
0
6
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,847
Damage
29,319
42,107
Taken
32,314
20,820
Mitigated
13,788
9,000
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,449
1,755
207
874
9,078
3,331
0
2,016
7,062
0
44,143
W
Izanami
Dexinter
Izanami
6,404
4,324
0
1,970
7,053
2,146
897
1,014
6,039
0
65,082
W
10,007
1,268
0
4,416
9,349
5,996
0
2,658
6,135
0
56,689
W
Janus
Honeey1
Janus
3,330
258
0
1,226
4,229
1,027
0
2,108
1,833
50,063
1,075
L
Cerberus
3,029
343
0
2,527
7,969
4,467
0
2,303
5,548
24,641
0
L
Morgan Le Fay
LemonDraco
Morgan Le Fay
3,945
220
0
518
5,489
1,497
0
1,167
4,120
46,309
1,232
W
Ravana
5,257
800
0
2,913
5,543
1,802
0
2,219
3,124
0
43,327
L
Tsukuyomi
chichotorres
Tsukuyomi
2,027
292
0
2,542
8,048
2,347
0
1,655
6,247
0
35,004
L
Kumbhakarna
salvi636
Kumbhakarna
3,397
501
0
2,332
11,523
9,178
0
0
11,523
34,459
0
W
4,321
389
0
1,501
6,140
2,817
0
1,299
4,841
10,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
35,736
375
Minions Killed
437
0
Camps Cleared
0
1,171,358
Distance Traveled
1,280,104
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,434
536
87
7
0
223,033
0
W
Izanami
7,294
608
130
11
0
227,075
0
W
Tyr
8,447
704
108
9
0
238,743
0
W
Janus
6,779
565
108
9
0
275,663
2
L
Cerberus
5,803
484
49
4
0
237,707
4
L
Morgan Le Fay
6,227
519
98
8
0
224,924
0
W
Ravana
7,100
592
72
6
0
289,196
2
L
Tsukuyomi
5,671
473
70
6
0
267,550
0
L
Kumbhakarna
5,828
486
71
6
0
218,144
0
W
Ymir
6,116
510
19
2
0
249,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role