Player Matchup

Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
OmerDeKiller69
Nemesis
Level 82
God Stats
2W - 0L
1,717 SR
Queue Stats
305W - 307L
1,478 Elo+
Solo
Bastet
Bastet
RampageCC
Bastet
Level 145
God Stats
15W - 14L
1,498 SR
Queue Stats
855W - 875L
1,563 Elo+
Solo
Team Averages
Level 139
1,543 SR
1,508 Elo+

VS

Team Averages
Level 128
1,452 SR
1,518 Elo+
Agni
Agni
Ratnici
Agni
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 111L
1,592 Elo+
Solo
Lancelot
Lancelot
haronnotbaron
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,470 Elo+
Solo
Geb
Geb
jumox77
Geb
Level 170
God Stats
8W - 2L
1,669 SR
Queue Stats
498W - 480L
1,531 Elo+
Solo
He Bo
He Bo
x KaiTo
He Bo
Level 129
God Stats
0W - 3L
1,192 SR
Queue Stats
70W - 73L
1,496 Elo+
Solo
Xing Tian
Xing Tian
xX_Mamb_Xx
Xing Tian
Level 121
God Stats
2W - 3L
1,399 SR
Queue Stats
496W - 462L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
6 / 1 / 13
9,683
968
12,897
8,328
3,953
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
 
Ah Puch
16
4 / 0 / 13
9,396
940
12,471
6,186
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ares
 
Ares
15
5 / 3 / 13
9,301
930
5,229
12,110
14,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 15
8,188
819
7,436
10,165
9,130
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
RampageCC
Bastet
15
5 / 2 / 14
8,833
883
9,207
7,177
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ratnici
Agni
14
2 / 3 / 5
7,738
774
8,787
6,845
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
haronnotbaron
Lancelot
13
5 / 4 / 2
7,660
766
8,951
9,222
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
14
1 / 4 / 4
7,041
704
6,330
11,127
10,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
x KaiTo
He Bo
12
1 / 6 / 4
6,985
699
7,433
8,670
2,962
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
xX_Mamb_Xx
Xing Tian
12
1 / 5 / 6
7,435
744
5,058
16,377
15,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
22
Kills
10
10
Deaths
22
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
6
1
13
12.5
W
Ah Puch
 
Ah Puch
4
0
13
10.5
W
Ares
 
Ares
5
3
13
3.83
W
2
4
15
2.38
W
Bastet
RampageCC
Bastet
5
2
14
6
L
Agni
Ratnici
Agni
2
3
5
1.5
L
Lancelot
haronnotbaron
Lancelot
5
4
2
1.5
L
Geb
1
4
4
0.75
L
He Bo
x KaiTo
He Bo
1
6
4
0.5
L
Xing Tian
xX_Mamb_Xx
Xing Tian
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,240
Damage
36,559
43,966
Taken
52,241
33,347
Mitigated
37,276
14,634
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
12,897
8,504
0
3,902
8,328
3,953
2,706
5,208
3,120
0
33,240
W
Ah Puch
 
Ah Puch
12,471
689
0
1,425
6,186
3,315
129
3,558
2,628
29,915
0
W
Ares
 
Ares
5,229
503
943
1,364
12,110
14,029
485
8,544
3,566
6,358
0
W
7,436
1,159
1,533
3,475
10,165
9,130
0
4,916
5,249
0
11,405
W
Bastet
RampageCC
Bastet
9,207
991
0
1,992
7,177
2,920
84
4,701
2,476
0
12,595
L
Agni
Ratnici
Agni
8,787
346
0
1,055
6,845
2,399
0
1,847
4,884
21,919
148
L
Lancelot
haronnotbaron
Lancelot
8,951
879
151
1,054
9,222
6,057
0
3,006
6,043
0
13,061
L
Geb
6,330
132
1,346
2,211
11,127
10,174
0
4,072
6,946
17,949
0
L
He Bo
x KaiTo
He Bo
7,433
34
118
345
8,670
2,962
0
2,309
6,319
11,816
0
L
Xing Tian
xX_Mamb_Xx
Xing Tian
5,058
185
1,651
3,344
16,377
15,684
0
6,466
9,677
11,621
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
36,859
109
Minions Killed
115
0
Camps Cleared
0
952,094
Distance Traveled
957,698
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,683
968
51
5
0
166,625
0
W
Ah Puch
9,396
940
42
4
0
178,805
0
W
Ares
9,301
930
0
0
0
177,389
0
W
Nemesis
8,188
819
12
1
0
210,621
0
W
Bastet
8,833
883
4
0
0
218,654
1
L
Agni
7,738
774
58
6
0
168,439
0
L
Lancelot
7,660
766
10
1
0
233,071
0
L
Geb
7,041
704
18
2
0
185,811
0
L
He Bo
6,985
699
13
1
0
170,099
0
L
Xing Tian
7,435
744
16
2
0
200,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role