Player Matchup

Tyr
Tyr
Chikn N Waffelz
Tyr
Level 155
God Stats
1W - 0L
1,254 SR
Queue Stats
147W - 133L
1,499 Elo+
Solo
Jing Wei
Jing Wei
GalaxyRanger11
Jing Wei
Level 43
God Stats
4W - 3L
1,593 SR
Queue Stats
133W - 136L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Perevera_Sasha
Nu Wa
Level 67
God Stats
74W - 54L
1,532 SR
Queue Stats
367W - 372L
1,494 Elo+
Solo
Pele
Pele
TADU07
Pele
Level 67
God Stats
8W - 18L
1,325 SR
Queue Stats
351W - 383L
1,447 Elo+
Solo
Ra
Ra
fx1striker
Ra
Level 113
God Stats
10W - 9L
1,504 SR
Queue Stats
909W - 960L
1,451 Elo+
Solo
Team Averages
Level 89
1,442 SR
1,469 Elo+

VS

Team Averages
Level 121
1,550 SR
1,455 Elo+
Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LeviacusTheGod
Poseidon
Level 141
God Stats
5W - 2L
1,690 SR
Queue Stats
116W - 115L
1,470 Elo+
Solo
Geb
Geb
Nicole_vida
Geb
Level 189
God Stats
85W - 66L
1,633 SR
Queue Stats
794W - 812L
1,419 Elo+
Solo
Ishtar
Ishtar
lil-_-jakey
Ishtar
Level 112
God Stats
2W - 5L
1,380 SR
Queue Stats
228W - 271L
1,380 Elo+
Solo
Nu Wa
Nu Wa
punkrockangel09
Nu Wa
Level 59
God Stats
142W - 160L
1,548 SR
Queue Stats
255W - 309L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,840
1,368
2,101
4,410
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
10
0 / 1 / 4
5,908
1,182
3,508
5,072
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 1
5,425
1,085
1,301
758
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
TADU07
Pele
11
1 / 0 / 2
6,322
1,264
3,319
3,438
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
6,028
1,206
3,052
2,741
766
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

389

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 1 / 0
5,866
1,173
2,799
4,817
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
9
0 / 0 / 0
3,707
741
0
139
45
10
0 / 0 / 0
5,758
1,152
3,023
4,436
3,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
10
0 / 2 / 1
5,860
1,172
3,259
3,304
1,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 0
6,047
1,209
5,333
3,125
933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
3
0
0
3
W
Jing Wei
0
1
4
2
L
Poseidon
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Pele
TADU07
Pele
1
0
2
2
W
0
0
1
0.5
L
Ishtar
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,281
Damage
14,414
16,419
Taken
15,821
6,125
Mitigated
7,907
3,477
Healing
931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,799
101
0
498
4,817
2,317
0
1,321
3,385
0
16,916
W
2,101
142
0
2,082
4,410
3,078
0
1,832
2,365
0
12,790
W
Jing Wei
3,508
1,937
0
267
5,072
1,223
0
2,676
2,060
0
8,886
L
Poseidon
0
0
0
0
139
45
0
139
0
0
0
L
3,023
0
0
208
4,436
3,575
0
862
3,534
9,010
0
W
1,301
275
0
0
758
188
0
624
95
2,378
0
W
Pele
TADU07
Pele
3,319
785
0
375
3,438
870
0
1,950
1,488
0
12,287
W
3,052
290
245
508
2,741
766
0
948
1,759
24,616
0
L
Ishtar
3,259
1,537
0
225
3,304
1,037
0
1,162
2,035
0
17,062
L
5,333
1,992
0
0
3,125
933
0
754
2,335
14,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
27,238
117
Minions Killed
103
5
Camps Cleared
3
495,889
Distance Traveled
388,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,866
1,173
34
7
0
112,030
0
W
Tyr
6,840
1,368
34
7
0
119,925
0
W
Jing Wei
5,908
1,182
10
2
1
110,483
0
L
Poseidon
3,707
741
0
0
0
0
0
L
Geb
5,758
1,152
17
3
3
105,162
0
W
Nu Wa
5,425
1,085
4
1
0
39,414
0
W
Pele
6,322
1,264
25
5
3
119,122
0
W
Ra
6,028
1,206
44
9
1
106,945
0
L
Ishtar
5,860
1,172
36
7
0
71,301
0
L
Nu Wa
6,047
1,209
16
3
0
100,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role