Player Matchup

Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Saskëh
Cliodhna
Level 68
God Stats
160W - 195L
1,444 SR
Queue Stats
324W - 381L
1,449 Elo+
Solo
Ra
Ra
nickelack89
Ra
Level 6
God Stats
9W - 18L
1,379 SR
Queue Stats
63W - 96L
1,303 Elo+
Party 1
Team Averages
Level 65
1,441 SR
1,418 Elo+

VS

Team Averages
Level 110
1,596 SR
1,424 Elo+
Chaac
Chaac
giorgi1508
Chaac
Level 101
God Stats
1W - 0L
1,726 SR
Queue Stats
14W - 19L
1,354 Elo+
Solo
Ah Puch
Ah Puch
jandriyo466
Ah Puch
Level 109
God Stats
456W - 520L
1,471 SR
Queue Stats
779W - 876L
1,407 Elo+
Solo
Aphrodite
Aphrodite
r-k840
Aphrodite
Level 121
God Stats
67W - 45L
1,591 SR
Queue Stats
138W - 120L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 1 / 0
8,074
673
3,657
10,374
10,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
Saskëh
Cliodhna
16
0 / 0 / 0
8,898
742
8,365
8,001
2,644
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 0
7,965
664
4,662
8,064
2,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 0 / 1
10,319
860
9,566
15,085
8,954
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
jandriyo466
Ah Puch
17
1 / 0 / 5
10,201
850
11,589
6,761
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
r-k840
Aphrodite
16
0 / 0 / 3
9,646
804
3,418
9,570
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
L
Cliodhna
Saskëh
Cliodhna
0
0
0
0
W
Chaac
5
0
1
5.5
W
Ah Puch
jandriyo466
Ah Puch
1
0
5
3.5
L
0
5
0
0
W
Aphrodite
r-k840
Aphrodite
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,684
Damage
24,573
26,439
Taken
31,416
15,700
Mitigated
16,898
2,449
Healing
20,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,657
273
0
424
10,374
10,407
0
7,384
2,990
18,180
0
L
Cliodhna
Saskëh
Cliodhna
8,365
116
0
1,422
8,001
2,644
0
3,364
4,613
0
36,687
W
Chaac
9,566
1,277
0
3,233
15,085
8,954
1,552
3,565
11,520
272
30,976
W
Ah Puch
jandriyo466
Ah Puch
11,589
138
568
1,643
6,761
2,588
684
1,840
4,809
50,882
768
L
4,662
211
341
262
8,064
2,649
0
4,382
3,682
16,517
225
W
Aphrodite
r-k840
Aphrodite
3,418
358
7,747
6,933
9,570
5,356
719
2,752
6,818
37,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,937
Gold Earned
30,166
144
Minions Killed
171
0
Camps Cleared
0
643,423
Distance Traveled
807,758
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,074
673
39
3
0
200,171
0
L
Cliodhna
8,898
742
65
5
0
280,729
0
W
Chaac
10,319
860
46
4
0
292,775
0
W
Ah Puch
10,201
850
72
6
0
256,648
3
L
Ra
7,965
664
40
3
0
162,523
0
W
Aphrodite
9,646
804
53
4
0
258,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role