Player Matchup

Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DarkhanTemirtau
Hachiman
Level 125
God Stats
4W - 6L
1,505 SR
Queue Stats
381W - 390L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Mädero
Danzaburou
Level 23
God Stats
2W - 3L
1,799 SR
Queue Stats
74W - 99L
1,400 Elo+
Solo
Skadi
Skadi
Nature0Maickel
Skadi
Level 146
God Stats
1W - 2L
1,515 SR
Queue Stats
77W - 70L
1,469 Elo+
Solo
Atlas
Atlas
Parker25
Atlas
Level 153
God Stats
7W - 6L
1,538 SR
Queue Stats
374W - 377L
1,509 Elo+
Solo
Team Averages
Level 120
1,571 SR
1,477 Elo+

VS

Team Averages
Level 132
1,512 SR
1,535 Elo+
Nemesis
Nemesis
 
Nemesis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Plapencio
Ah Puch
Level 139
God Stats
10W - 2L
1,553 SR
Queue Stats
376W - 260L
1,588 Elo+
Solo
Camazotz
Camazotz
TheLegendxx96
Camazotz
Level 143
God Stats
1W - 2L
1,154 SR
Queue Stats
687W - 703L
1,505 Elo+
Solo
Ymir
Ymir
mo_hawai
Ymir
Level 208
God Stats
9W - 7L
1,526 SR
Queue Stats
1,036W - 1,047L
1,535 Elo+
Solo
Ares
Ares
xDiablesse
Ares
Level 116
God Stats
3W - 0L
1,825 SR
Queue Stats
137W - 119L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 7 / 5
7,685
640
7,642
12,946
4,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
17
3 / 5 / 5
9,295
775
12,860
10,719
4,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Mädero
Danzaburou
16
4 / 3 / 4
8,941
745
7,780
10,666
4,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 1 / 0
3,120
260
0
548
38
Atlas
Parker25
Atlas
17
3 / 4 / 4
9,145
762
17,750
19,084
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 2 / 3
10,786
899
11,414
13,802
12,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Plapencio
Ah Puch
18
7 / 1 / 9
10,941
912
19,104
10,490
4,624
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
TheLegendxx96
Camazotz
18
1 / 1 / 13
10,385
865
10,385
16,063
13,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
17
3 / 4 / 9
10,871
906
4,383
15,640
18,195
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 3 / 8
9,774
815
3,832
12,592
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
10
Kills
20
20
Deaths
11
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
7
5
0.36
W
Nemesis
 
Nemesis
8
2
3
4.75
L
Hachiman
3
5
5
1.1
L
Danzaburou
Mädero
Danzaburou
4
3
4
2
L
0
1
0
0
L
Atlas
Parker25
Atlas
3
4
4
1.25
W
Ah Puch
Plapencio
Ah Puch
7
1
9
11.5
W
Camazotz
TheLegendxx96
Camazotz
1
1
13
7.5
W
Ymir
3
4
9
1.88
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,032
Damage
49,118
53,963
Taken
68,587
29,368
Mitigated
65,859
16,062
Healing
25,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,642
3,071
1,221
2,980
12,946
4,261
0
7,287
5,296
0
13,049
W
Nemesis
 
Nemesis
11,414
2,187
1,697
3,669
13,802
12,985
2,573
3,634
10,168
0
25,608
L
Hachiman
12,860
5,806
33
1,977
10,719
4,337
0
5,637
4,992
0
24,288
L
Danzaburou
Mädero
Danzaburou
7,780
2,523
280
4,007
10,666
4,830
0
5,691
4,703
0
22,714
L
0
0
0
0
548
38
0
548
0
0
0
L
Atlas
Parker25
Atlas
17,750
6,316
316
5,248
19,084
15,902
0
8,608
10,085
31,940
169
W
Ah Puch
Plapencio
Ah Puch
19,104
819
175
4,335
10,490
4,624
1,612
2,567
7,923
34,130
0
W
Camazotz
TheLegendxx96
Camazotz
10,385
1,012
1,913
6,432
16,063
13,643
665
3,378
12,685
2,163
23,868
W
Ymir
4,383
247
746
4,441
15,640
18,195
114
3,815
11,825
18,442
898
W
3,832
58
995
1,346
12,592
16,412
214
4,187
8,405
8,349
2,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
52,757
122
Minions Killed
140
0
Camps Cleared
0
843,981
Distance Traveled
1,211,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,685
640
16
1
0
219,832
0
W
Nemesis
10,786
899
30
3
0
271,537
0
L
Hachiman
9,295
775
34
3
0
199,168
0
L
Danzaburou
8,941
745
45
4
0
214,281
0
L
Skadi
3,120
260
0
0
0
0
0
L
Atlas
9,145
762
27
2
0
210,700
0
W
Ah Puch
10,941
912
36
3
0
251,992
0
W
Camazotz
10,385
865
22
2
0
254,387
0
W
Ymir
10,871
906
37
3
0
228,817
0
W
Ares
9,774
815
15
1
0
205,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role