Player Matchup

Danzaburou
Danzaburou
Creekeeed
Danzaburou
Level 45
God Stats
4W - 3L
1,554 SR
Queue Stats
103W - 109L
1,459 Elo+
Solo
Sol
Sol
KingMfKong504
Sol
Level 47
God Stats
32W - 20L
1,592 SR
Queue Stats
99W - 108L
1,389 Elo+
Solo
Ymir
Ymir
LilBlueReign
Ymir
Level 155
God Stats
11W - 11L
1,629 SR
Queue Stats
490W - 498L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
ManHater24
Cu Chulainn
Level 118
God Stats
0W - 1L
1,331 SR
Queue Stats
19W - 28L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TSRoi
Morgan Le Fay
Level 71
God Stats
9W - 1L
2,025 SR
Queue Stats
291W - 301L
1,480 Elo+
Solo
Team Averages
Level 87
1,626 SR
1,448 Elo+

VS

Team Averages
Level 106
1,536 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
Iuxures
Cu Chulainn
Level 46
God Stats
5W - 10L
1,722 SR
Queue Stats
104W - 136L
1,389 Elo+
Solo
Anubis
Anubis
RIBBED4chef
Anubis
Level 145
God Stats
101W - 87L
1,585 SR
Queue Stats
670W - 643L
1,583 Elo+
Solo
Nut
Nut
TOOBEAST_83
Nut
Level 179
God Stats
17W - 17L
1,431 SR
Queue Stats
335W - 339L
1,399 Elo+
Solo
Ne Zha
Ne Zha
br030307
Ne Zha
Level 85
God Stats
9W - 5L
1,537 SR
Queue Stats
228W - 248L
1,501 Elo+
Solo
Maui
Maui
gameguydave
Maui
Level 73
God Stats
4W - 7L
1,404 SR
Queue Stats
184W - 190L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Creekeeed
Danzaburou
10
1 / 0 / 0
5,422
542
3,774
5,468
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
4,711
471
1,486
3,181
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
1 / 1 / 1
5,276
528
4,848
8,383
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ManHater24
Cu Chulainn
9
1 / 4 / 0
5,159
516
2,753
8,232
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
TSRoi
Morgan Le Fay
8
0 / 4 / 0
4,696
470
2,686
6,571
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Iuxures
Cu Chulainn
11
3 / 1 / 1
6,454
645
4,041
9,016
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
12
4 / 0 / 0
6,755
676
4,992
5,754
2,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 0 / 3
5,472
547
6,370
5,995
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
br030307
Ne Zha
10
2 / 0 / 3
5,560
556
1,632
5,149
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,351
535
2,145
7,498
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Creekeeed
Danzaburou
1
0
0
1
W
Cu Chulainn
Iuxures
Cu Chulainn
3
1
1
3.5
L
0
1
0
0
L
1
1
1
1.5
L
Cu Chulainn
ManHater24
Cu Chulainn
1
4
0
0.25
W
Anubis
4
0
0
4
W
0
0
3
1.5
L
Morgan Le Fay
TSRoi
Morgan Le Fay
0
4
0
0
W
Ne Zha
br030307
Ne Zha
2
0
3
3.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
19,180
31,835
Taken
33,412
11,673
Mitigated
13,624
7,487
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Creekeeed
Danzaburou
3,774
2,099
0
2,013
5,468
1,544
0
1,361
4,107
0
39,943
W
Cu Chulainn
Iuxures
Cu Chulainn
4,041
1,637
0
4,902
9,016
3,131
0
1,552
7,464
0
39,193
L
1,486
121
0
1,218
3,181
624
22
1,667
1,514
24,520
0
L
4,848
1,844
0
2,420
8,383
4,027
0
2,299
6,084
14,935
0
L
Cu Chulainn
ManHater24
Cu Chulainn
2,753
729
0
1,029
8,232
3,669
0
412
7,820
0
22,182
W
Anubis
4,992
273
0
2,939
5,754
2,352
0
3,057
2,697
51,023
2,883
W
6,370
3,096
0
1,647
5,995
2,015
0
1,633
4,362
0
41,686
L
Morgan Le Fay
TSRoi
Morgan Le Fay
2,686
266
0
807
6,571
1,809
0
989
5,582
26,105
0
W
Ne Zha
br030307
Ne Zha
1,632
477
0
514
5,149
1,913
0
849
4,300
0
35,885
W
2,145
1,075
0
2,782
7,498
4,213
0
1,929
5,569
14,115
1,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
29,592
219
Minions Killed
324
0
Camps Cleared
0
1,025,107
Distance Traveled
1,048,241
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,422
542
64
6
0
209,320
0
W
Cu Chulainn
6,454
645
60
6
0
211,691
1
L
Sol
4,711
471
43
4
0
178,183
7
L
Ymir
5,276
528
18
2
0
201,414
1
L
Cu Chulainn
5,159
516
46
5
0
214,130
2
W
Anubis
6,755
676
108
11
0
216,579
0
W
Nut
5,472
547
67
7
0
204,781
1
L
Morgan Le Fay
4,696
470
48
5
0
222,060
0
W
Ne Zha
5,560
556
59
6
0
205,014
0
W
Maui
5,351
535
30
3
0
210,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role