Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HellishGNO
Nu Wa
Level 126
God Stats
0W - 2L
1,305 SR
Queue Stats
217W - 204L
1,517 Elo+
Solo
Vulcan
Vulcan
Kihell_Senpai
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,365 Elo+
Party 1
Cerberus
Cerberus
Odin21 BR
Cerberus
Level 155
God Stats
5W - 3L
1,623 SR
Queue Stats
377W - 399L
1,453 Elo+
Solo
Danzaburou
Danzaburou
wtfByron
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,365 Elo+
Party 1
Team Averages
Level 122
1,486 SR
1,440 Elo+

VS

Team Averages
Level 109
1,442 SR
1,476 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GODSUPREME-1
Kuzenbo
Level 142
God Stats
1W - 1L
1,310 SR
Queue Stats
189W - 194L
1,402 Elo+
Solo
Yemoja
Yemoja
IAntho
Yemoja
Level 142
God Stats
1W - 1L
1,284 SR
Queue Stats
49W - 55L
1,457 Elo+
Solo
Chiron
Chiron
RipBellaa
Chiron
Level 88
God Stats
4W - 0L
1,480 SR
Queue Stats
205W - 173L
1,469 Elo+
Solo
Cerberus
Cerberus
bingus4evr
Cerberus
Level 66
God Stats
3W - 2L
1,639 SR
Queue Stats
226W - 211L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
2 / 2 / 7
11,196
746
7,186
12,260
7,687
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
20
8 / 1 / 2
11,247
750
17,344
6,277
2,487
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 10 / 7
9,260
617
9,700
17,213
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Odin21 BR
Cerberus
10
0 / 3 / 3
7,781
519
3,465
5,614
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
wtfByron
Danzaburou
16
0 / 10 / 3
9,310
621
6,906
17,760
7,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
9 / 1 / 11
13,153
877
18,974
10,805
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
GODSUPREME-1
Kuzenbo
17
4 / 3 / 7
11,181
745
7,032
19,763
21,694
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
IAntho
Yemoja
6
0 / 0 / 0
7,584
506
0
618
190
Chiron
RipBellaa
Chiron
20
10 / 1 / 13
13,174
878
24,616
12,641
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
bingus4evr
Cerberus
16
3 / 5 / 10
10,394
693
5,057
16,709
19,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
10
Kills
26
26
Deaths
10
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
7
2.75
W
Ah Puch
 
Ah Puch
9
1
11
14.5
W
Kuzenbo
GODSUPREME-1
Kuzenbo
4
3
7
2.5
L
Nu Wa
8
1
2
9
W
Yemoja
IAntho
Yemoja
0
0
0
0
L
0
10
7
0.35
L
Cerberus
Odin21 BR
Cerberus
0
3
3
0.5
W
Chiron
RipBellaa
Chiron
10
1
13
16.5
W
Cerberus
bingus4evr
Cerberus
3
5
10
1.6
L
Danzaburou
wtfByron
Danzaburou
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,601
Damage
55,679
59,124
Taken
60,536
25,650
Mitigated
51,263
22,226
Healing
26,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,186
1,409
9,015
8,232
12,260
7,687
24
6,496
5,764
19,286
0
W
Ah Puch
 
Ah Puch
18,974
63
2,995
6,028
10,805
4,193
1,122
7,085
3,720
56,289
1,475
W
Kuzenbo
GODSUPREME-1
Kuzenbo
7,032
1,867
1,016
5,251
19,763
21,694
118
12,369
7,394
14,111
1,324
L
Nu Wa
17,344
4,955
983
929
6,277
2,487
10
3,631
2,646
39,520
512
W
Yemoja
IAntho
Yemoja
0
0
0
0
618
190
0
618
0
0
0
L
9,700
661
258
746
17,213
5,810
32
10,639
6,574
26,905
0
L
Cerberus
Odin21 BR
Cerberus
3,465
26
344
628
5,614
2,360
0
2,893
2,721
8,678
290
W
Chiron
RipBellaa
Chiron
24,616
3,026
2,708
4,140
12,641
5,310
1,939
9,181
3,460
0
65,736
W
Cerberus
bingus4evr
Cerberus
5,057
269
669
3,791
16,709
19,876
0
8,215
8,494
23,096
1,959
L
Danzaburou
wtfByron
Danzaburou
6,906
3,759
408
683
17,760
7,306
20
6,418
11,342
0
23,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
55,486
191
Minions Killed
254
0
Camps Cleared
0
1,137,112
Distance Traveled
1,077,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,196
746
38
3
0
294,271
0
W
Ah Puch
13,153
877
90
6
0
281,162
0
W
Kuzenbo
11,181
745
14
1
0
264,880
0
L
Nu Wa
11,247
750
58
4
0
287,708
0
W
Yemoja
7,584
506
0
0
0
0
0
L
Vulcan
9,260
617
37
2
0
235,059
0
L
Cerberus
7,781
519
12
1
0
113,674
0
W
Chiron
13,174
878
97
6
0
289,250
0
W
Cerberus
10,394
693
53
4
0
242,096
0
L
Danzaburou
9,310
621
46
3
0
206,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role