Player Matchup

Artio
Artio
 
Artio
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GettDown DOZO
Anhur
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 125L
1,500 Elo+
Solo
Geb
Geb
SenneHannes
Geb
Level 87
God Stats
5W - 0L
1,890 SR
Queue Stats
149W - 137L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
wardjecamus
Ah Puch
Level 67
God Stats
4W - 2L
1,553 SR
Queue Stats
162W - 166L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Лeжик
Morgan Le Fay
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,446 Elo+
Solo
Team Averages
Level 82
1,589 SR
1,478 Elo+

VS

Team Averages
Level 81
1,545 SR
1,416 Elo+
Ishtar
Ishtar
Gavvar
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,255 Elo+
Solo
Maman Brigitte
Maman Brigitte
Mance876
Maman Brigitte
Level 45
God Stats
1W - 1L
1,749 SR
Queue Stats
207W - 196L
1,562 Elo+
Solo
Artio
Artio
Xilers9
Artio
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,458 Elo+
Solo
Izanami
Izanami
kama4ka
Izanami
Level 119
God Stats
1W - 3L
1,487 SR
Queue Stats
58W - 68L
1,380 Elo+
Solo
Heimdallr
Heimdallr
rustygb2509
Heimdallr
Level 154
God Stats
5W - 6L
1,491 SR
Queue Stats
396W - 409L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 2 / 13
9,177
918
6,177
15,122
15,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 2 / 16
9,125
913
6,808
6,184
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 18
9,546
955
9,996
13,804
10,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
wardjecamus
Ah Puch
17
5 / 0 / 16
10,276
1,028
15,079
6,165
2,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Лeжик
Morgan Le Fay
17
11 / 1 / 12
11,011
1,101
13,728
11,304
5,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gavvar
Ishtar
12
2 / 6 / 3
7,062
706
6,653
9,847
3,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Bow

Short Bow

+15%
Attack Speed

Maman Brigitte
Mance876
Maman Brigitte
12
2 / 6 / 4
7,923
792
5,272
10,018
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Xilers9
Artio
13
0 / 6 / 5
7,527
753
5,528
16,333
12,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
kama4ka
Izanami
13
0 / 6 / 4
7,018
702
9,034
9,493
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
rustygb2509
Heimdallr
15
4 / 3 / 3
8,054
805
9,478
8,702
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
27
Kills
8
8
Deaths
27
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
13
5.25
L
Ishtar
Gavvar
Ishtar
2
6
3
0.58
W
4
2
16
6
L
Maman Brigitte
Mance876
Maman Brigitte
2
6
4
0.67
W
3
3
18
4
L
Artio
Xilers9
Artio
0
6
5
0.42
L
Izanami
kama4ka
Izanami
0
6
4
0.33
L
Heimdallr
rustygb2509
Heimdallr
4
3
3
1.83
W
Ah Puch
wardjecamus
Ah Puch
5
0
16
13
W
Morgan Le Fay
Лeжик
Morgan Le Fay
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,788
Damage
35,965
52,579
Taken
54,393
37,351
Mitigated
26,575
21,631
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,177
12
3,184
4,868
15,122
15,804
738
2,559
12,406
9,654
0
L
Ishtar
Gavvar
Ishtar
6,653
3,531
0
0
9,847
3,955
0
8,539
1,308
0
11,495
W
6,808
3,869
956
691
6,184
2,476
1,527
1,277
4,907
0
12,731
L
Maman Brigitte
Mance876
Maman Brigitte
5,272
295
865
2,180
10,018
3,369
0
7,959
2,059
9,558
0
W
9,996
489
2,755
3,010
13,804
10,987
1,032
2,659
11,145
19,104
1,655
L
Artio
Xilers9
Artio
5,528
157
1,722
2,499
16,333
12,113
0
12,777
3,556
10,059
0
L
Izanami
kama4ka
Izanami
9,034
5,947
834
979
9,493
3,653
0
8,023
1,470
0
15,754
L
Heimdallr
rustygb2509
Heimdallr
9,478
3,692
207
1,450
8,702
3,485
0
6,877
1,825
0
24,972
W
Ah Puch
wardjecamus
Ah Puch
15,079
456
407
1,171
6,165
2,527
1,606
867
5,298
35,976
0
W
Morgan Le Fay
Лeжик
Morgan Le Fay
13,728
1,398
1,341
3,248
11,304
5,557
1,887
3,438
7,866
26,148
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
37,584
125
Minions Killed
113
0
Camps Cleared
0
1,064,818
Distance Traveled
859,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,177
918
16
2
0
251,817
0
L
Ishtar
7,062
706
16
2
0
160,834
0
W
Anhur
9,125
913
19
2
0
197,431
0
L
Maman Brigitte
7,923
792
5
1
0
184,648
0
W
Geb
9,546
955
17
2
0
182,729
0
L
Artio
7,527
753
12
1
0
185,031
0
L
Izanami
7,018
702
38
4
0
163,054
0
L
Heimdallr
8,054
805
42
4
0
166,368
0
W
Ah Puch
10,276
1,028
38
4
0
216,727
0
W
Morgan Le Fay
11,011
1,101
35
4
0
216,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role