Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dr_Sagoo
Charybdis
Level 101
God Stats
1W - 1L
1,436 SR
Queue Stats
77W - 99L
1,454 Elo+
Solo
Medusa
Medusa
DustyLobster
Medusa
Level 140
God Stats
4W - 4L
1,454 SR
Queue Stats
330W - 331L
1,502 Elo+
Solo
Ah Puch
Ah Puch
HangDown88
Ah Puch
Level 22
God Stats
2W - 0L
1,797 SR
Queue Stats
41W - 46L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
ProfessorxPig
Kuzenbo
Level 157
God Stats
2W - 5L
1,484 SR
Queue Stats
328W - 342L
1,518 Elo+
Solo
Team Averages
Level 105
1,534 SR
1,490 Elo+

VS

Team Averages
Level 124
1,450 SR
1,443 Elo+
Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrazyAzzNate
Neith
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 60L
1,342 Elo+
Solo
Ao Kuang
Ao Kuang
DUH BEARCAT
Ao Kuang
Level 126
God Stats
5W - 5L
1,554 SR
Queue Stats
316W - 304L
1,420 Elo+
Solo
Anhur
Anhur
Streng0290
Anhur
Level 78
God Stats
0W - 3L
1,171 SR
Queue Stats
267W - 279L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Turan8888
Ne Zha
Level 170
God Stats
9W - 8L
1,527 SR
Queue Stats
1,200W - 1,225L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
7 / 2 / 9
11,238
864
13,409
10,815
4,123
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
Dr_Sagoo
Charybdis
15
3 / 4 / 12
9,884
760
10,378
10,532
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
7 / 3 / 8
10,713
824
9,786
10,414
3,697
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
HangDown88
Ah Puch
18
2 / 1 / 9
10,141
780
13,111
6,750
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
17
5 / 4 / 14
10,853
835
9,140
17,793
23,114
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 4 / 5
9,048
696
10,445
10,753
3,444
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 6
10,163
782
13,823
13,977
5,288
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
DUH BEARCAT
Ao Kuang
12
1 / 5 / 2
7,853
604
4,073
9,688
3,292
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anhur
17
6 / 7 / 4
10,508
808
8,471
14,738
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Turan8888
Ne Zha
16
0 / 5 / 7
8,759
674
13,233
12,135
5,157
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
24
Kills
14
14
Deaths
24
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
9
5.75
L
Agni
 
Agni
3
4
5
1.38
L
4
3
6
2.33
L
Ao Kuang
DUH BEARCAT
Ao Kuang
1
5
2
0.4
W
Charybdis
Dr_Sagoo
Charybdis
3
4
12
2.25
W
Medusa
7
3
8
3.67
W
Ah Puch
HangDown88
Ah Puch
2
1
9
6.5
W
Kuzenbo
5
4
14
3
L
Anhur
6
7
4
1.14
L
Ne Zha
Turan8888
Ne Zha
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,824
Damage
50,045
56,304
Taken
61,291
36,666
Mitigated
22,445
18,394
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,409
7,694
1,246
2,217
10,815
4,123
2,349
2,859
7,956
0
34,778
L
Agni
 
Agni
10,445
432
1,261
3,859
10,753
3,444
0
4,786
5,967
17,075
677
L
13,823
2,854
957
5,415
13,977
5,288
0
6,032
7,945
0
34,355
L
Ao Kuang
DUH BEARCAT
Ao Kuang
4,073
1,495
599
1,218
9,688
3,292
0
2,989
6,699
8,201
788
W
Charybdis
Dr_Sagoo
Charybdis
10,378
4,851
1,596
2,169
10,532
3,321
1,824
2,356
8,176
0
21,925
W
Medusa
9,786
3,741
945
2,972
10,414
3,697
2,099
1,910
8,504
0
28,608
W
Ah Puch
HangDown88
Ah Puch
13,111
315
1,559
2,290
6,750
2,411
859
1,195
5,555
30,900
53
W
Kuzenbo
9,140
1,752
89
3,311
17,793
23,114
508
5,566
12,227
13,596
1,598
L
Anhur
8,471
4,187
1,311
2,155
14,738
5,264
0
4,809
9,929
0
20,214
L
Ne Zha
Turan8888
Ne Zha
13,233
1,012
528
3,951
12,135
5,157
0
2,497
9,638
0
33,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,829
Gold Earned
46,331
150
Minions Killed
199
0
Camps Cleared
0
1,303,410
Distance Traveled
1,109,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,238
864
43
3
0
264,548
0
L
Agni
9,048
696
30
2
0
234,037
0
L
Neith
10,163
782
70
5
0
231,047
0
L
Ao Kuang
7,853
604
19
1
0
194,491
0
W
Charybdis
9,884
760
19
1
0
241,235
0
W
Medusa
10,713
824
33
3
0
283,052
0
W
Ah Puch
10,141
780
47
4
0
265,049
0
W
Kuzenbo
10,853
835
8
1
0
249,526
0
L
Anhur
10,508
808
42
3
0
211,092
0
L
Ne Zha
8,759
674
38
3
0
238,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role