Player Matchup

Ganesha
Ganesha
Fruitroopr
Ganesha
Level 127
God Stats
2W - 1L
1,377 SR
Queue Stats
119W - 114L
1,553 Elo+
Party 1
Ix Chel
Ix Chel
G0RPNight
Ix Chel
Level 121
God Stats
4W - 2L
1,751 SR
Queue Stats
122W - 112L
1,552 Elo+
Party 1
Nut
Nut
Neonwolf8796
Nut
Level 124
God Stats
2W - 2L
1,269 SR
Queue Stats
42W - 36L
1,524 Elo+
Party 1
Team Averages
Level 124
1,466 SR
1,543 Elo+

VS

Team Averages
Level 90
1,331 SR
1,328 Elo+
Thoth
Thoth
CRD2003
Thoth
Level 14
God Stats
0W - 2L
1,213 SR
Queue Stats
7W - 18L
1,142 Elo+
Party 2
Arachne
Arachne
Leastz
Arachne
Level 106
God Stats
4W - 5L
1,112 SR
Queue Stats
12W - 32L
1,218 Elo+
Party 2
King Arthur
King Arthur
TopNotchBeatDown
King Arthur
Level 151
God Stats
41W - 34L
1,667 SR
Queue Stats
308W - 293L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fruitroopr
Ganesha
15
1 / 1 / 11
8,587
859
6,422
8,955
10,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
G0RPNight
Ix Chel
16
8 / 0 / 4
10,243
1,024
10,860
5,547
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 7
9,626
963
5,850
6,730
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CRD2003
Thoth
11
0 / 8 / 2
6,840
684
4,192
7,711
1,985
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Leastz
Arachne
13
1 / 5 / 1
7,509
751
4,281
9,573
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TopNotchBeatDown
King Arthur
15
1 / 1 / 1
7,680
768
8,713
12,382
10,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
2
2
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
CRD2003
Thoth
0
8
2
0.13
W
Ganesha
Fruitroopr
Ganesha
1
1
11
6.5
W
Ix Chel
G0RPNight
Ix Chel
8
0
4
10
L
Arachne
Leastz
Arachne
1
5
1
0.3
W
5
1
7
8.5
L
King Arthur
TopNotchBeatDown
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
17,186
21,232
Taken
29,666
15,250
Mitigated
16,829
5,166
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CRD2003
Thoth
4,192
305
0
150
7,711
1,985
0
5,307
2,387
13,979
0
W
Ganesha
Fruitroopr
Ganesha
6,422
636
0
688
8,955
10,147
273
1,341
7,598
17,943
764
W
Ix Chel
G0RPNight
Ix Chel
10,860
1,322
1,260
1,552
5,547
2,220
511
1,990
3,553
42,708
1,937
L
Arachne
Leastz
Arachne
4,281
2,462
0
3,114
9,573
4,454
0
6,617
2,905
0
17,852
W
5,850
3,966
0
1,666
6,730
2,883
2,440
906
5,820
0
20,997
L
King Arthur
TopNotchBeatDown
King Arthur
8,713
300
0
3,518
12,382
10,390
0
4,299
8,004
0
35,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
22,029
164
Minions Killed
100
0
Camps Cleared
0
605,319
Distance Traveled
507,407
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,840
684
18
2
0
137,524
0
W
Ganesha
8,587
859
4
0
0
205,887
0
W
Ix Chel
10,243
1,024
89
9
0
217,923
0
L
Arachne
7,509
751
28
3
0
175,578
0
W
Nut
9,626
963
71
7
0
181,509
2
L
King Arthur
7,680
768
54
5
0
194,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role