Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
Arkham_knight_12
Amaterasu
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,122 MMR
Solo
Ra
Ra
Bronze IV
MuddyYapper3319
Ra
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,178 MMR
Solo
Bakasura
Bakasura
Gold V
angelitus
Bakasura
Gold V
Level 227
God Stats
1W - 1L
1,696 SR
Queue Stats
503W - 519L
1,078 MMR
Solo
Janus
Janus
Silver I
wheeler_Walker
Janus
Silver I
Level 129
God Stats
0W - 5L
1,257 SR
Queue Stats
127W - 143L
1,144 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,491 SR
1,204 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,546 SR
1,201 MMR
Nox
Nox
Bronze III
 
Nox
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
Tryck5
Cernunnos
Silver III
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 64L
1,085 MMR
Party 1
Thanatos
Thanatos
Silver II
Valentay7816
Thanatos
Silver II
Level 141
God Stats
16W - 20L
1,425 SR
Queue Stats
57W - 75L
1,251 MMR
Party 1
Terra
Terra
Silver I
XxRhapsodyxX874
Terra
Silver I
Level 184
God Stats
5W - 2L
1,765 SR
Queue Stats
524W - 551L
1,074 MMR
Solo
Vulcan
Vulcan
Silver I
Yonko-_Zoro_
Vulcan
Silver I
Level 199
God Stats
44W - 42L
1,538 SR
Queue Stats
407W - 424L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 3 / 3
8,456
529
9,754
10,016
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
11
2 / 1 / 3
7,486
468
2,945
12,111
10,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 8 / 0
6,948
434
3,289
11,376
2,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
angelitus
Bakasura
14
2 / 5 / 6
7,663
479
6,514
15,932
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 4 / 1
8,581
536
4,515
9,827
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Nu WaAwilixArachne

VS

Bans
HeraAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 2 / 1
9,024
564
5,170
6,185
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Tryck5
Cernunnos
14
1 / 4 / 6
8,221
514
5,812
8,797
3,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Valentay7816
Thanatos
16
9 / 4 / 2
9,699
606
11,563
13,976
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 8
8,181
511
5,258
14,864
10,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
16
7 / 0 / 1
10,737
671
11,261
6,628
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
13
Kills
20
21
Deaths
13
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
3
1.83
W
Nox
 
Nox
2
2
1
1.25
L
Amaterasu
2
1
3
3.5
L
0
8
0
0
W
Cernunnos
Tryck5
Cernunnos
1
4
6
1
W
Thanatos
Valentay7816
Thanatos
9
4
2
2.5
W
1
3
8
1.67
W
Vulcan
7
0
1
7.5
L
Bakasura
angelitus
Bakasura
2
5
6
1
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
39,064
59,262
Taken
50,450
24,148
Mitigated
24,140
19,901
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,754
3,379
0
2,052
10,016
3,794
0
2,157
7,859
0
66,504
W
Nox
 
Nox
5,170
287
0
513
6,185
2,034
2,237
1,797
4,042
56,218
1,416
L
Amaterasu
2,945
1,058
0
5,242
12,111
10,281
0
2,572
9,483
0
22,145
L
3,289
201
125
3,021
11,376
2,138
0
8,337
3,039
49,227
0
W
Cernunnos
Tryck5
Cernunnos
5,812
1,691
0
1,946
8,797
3,019
758
1,024
7,631
0
48,752
W
Thanatos
Valentay7816
Thanatos
11,563
3,316
0
10,056
13,976
6,352
34
736
12,847
0
76,512
W
5,258
631
320
4,677
14,864
10,303
0
518
14,123
26,086
0
W
Vulcan
11,261
196
0
2,155
6,628
2,432
186
3,120
3,339
82,045
2,193
L
Bakasura
angelitus
Bakasura
6,514
4,687
0
7,523
15,932
5,271
881
3,657
12,211
0
55,698
L
4,515
146
0
1,938
9,827
2,664
0
4,441
5,120
52,098
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
45,862
457
Minions Killed
487
0
Camps Cleared
0
1,494,463
Distance Traveled
1,578,189
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,456
529
103
6
0
289,833
2
W
Nox
9,024
564
110
7
0
296,942
0
L
Amaterasu
7,486
468
48
3
0
349,102
4
L
Ra
6,948
434
91
6
0
286,686
1
W
Cernunnos
8,221
514
83
5
0
288,740
0
W
Thanatos
9,699
606
112
7
0
361,362
0
W
Terra
8,181
511
31
2
0
343,108
6
W
Vulcan
10,737
671
151
9
0
288,037
2
L
Bakasura
7,663
479
105
7
0
280,879
2
L
Janus
8,581
536
110
7
0
287,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role