Player Matchup

Janus
Janus
Chlorine1
Janus
Level 119
God Stats
2W - 2L
1,637 SR
Queue Stats
117W - 127L
1,513 Elo+
Solo
Awilix
Awilix
ElectricDragon13
Awilix
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 217L
1,538 Elo+
Party 1
Agni
Agni
NinjaSlevin22
Agni
Level 149
God Stats
9W - 8L
1,556 SR
Queue Stats
243W - 255L
1,494 Elo+
Solo
Charybdis
Charybdis
Privil3g3d
Charybdis
Level 126
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 5L
1,174 Elo+
Solo
Hel
Hel
bigman27665
Hel
Level 159
God Stats
1W - 5L
1,391 SR
Queue Stats
432W - 443L
1,492 Elo+
Party 1
Team Averages
Level 139
1,505 SR
1,442 Elo+

VS

Team Averages
Level 145
1,359 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aaluma
Chaac
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 67L
1,504 Elo+
Solo
He Bo
He Bo
JustElevatedd
He Bo
Level 113
God Stats
4W - 8L
1,289 SR
Queue Stats
586W - 637L
1,485 Elo+
Solo
Ullr
Ullr
ProfessorTangy
Ullr
Level 163
God Stats
1W - 2L
1,373 SR
Queue Stats
49W - 50L
1,450 Elo+
Solo
Yemoja
Yemoja
Sxcondszn
Yemoja
Level 126
God Stats
1W - 3L
1,132 SR
Queue Stats
101W - 117L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chlorine1
Janus
12
0 / 5 / 4
6,913
691
5,720
8,363
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 7 / 4
6,951
695
5,108
13,715
9,465
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 6 / 2
7,856
786
8,487
8,563
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Privil3g3d
Charybdis
13
2 / 6 / 2
7,384
738
9,456
11,387
3,841
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 3
7,258
726
5,463
9,669
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
14 / 2 / 10
10,378
1,038
15,721
8,402
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Aaluma
Chaac
16
3 / 0 / 21
10,120
1,012
9,916
16,166
12,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 1 / 18
9,025
903
10,314
11,405
3,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 18
9,416
942
9,962
9,395
4,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Sxcondszn
Yemoja
14
3 / 1 / 18
8,650
865
3,561
9,140
5,634
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
114
4
Kills
29
29
Deaths
6
15
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
14
2
10
9.5
W
Chaac
Aaluma
Chaac
3
0
21
13.5
L
Janus
Chlorine1
Janus
0
5
4
0.4
L
0
7
4
0.29
W
2
1
18
11
L
2
6
2
0.5
L
Charybdis
Privil3g3d
Charybdis
2
6
2
0.5
W
7
2
18
8
W
Yemoja
Sxcondszn
Yemoja
3
1
18
12
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
49,474
51,697
Taken
54,508
22,846
Mitigated
30,652
12,314
Healing
35,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,721
3,785
373
1,551
8,402
3,303
2,166
2,496
5,826
0
31,703
W
Chaac
Aaluma
Chaac
9,916
1,604
850
7,288
16,166
12,909
568
7,297
8,713
0
22,639
L
Janus
Chlorine1
Janus
5,720
571
402
540
8,363
2,701
0
1,601
6,762
11,674
0
L
5,108
1,018
130
522
13,715
9,465
0
3,900
9,815
3,924
8,865
W
10,314
672
1,773
1,917
11,405
3,902
916
4,787
6,402
23,737
0
L
8,487
607
410
369
8,563
2,638
0
2,550
6,013
13,326
583
L
Charybdis
Privil3g3d
Charybdis
9,456
4,386
561
1,118
11,387
3,841
0
3,517
7,870
0
17,616
W
9,962
2,738
1,491
2,625
9,395
4,904
1,792
3,044
6,295
0
22,163
W
Yemoja
Sxcondszn
Yemoja
3,561
1,110
14,346
2,836
9,140
5,634
564
2,731
6,251
7,120
0
L
5,463
0
5,529
2,733
9,669
4,201
0
2,307
7,362
16,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
47,589
92
Minions Killed
112
0
Camps Cleared
0
809,479
Distance Traveled
984,822
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,378
1,038
29
3
0
196,463
0
W
Chaac
10,120
1,012
21
2
0
190,144
0
L
Janus
6,913
691
23
2
0
150,351
1
L
Awilix
6,951
695
12
1
0
179,837
0
W
He Bo
9,025
903
28
3
0
219,682
0
L
Agni
7,856
786
17
2
0
151,665
0
L
Charybdis
7,384
738
20
2
0
144,868
0
W
Ullr
9,416
942
29
3
0
185,524
0
W
Yemoja
8,650
865
5
1
0
193,009
0
L
Hel
7,258
726
20
2
0
182,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role