Player Matchup

Skadi
Skadi
Akui808
Skadi
Level 109
God Stats
3W - 6L
1,291 SR
Queue Stats
176W - 179L
1,475 Elo+
Party 1
Discordia
Discordia
BttryNppl
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dragonabyss8
Cu Chulainn
Level 162
God Stats
15W - 8L
1,633 SR
Queue Stats
377W - 352L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
HaynBuddah
Danzaburou
Level 143
God Stats
11W - 3L
1,696 SR
Queue Stats
118W - 114L
1,496 Elo+
Party 1
Atlas
Atlas
kasdafal
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 75L
1,523 Elo+
Party 2
Team Averages
Level 106
1,524 SR
1,506 Elo+

VS

Team Averages
Level 129
1,514 SR
1,491 Elo+
Maui
Maui
BrinierChlcken
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,556 Elo+
Party 3
Apollo
Apollo
Ibuckrook
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,427 Elo+
Party 3
Cerberus
Cerberus
PotatoBeater610
Cerberus
Level 116
God Stats
2W - 4L
1,424 SR
Queue Stats
268W - 304L
1,506 Elo+
Party 3
Bacchus
Bacchus
Sil3n7xAssassin
Bacchus
Level 124
God Stats
6W - 6L
1,557 SR
Queue Stats
156W - 144L
1,478 Elo+
Solo
Nu Wa
Nu Wa
o Indica
Nu Wa
Level 149
God Stats
0W - 1L
1,588 SR
Queue Stats
104W - 111L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Akui808
Skadi
10
1 / 1 / 3
5,697
1,139
2,210
2,938
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
BttryNppl
Discordia
10
0 / 2 / 5
5,795
1,159
1,339
2,732
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Dragonabyss8
Cu Chulainn
10
3 / 2 / 1
5,914
1,183
5,707
5,901
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
HaynBuddah
Danzaburou
12
2 / 2 / 4
6,447
1,289
3,562
4,177
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atlas
kasdafal
Atlas
12
3 / 1 / 5
6,685
1,337
4,318
5,921
4,789
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,336
267
0
0
0
Apollo
Ibuckrook
Apollo
10
1 / 4 / 3
5,162
1,032
2,714
5,295
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
10
1 / 3 / 5
5,538
1,108
3,632
6,649
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 2
6,258
1,252
4,027
4,269
3,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
o Indica
Nu Wa
11
1 / 1 / 6
5,841
1,168
6,476
3,044
1,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
9
Kills
7
8
Deaths
9
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
Akui808
Skadi
1
1
3
2.5
L
0
0
0
0
W
Discordia
BttryNppl
Discordia
0
2
5
1.25
W
Cu Chulainn
Dragonabyss8
Cu Chulainn
3
2
1
1.75
W
Danzaburou
HaynBuddah
Danzaburou
2
2
4
2
L
Apollo
Ibuckrook
Apollo
1
4
3
0.63
L
Cerberus
1
3
5
1.17
L
4
1
2
5
W
Atlas
kasdafal
Atlas
3
1
5
5.5
L
Nu Wa
o Indica
Nu Wa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
16,849
21,669
Taken
19,257
12,204
Mitigated
11,661
5,001
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Akui808
Skadi
2,210
519
210
422
2,938
1,001
818
2,180
722
0
9,009
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
BttryNppl
Discordia
1,339
79
142
101
2,732
807
349
1,354
1,327
5,620
0
W
Cu Chulainn
Dragonabyss8
Cu Chulainn
5,707
866
662
1,305
5,901
4,135
0
2,791
2,802
0
11,675
W
Danzaburou
HaynBuddah
Danzaburou
3,562
940
0
742
4,177
1,472
0
3,214
747
0
15,800
L
Apollo
Ibuckrook
Apollo
2,714
960
0
277
5,295
1,851
0
1,919
3,376
0
6,976
L
Cerberus
3,632
128
75
1,916
6,649
4,895
0
1,113
5,536
6,969
0
L
4,027
232
674
2,175
4,269
3,319
0
1,165
3,104
6,894
647
W
Atlas
kasdafal
Atlas
4,318
1,510
156
1,261
5,921
4,789
0
3,349
2,313
10,418
0
L
Nu Wa
o Indica
Nu Wa
6,476
2,103
0
371
3,044
1,596
0
1,460
1,584
14,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
24,135
70
Minions Killed
48
0
Camps Cleared
0
490,428
Distance Traveled
389,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,697
1,139
19
4
0
88,428
0
L
Maui
1,336
267
0
0
0
0
0
W
Discordia
5,795
1,159
10
2
0
89,458
0
W
Cu Chulainn
5,914
1,183
10
2
0
114,999
0
W
Danzaburou
6,447
1,289
25
5
0
85,051
0
L
Apollo
5,162
1,032
8
2
0
113,567
0
L
Cerberus
5,538
1,108
15
3
0
97,532
0
L
Bacchus
6,258
1,252
11
2
0
90,941
0
W
Atlas
6,685
1,337
6
1
0
112,492
0
L
Nu Wa
5,841
1,168
14
3
0
86,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role