Player Matchup

Chaac
Chaac
BlueGG Five
Chaac
Level 110
God Stats
1W - 1L
1,325 SR
Queue Stats
88W - 91L
1,467 Elo+
Solo
Chernobog
Chernobog
MaudHouseGaming
Chernobog
Level 100
God Stats
1W - 1L
1,557 SR
Queue Stats
15W - 15L
1,477 Elo+
Party 1
Da Ji
Da Ji
Mo6Strings
Da Ji
Level 128
God Stats
4W - 0L
1,561 SR
Queue Stats
64W - 52L
1,540 Elo+
Party 1
Vulcan
Vulcan
RealThoreau4661
Vulcan
Level 66
God Stats
9W - 10L
1,564 SR
Queue Stats
61W - 76L
1,408 Elo+
Solo
Geb
Geb
besthaveyodashup
Geb
Level 67
God Stats
15W - 13L
1,611 SR
Queue Stats
54W - 36L
1,600 Elo+
Party 1
Team Averages
Level 94
1,524 SR
1,498 Elo+

VS

Team Averages
Level 90
1,538 SR
1,518 Elo+
Nu Wa
Nu Wa
CepxKopx
Nu Wa
Level 89
God Stats
141W - 123L
1,649 SR
Queue Stats
142W - 124L
1,591 Elo+
Solo
Loki
Loki
Funkymonkeyis99
Loki
Level 120
God Stats
6W - 4L
1,659 SR
Queue Stats
353W - 319L
1,420 Elo+
Solo
Ishtar
Ishtar
Prisstene
Ishtar
Level 173
God Stats
8W - 16L
1,417 SR
Queue Stats
80W - 100L
1,526 Elo+
Solo
Ymir
Ymir
XxpandaxX2263
Ymir
Level 24
God Stats
8W - 7L
1,590 SR
Queue Stats
38W - 40L
1,501 Elo+
Party 2
King Arthur
King Arthur
areallyfunnyguy_
King Arthur
Level 45
God Stats
3W - 6L
1,375 SR
Queue Stats
56W - 60L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,269
661
10,648
11,776
10,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chernobog
MaudHouseGaming
Chernobog
10
1 / 4 / 1
6,086
553
5,520
6,774
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Da Ji
12
5 / 1 / 2
6,625
602
4,629
7,870
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
5,873
534
3,493
3,540
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 4
5,524
502
4,199
6,511
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CepxKopx
Nu Wa
9
0 / 2 / 2
5,277
480
4,112
4,820
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 1
5,739
522
1,828
7,208
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ishtar
Prisstene
Ishtar
12
5 / 1 / 1
6,624
602
5,471
7,552
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 1
5,097
463
3,309
9,211
6,404
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
areallyfunnyguy_
King Arthur
10
1 / 5 / 0
5,662
515
5,906
14,008
8,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
8
8
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Nu Wa
CepxKopx
Nu Wa
0
2
2
0.5
L
1
1
1
1.5
W
Chernobog
MaudHouseGaming
Chernobog
1
4
1
0.38
W
Da Ji
5
1
2
6
L
Ishtar
Prisstene
Ishtar
5
1
1
5.5
W
1
1
1
1.5
L
1
4
1
0.38
L
King Arthur
areallyfunnyguy_
King Arthur
1
5
0
0.2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,489
Damage
20,626
36,471
Taken
42,799
19,762
Mitigated
20,957
11,738
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,648
1,916
0
4,225
11,776
10,899
0
832
10,944
0
52,320
L
Nu Wa
CepxKopx
Nu Wa
4,112
999
0
250
4,820
1,286
0
1,728
3,058
31,318
229
L
1,828
330
0
4,807
7,208
2,115
0
1,488
5,619
0
48,799
W
Chernobog
MaudHouseGaming
Chernobog
5,520
3,995
0
730
6,774
2,000
0
1,401
5,373
0
37,936
W
Da Ji
4,629
1,366
0
4,506
7,870
2,390
0
789
7,081
0
42,757
L
Ishtar
Prisstene
Ishtar
5,471
2,714
0
3,216
7,552
2,183
0
904
6,474
0
47,320
W
3,493
0
0
1,000
3,540
1,063
0
1,828
1,712
39,018
0
L
3,309
364
0
1,448
9,211
6,404
0
2,912
6,081
11,784
0
L
King Arthur
areallyfunnyguy_
King Arthur
5,906
891
0
3,982
14,008
8,969
0
133
13,875
0
37,278
W
4,199
557
0
1,277
6,511
3,410
0
2,571
3,940
10,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,377
Gold Earned
28,399
319
Minions Killed
304
0
Camps Cleared
0
1,082,843
Distance Traveled
1,060,535
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,269
661
90
8
0
194,946
0
L
Nu Wa
5,277
480
53
5
0
205,845
0
L
Loki
5,739
522
85
8
0
253,494
0
W
Chernobog
6,086
553
72
7
0
217,131
0
W
Da Ji
6,625
602
77
7
0
233,028
4
L
Ishtar
6,624
602
85
8
0
192,871
3
W
Vulcan
5,873
534
74
7
0
213,148
1
L
Ymir
5,097
463
16
1
0
209,143
2
L
King Arthur
5,662
515
65
6
0
199,182
4
W
Geb
5,524
502
6
1
0
224,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role