Player Matchup

Anubis
Anubis
FITZPATRICK1997
Anubis
Level 110
God Stats
2W - 2L
1,785 SR
Queue Stats
38W - 66L
1,402 Elo+
Party 2
Ymir
Ymir
Laxzi_
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 69L
1,390 Elo+
Party 2
Charybdis
Charybdis
ahlek
Charybdis
Level 21
God Stats
5W - 7L
1,422 SR
Queue Stats
34W - 57L
1,353 Elo+
Party 2
Team Averages
Level 72
1,569 SR
1,382 Elo+

VS

Team Averages
Level 102
1,506 SR
1,300 Elo+
Cthulhu
Cthulhu
LotusWaifuu
Cthulhu
Level 99
God Stats
2W - 4L
1,508 SR
Queue Stats
6W - 11L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maru_Inuka
Tsukuyomi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,083 Elo+
Party 1
Hel
Hel
TheCyberGay
Hel
Level 103
God Stats
2W - 2L
1,509 SR
Queue Stats
100W - 98L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 12
10,621
966
11,644
10,396
5,144
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Laxzi_
Ymir
16
2 / 4 / 14
9,469
861
5,125
10,647
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
ahlek
Charybdis
17
10 / 2 / 7
10,951
996
11,556
5,381
1,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LotusWaifuu
Cthulhu
13
3 / 7 / 6
8,648
786
7,556
15,493
13,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Maru_Inuka
Tsukuyomi
15
5 / 6 / 3
9,743
886
7,770
10,752
3,566
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 8
8,975
816
5,394
9,237
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
18
Kills
10
10
Deaths
19
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
Ymir
Laxzi_
Ymir
2
4
14
2.25
L
Cthulhu
LotusWaifuu
Cthulhu
3
7
6
0.86
L
Tsukuyomi
Maru_Inuka
Tsukuyomi
5
6
3
1.08
L
2
6
8
1
W
Charybdis
ahlek
Charybdis
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,325
Damage
20,720
26,424
Taken
35,482
14,986
Mitigated
19,940
6,018
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,644
39
0
4,423
10,396
5,144
0
4,033
6,146
38,392
1,295
W
Ymir
Laxzi_
Ymir
5,125
759
0
520
10,647
7,895
574
5,386
4,827
13,864
0
L
Cthulhu
LotusWaifuu
Cthulhu
7,556
376
30
569
15,493
13,303
0
6,064
9,403
18,398
0
L
Tsukuyomi
Maru_Inuka
Tsukuyomi
7,770
1,904
0
1,518
10,752
3,566
77
4,921
5,831
0
19,960
L
5,394
1,023
2,198
2,427
9,237
3,071
75
5,451
3,754
25,344
651
W
Charybdis
ahlek
Charybdis
11,556
6,195
0
1,075
5,381
1,947
2,991
2,554
2,798
0
38,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
27,366
134
Minions Killed
78
0
Camps Cleared
0
485,911
Distance Traveled
523,491
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,621
966
75
7
0
146,063
0
W
Ymir
9,469
861
11
1
0
163,925
0
L
Cthulhu
8,648
786
23
2
0
170,432
0
L
Tsukuyomi
9,743
886
18
2
0
179,146
8
L
Hel
8,975
816
37
3
0
173,913
4
W
Charybdis
10,951
996
48
4
0
175,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role