Player Matchup

Hera
Hera
Avyn
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
Sherogoth
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,504 Elo+
Party 1
Lancelot
Lancelot
Vultureking68
Lancelot
Level 122
God Stats
2W - 5L
1,707 SR
Queue Stats
52W - 57L
1,497 Elo+
Solo
Skadi
Skadi
Wubba_Chicken
Skadi
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 78L
1,414 Elo+
Solo
Chang'e
Chang'e
Zësty
Chang'e
Level 28
God Stats
6W - 3L
1,585 SR
Queue Stats
20W - 21L
1,448 Elo+
Party 1
Team Averages
Level 76
1,558 SR
1,467 Elo+

VS

Team Averages
Level 99
1,539 SR
1,499 Elo+
Scylla
Scylla
AlessioVix
Scylla
Level 86
God Stats
6W - 2L
1,277 SR
Queue Stats
36W - 27L
1,529 Elo+
Solo
Charon
Charon
Kapipara99
Charon
Level 159
God Stats
12W - 12L
1,555 SR
Queue Stats
1,016W - 1,047L
1,444 Elo+
Solo
Ravana
Ravana
OGChiefy
Ravana
Level 69
God Stats
3W - 2L
1,650 SR
Queue Stats
54W - 53L
1,454 Elo+
Solo
Nu Wa
Nu Wa
boomroasted91
Nu Wa
Level 54
God Stats
13W - 12L
1,560 SR
Queue Stats
113W - 109L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
ehwinteryuk1
Sun Wukong
Level 127
God Stats
6W - 1L
1,653 SR
Queue Stats
11W - 5L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Avyn
Hera
14
1 / 5 / 1
8,976
997
8,917
9,859
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Sherogoth
Jormungandr
14
0 / 5 / 1
8,636
960
5,853
12,392
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
Vultureking68
Lancelot
13
0 / 4 / 1
8,296
922
6,119
8,534
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
0 / 2 / 0
8,157
906
3,831
7,595
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Zësty
Chang'e
14
1 / 1 / 1
8,816
980
5,018
11,294
3,570
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

186

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlessioVix
Scylla
15
4 / 0 / 7
9,935
1,104
7,459
4,371
1,344
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Kapipara99
Charon
15
1 / 0 / 12
9,330
1,037
10,998
6,711
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
OGChiefy
Ravana
15
5 / 1 / 7
9,760
1,084
6,024
8,514
7,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
2 / 1 / 11
9,783
1,087
14,819
4,579
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ehwinteryuk1
Sun Wukong
16
5 / 0 / 8
10,778
1,198
6,120
8,806
9,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
2
Kills
17
17
Deaths
2
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlessioVix
Scylla
4
0
7
7.5
L
Hera
Avyn
Hera
1
5
1
0.3
W
Charon
Kapipara99
Charon
1
0
12
7
W
Ravana
OGChiefy
Ravana
5
1
7
8.5
L
Jormungandr
Sherogoth
Jormungandr
0
5
1
0.1
L
Lancelot
Vultureking68
Lancelot
0
4
1
0.13
L
0
2
0
0
L
Chang'e
Zësty
Chang'e
1
1
1
1.5
W
2
1
11
7.5
W
Sun Wukong
ehwinteryuk1
Sun Wukong
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,738
Damage
45,420
49,674
Taken
32,981
20,073
Mitigated
23,205
6,516
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlessioVix
Scylla
7,459
346
0
385
4,371
1,344
0
1,343
2,997
28,726
919
L
Hera
Avyn
Hera
8,917
1,645
0
0
9,859
2,823
0
6,601
3,147
31,305
701
W
Charon
Kapipara99
Charon
10,998
506
0
3,547
6,711
4,233
0
5,057
1,434
18,843
0
W
Ravana
OGChiefy
Ravana
6,024
1,516
0
1,594
8,514
7,004
0
5,730
2,492
0
16,929
L
Jormungandr
Sherogoth
Jormungandr
5,853
1,115
0
688
12,392
9,084
0
8,731
3,316
29,895
0
L
Lancelot
Vultureking68
Lancelot
6,119
1,692
0
44
8,534
2,429
0
4,261
4,092
0
20,425
L
3,831
1,437
0
10
7,595
2,167
0
5,010
2,445
0
16,284
L
Chang'e
Zësty
Chang'e
5,018
453
2,808
2,966
11,294
3,570
0
6,972
4,099
22,892
0
W
14,819
5,007
0
270
4,579
1,578
0
2,387
2,140
29,252
1,798
W
Sun Wukong
ehwinteryuk1
Sun Wukong
6,120
884
0
672
8,806
9,046
0
4,179
4,402
0
30,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,881
Gold Earned
49,586
198
Minions Killed
201
5
Camps Cleared
8
704,138
Distance Traveled
910,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,935
1,104
65
7
1
178,520
0
L
Hera
8,976
997
53
6
2
140,402
0
W
Charon
9,330
1,037
15
2
1
172,732
0
W
Ravana
9,760
1,084
23
3
0
187,072
0
L
Jormungandr
8,636
960
44
5
0
168,528
0
L
Lancelot
8,296
922
33
4
3
154,972
0
L
Skadi
8,157
906
30
3
0
66,539
0
L
Chang'e
8,816
980
38
4
0
173,697
0
W
Nu Wa
9,783
1,087
28
3
2
182,939
0
W
Sun Wukong
10,778
1,198
70
8
4
189,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role