Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 305
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
MitasNT
Heimdallr
Gold III
Level 83
God Stats
5W - 5L
1,407 SR
Queue Stats
61W - 61L
1,495 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Toukken
Kukulkan
Gold III
Level 66
God Stats
16W - 15L
1,604 SR
Queue Stats
59W - 59L
1,498 MMR
Party 1
Chaac
Chaac
Silver V
VloaxMx
Chaac
Silver V
Level 81
God Stats
5W - 10L
1,283 SR
Queue Stats
21W - 41L
918 MMR
Solo
Sobek
Sobek
Gold II
xoloscuincle
Sobek
Gold II
Level 171
God Stats
4W - 2L
1,605 SR
Queue Stats
139W - 139L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,480 SR
1,380 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 176
1,335 SR
1,286 MMR
Thor
Thor
Gold I
 
Thor
Gold I
Level 310
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
Cominion
Cupid
Gold II
Level 129
God Stats
0W - 3L
1,254 SR
Queue Stats
96W - 96L
1,601 MMR
Solo
Fafnir
Fafnir
Bronze III
Godof3acon
Fafnir
Bronze III
Level 108
God Stats
1W - 3L
1,223 SR
Queue Stats
74W - 99L
294 MMR
Solo
Ishtar
Ishtar
Gold III
Senpai6104
Ishtar
Gold III
Level 129
God Stats
6W - 14L
1,456 SR
Queue Stats
707W - 722L
1,505 MMR
Solo
Janus
Janus
Gold IV
jaystylesz201
Janus
Gold IV
Level 203
God Stats
0W - 1L
1,242 SR
Queue Stats
198W - 198L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 1
4,950
495
2,056
5,735
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
MitasNT
Heimdallr
9
2 / 1 / 0
5,360
536
3,409
5,490
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Toukken
Kukulkan
13
1 / 0 / 0
6,646
665
956
2,158
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
VloaxMx
Chaac
11
2 / 2 / 1
6,421
642
4,242
6,260
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 1 / 2
5,190
519
3,735
6,955
4,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KumbhakarnaCthulhuMaman BrigitteSusano

VS

Bans
FenrirNu WaArtemisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 0 / 1
5,218
522
2,498
5,927
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cupid
Cominion
Cupid
6
2 / 2 / 0
4,916
492
1,910
5,935
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
Godof3acon
Fafnir
8
0 / 1 / 3
5,403
540
1,495
5,522
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ishtar
Senpai6104
Ishtar
7
1 / 1 / 1
4,614
461
3,579
4,870
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 1
5,832
583
2,064
3,891
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
6
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
1
0.25
L
Thor
 
Thor
2
0
1
2.5
L
Cupid
Cominion
Cupid
2
2
0
1
L
Fafnir
Godof3acon
Fafnir
0
1
3
1.5
W
Heimdallr
MitasNT
Heimdallr
2
1
0
2
L
Ishtar
Senpai6104
Ishtar
1
1
1
1.5
W
Kukulkan
Toukken
Kukulkan
1
0
0
1
W
Chaac
VloaxMx
Chaac
2
2
1
1.25
L
1
1
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,398
Damage
11,546
26,598
Taken
26,145
13,243
Mitigated
10,901
7,664
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,056
469
0
125
5,735
1,711
0
700
5,035
0
36,363
L
Thor
 
Thor
2,498
902
0
3,343
5,927
1,850
0
875
5,052
0
31,293
L
Cupid
Cominion
Cupid
1,910
1,176
0
1,746
5,935
2,072
0
0
5,935
0
16,786
L
Fafnir
Godof3acon
Fafnir
1,495
405
119
1,715
5,522
4,554
130
1,389
4,133
5,901
0
W
Heimdallr
MitasNT
Heimdallr
3,409
1,259
0
1,802
5,490
1,537
0
1,463
4,027
0
27,458
L
Ishtar
Senpai6104
Ishtar
3,579
1,797
0
1,169
4,870
1,396
288
1,505
3,365
0
27,434
W
Kukulkan
Toukken
Kukulkan
956
47
0
393
2,158
725
0
344
1,814
46,448
0
W
Chaac
VloaxMx
Chaac
4,242
1,464
0
1,078
6,260
5,219
261
186
6,074
0
38,262
L
2,064
38
0
578
3,891
1,029
510
770
3,121
44,292
421
W
3,735
108
0
4,266
6,955
4,051
0
804
6,151
23,350
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
25,983
310
Minions Killed
245
0
Camps Cleared
0
1,018,375
Distance Traveled
897,712
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,950
495
54
5
0
214,878
0
L
Thor
5,218
522
57
6
0
215,135
1
L
Cupid
4,916
492
34
3
0
104,044
0
L
Fafnir
5,403
540
10
1
0
202,971
0
W
Heimdallr
5,360
536
68
7
0
198,096
0
L
Ishtar
4,614
461
58
6
0
180,009
2
W
Kukulkan
6,646
665
99
10
0
205,171
4
W
Chaac
6,421
642
57
6
0
204,353
0
L
Janus
5,832
583
86
9
0
195,553
3
W
Sobek
5,190
519
32
3
0
195,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role