Player Matchup

Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dnk02
Cthulhu
Level 102
God Stats
31W - 18L
1,571 SR
Queue Stats
267W - 236L
1,536 Elo+
Party 2
Susano
Susano
Mbleach28
Susano
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 130L
1,521 Elo+
Party 3
Jormungandr
Jormungandr
Nitram3000
Jormungandr
Level 128
God Stats
1W - 0L
1,469 SR
Queue Stats
56W - 54L
1,482 Elo+
Party 3
Heimdallr
Heimdallr
XXxxBLEXXxxXX
Heimdallr
Level 129
God Stats
12W - 12L
1,584 SR
Queue Stats
740W - 659L
1,496 Elo+
Party 2
Team Averages
Level 125
1,525 SR
1,507 Elo+

VS

Team Averages
Level 109
1,562 SR
1,497 Elo+
Cu Chulainn
Cu Chulainn
IamMEATest
Cu Chulainn
Level 64
God Stats
40W - 33L
1,603 SR
Queue Stats
171W - 164L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
LuketheButcher2
Kukulkan
Level 54
God Stats
4W - 3L
1,682 SR
Queue Stats
108W - 90L
1,576 Elo+
Party 1
Apollo
Apollo
SubZero1127
Apollo
Level 224
God Stats
19W - 20L
1,472 SR
Queue Stats
306W - 297L
1,498 Elo+
Solo
Awilix
Awilix
Wyteman
Awilix
Level 158
God Stats
0W - 1L
1,695 SR
Queue Stats
3W - 6L
1,410 Elo+
Solo
Geb
Geb
coppernickle
Geb
Level 46
God Stats
0W - 2L
1,359 SR
Queue Stats
82W - 107L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
7 / 0 / 1
6,923
692
4,840
2,978
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Dnk02
Cthulhu
9
1 / 3 / 2
4,818
482
4,127
5,774
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Mbleach28
Susano
10
3 / 0 / 4
5,698
570
3,692
7,737
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Nitram3000
Jormungandr
10
2 / 0 / 2
6,159
616
4,663
6,968
4,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
XXxxBLEXXxxXX
Heimdallr
11
2 / 1 / 1
5,872
587
5,774
4,524
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IamMEATest
Cu Chulainn
9
0 / 3 / 0
4,998
500
4,286
9,130
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
11
1 / 6 / 0
5,295
530
2,821
7,557
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
1 / 4 / 1
5,679
568
3,717
7,877
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
Wyteman
Awilix
7
1 / 4 / 0
4,363
436
3,642
6,709
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 2
5,116
512
2,050
6,311
3,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
4
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
0
1
7.5
W
Cthulhu
Dnk02
Cthulhu
1
3
2
0.67
L
Cu Chulainn
IamMEATest
Cu Chulainn
0
3
0
0
L
Kukulkan
1
6
0
0.17
W
Susano
Mbleach28
Susano
3
0
4
5
W
Jormungandr
Nitram3000
Jormungandr
2
0
2
3
L
Apollo
1
4
1
0.38
L
Awilix
Wyteman
Awilix
1
4
0
0.25
W
Heimdallr
XXxxBLEXXxxXX
Heimdallr
2
1
1
2.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
16,516
27,981
Taken
37,584
12,282
Mitigated
14,254
10,949
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,840
197
0
724
2,978
855
0
1,934
1,044
41,473
154
W
Cthulhu
Dnk02
Cthulhu
4,127
160
52
811
5,774
2,878
145
1,206
4,568
20,205
1,761
L
Cu Chulainn
IamMEATest
Cu Chulainn
4,286
724
0
2,505
9,130
4,601
0
3,645
5,485
0
28,628
L
Kukulkan
2,821
330
0
683
7,557
2,206
0
3,755
3,686
37,417
0
W
Susano
Mbleach28
Susano
3,692
717
0
4,368
7,737
2,306
0
421
7,316
0
31,822
W
Jormungandr
Nitram3000
Jormungandr
4,663
1,517
0
2,597
6,968
4,868
0
343
6,625
36,562
2,945
L
Apollo
3,717
3,016
0
3,169
7,877
2,402
159
1,102
6,506
0
42,809
L
Awilix
Wyteman
Awilix
3,642
1,576
0
1,474
6,709
1,644
0
2,358
4,335
0
18,249
W
Heimdallr
XXxxBLEXXxxXX
Heimdallr
5,774
2,723
0
2,397
4,524
1,375
23
967
3,557
0
43,088
L
2,050
331
0
2,542
6,311
3,401
0
1,647
4,306
13,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
25,451
315
Minions Killed
240
0
Camps Cleared
0
986,560
Distance Traveled
1,015,678
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,923
692
80
8
0
214,493
0
W
Cthulhu
4,818
482
27
3
0
195,235
1
L
Cu Chulainn
4,998
500
47
5
0
166,696
0
L
Kukulkan
5,295
530
65
7
0
181,158
0
W
Susano
5,698
570
59
6
0
246,642
0
W
Jormungandr
6,159
616
73
7
0
141,342
0
L
Apollo
5,679
568
88
9
0
219,734
3
L
Awilix
4,363
436
31
3
0
216,587
0
W
Heimdallr
5,872
587
76
8
0
188,848
3
L
Geb
5,116
512
9
1
0
231,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role