Player Matchup

Bellona
Bellona
DubNubbs2
Bellona
Level 78
God Stats
12W - 9L
1,619 SR
Queue Stats
160W - 160L
1,449 Elo+
Party 3
Agni
Agni
FatePTW
Agni
Level 103
God Stats
3W - 6L
1,471 SR
Queue Stats
189W - 210L
1,461 Elo+
Party 3
Charybdis
Charybdis
Pandovol
Charybdis
Level 63
God Stats
6W - 12L
1,456 SR
Queue Stats
22W - 45L
1,380 Elo+
Party 3
Kali
Kali
Shadowclaw45
Kali
Level 116
God Stats
1W - 3L
1,427 SR
Queue Stats
147W - 159L
1,442 Elo+
Party 3
Olorun
Olorun
clutchGEAR3rd
Olorun
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 59L
1,422 Elo+
Solo
Team Averages
Level 96
1,495 SR
1,431 Elo+

VS

Team Averages
Level 115
1,484 SR
1,506 Elo+
Jing Wei
Jing Wei
Bcjohn819
Jing Wei
Level 122
God Stats
14W - 10L
1,559 SR
Queue Stats
197W - 169L
1,532 Elo+
Party 1
Bellona
Bellona
Mick72
Bellona
Level 85
God Stats
7W - 10L
1,382 SR
Queue Stats
87W - 79L
1,512 Elo+
Party 2
Ravana
Ravana
NOVAAH
Ravana
Level 114
God Stats
19W - 27L
1,428 SR
Queue Stats
233W - 230L
1,484 Elo+
Solo
Atlas
Atlas
jtklipka
Atlas
Level 129
God Stats
26W - 23L
1,529 SR
Queue Stats
453W - 411L
1,503 Elo+
Party 1
Vulcan
Vulcan
weberdj
Vulcan
Level 123
God Stats
2W - 1L
1,522 SR
Queue Stats
242W - 231L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DubNubbs2
Bellona
15
1 / 4 / 3
9,109
506
12,909
18,631
18,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Agni
FatePTW
Agni
12
1 / 4 / 5
8,009
445
8,078
18,046
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Pandovol
Charybdis
15
2 / 6 / 2
9,261
515
6,283
15,656
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 1
9,347
519
6,026
16,455
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 2
8,575
476
6,238
9,480
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bcjohn819
Jing Wei
19
7 / 2 / 4
11,617
645
15,811
10,989
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
Mick72
Bellona
15
1 / 2 / 3
8,827
490
11,771
17,728
21,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
NOVAAH
Ravana
16
4 / 1 / 5
9,357
520
9,008
11,061
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
jtklipka
Atlas
14
1 / 2 / 8
9,075
504
8,264
13,069
11,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
weberdj
Vulcan
16
3 / 1 / 1
9,474
526
10,104
8,055
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
16
16
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bcjohn819
Jing Wei
7
2
4
4.5
L
Bellona
DubNubbs2
Bellona
1
4
3
0.63
L
Agni
FatePTW
Agni
1
4
5
0.88
W
Bellona
Mick72
Bellona
1
2
3
1.25
W
Ravana
NOVAAH
Ravana
4
1
5
6.5
L
Charybdis
Pandovol
Charybdis
2
6
2
0.5
L
3
1
1
3.5
L
1
1
2
2
W
Atlas
jtklipka
Atlas
1
2
8
2.5
W
Vulcan
weberdj
Vulcan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,534
Damage
54,958
78,268
Taken
60,902
43,776
Mitigated
45,061
24,461
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bcjohn819
Jing Wei
15,811
13,272
0
4,579
10,989
4,468
207
2,541
8,448
0
100,890
L
Bellona
DubNubbs2
Bellona
12,909
3,817
0
5,032
18,631
18,471
0
2,241
15,228
0
69,830
L
Agni
FatePTW
Agni
8,078
1,128
0
2,461
18,046
12,199
0
5,900
11,895
34,242
525
W
Bellona
Mick72
Bellona
11,771
2,988
0
6,392
17,728
21,001
0
2,411
14,324
0
55,486
W
Ravana
NOVAAH
Ravana
9,008
1,341
0
5,796
11,061
4,810
28
3,345
7,668
0
82,362
L
Charybdis
Pandovol
Charybdis
6,283
3,106
0
5,417
15,656
4,260
0
2,418
13,201
0
72,574
L
6,026
2,612
0
8,417
16,455
5,751
0
4,027
12,205
0
70,278
L
6,238
3,515
0
3,134
9,480
3,095
0
3,180
6,120
63,341
0
W
Atlas
jtklipka
Atlas
8,264
3,661
493
2,347
13,069
11,705
0
2,912
10,111
36,408
0
W
Vulcan
weberdj
Vulcan
10,104
170
0
300
8,055
3,077
61
2,960
5,009
71,806
2,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
48,350
526
Minions Killed
530
0
Camps Cleared
0
1,785,775
Distance Traveled
1,882,142
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,617
645
157
9
0
371,739
6
L
Bellona
9,109
506
119
7
0
333,986
0
L
Agni
8,009
445
46
3
0
368,176
3
W
Bellona
8,827
490
90
5
0
309,546
2
W
Ravana
9,357
520
113
6
0
437,561
2
L
Charybdis
9,261
515
130
7
0
319,051
2
L
Kali
9,347
519
119
7
0
434,647
5
L
Olorun
8,575
476
112
6
0
329,915
2
W
Atlas
9,075
504
41
2
0
360,667
2
W
Vulcan
9,474
526
129
7
0
402,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role