Player Matchup

Sylvanus
Sylvanus
AGamerNerd
Sylvanus
Level 155
God Stats
1W - 0L
1,357 SR
Queue Stats
86W - 42L
1,626 Elo+
Party 3
Ne Zha
Ne Zha
Frog27v
Ne Zha
Level 157
God Stats
1W - 1L
1,555 SR
Queue Stats
36W - 19L
1,592 Elo+
Party 3
Tiamat
Tiamat
FurryAnimal
Tiamat
Level 124
God Stats
5W - 3L
1,620 SR
Queue Stats
327W - 192L
1,600 Elo+
Solo
Hou Yi
Hou Yi
JinxSupremacy
Hou Yi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,626 Elo+
Party 3
Chiron
Chiron
nnynnonnsnneat
Chiron
Level 61
God Stats
6W - 2L
1,680 SR
Queue Stats
142W - 97L
1,588 Elo+
Party 3
Team Averages
Level 119
1,543 SR
1,606 Elo+

VS

Team Averages
Level 140
1,423 SR
1,553 Elo+
Sylvanus
Sylvanus
Beastboy1070
Sylvanus
Level 122
God Stats
2W - 2L
1,394 SR
Queue Stats
398W - 379L
1,538 Elo+
Party 1
Apollo
Apollo
LYN NEFILIM
Apollo
Level 158
God Stats
7W - 3L
1,894 SR
Queue Stats
341W - 342L
1,548 Elo+
Solo
Scylla
Scylla
Niote
Scylla
Level 105
God Stats
3W - 7L
1,270 SR
Queue Stats
513W - 490L
1,529 Elo+
Party 1
Cerberus
Cerberus
juujubee
Cerberus
Level 158
God Stats
1W - 2L
1,288 SR
Queue Stats
168W - 165L
1,581 Elo+
Party 2
Merlin
Merlin
thekid00001
Merlin
Level 156
God Stats
0W - 2L
1,269 SR
Queue Stats
71W - 67L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGamerNerd
Sylvanus
13
2 / 0 / 8
7,441
1,240
3,467
7,197
5,351
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ne Zha
Frog27v
Ne Zha
11
3 / 1 / 6
6,735
1,123
5,133
4,451
1,550
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tiamat
12
3 / 1 / 7
6,926
1,154
6,332
4,346
2,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 10
7,879
1,313
8,072
5,994
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 10
7,236
1,206
11,584
4,420
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beastboy1070
Sylvanus
10
0 / 2 / 2
5,382
897
2,239
7,980
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
9
0 / 5 / 2
5,210
868
1,259
6,661
2,102
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
Niote
Scylla
9
0 / 2 / 0
5,050
842
2,151
4,599
1,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
juujubee
Cerberus
10
0 / 4 / 1
5,521
920
4,652
10,726
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
11
2 / 4 / 0
6,464
1,077
3,323
5,719
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
17
Kills
2
4
Deaths
17
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AGamerNerd
Sylvanus
2
0
8
6
L
Sylvanus
Beastboy1070
Sylvanus
0
2
2
0.5
W
Ne Zha
Frog27v
Ne Zha
3
1
6
6
W
Tiamat
3
1
7
6.5
W
5
1
10
10
L
Apollo
0
5
2
0.2
L
Scylla
Niote
Scylla
0
2
0
0
L
Cerberus
juujubee
Cerberus
0
4
1
0.13
W
4
1
10
9
L
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
13,624
26,408
Taken
35,685
13,400
Mitigated
24,067
13,670
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AGamerNerd
Sylvanus
3,467
368
4,013
3,905
7,197
5,351
388
3,810
3,387
6,387
1,060
L
Sylvanus
Beastboy1070
Sylvanus
2,239
657
2,622
2,063
7,980
7,771
0
2,122
5,858
3,625
0
W
Ne Zha
Frog27v
Ne Zha
5,133
184
210
1,293
4,451
1,550
247
1,530
2,921
0
9,155
W
Tiamat
6,332
865
0
1,118
4,346
2,758
310
1,340
3,006
11,672
0
W
8,072
4,510
147
1,151
5,994
2,166
1,369
2,530
3,464
0
18,922
L
Apollo
1,259
875
863
284
6,661
2,102
0
1,643
5,018
0
2,581
L
Scylla
Niote
Scylla
2,151
0
530
163
4,599
1,674
0
509
4,090
8,894
0
L
Cerberus
juujubee
Cerberus
4,652
224
0
3,042
10,726
10,325
0
4,101
6,625
10,441
0
W
11,584
2,336
1,172
661
4,420
1,575
1,032
3,155
1,265
0
21,293
L
Merlin
3,323
138
0
0
5,719
2,195
0
1,274
4,445
8,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
27,627
83
Minions Killed
57
0
Camps Cleared
0
606,749
Distance Traveled
480,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,441
1,240
5
1
0
135,730
0
L
Sylvanus
5,382
897
4
1
0
96,654
0
W
Ne Zha
6,735
1,123
5
1
0
111,572
0
W
Tiamat
6,926
1,154
10
2
0
109,621
0
W
Hou Yi
7,879
1,313
37
6
0
123,342
0
L
Apollo
5,210
868
9
2
0
92,638
0
L
Scylla
5,050
842
8
1
0
97,310
0
L
Cerberus
5,521
920
13
2
0
111,261
0
W
Chiron
7,236
1,206
26
4
0
126,484
0
L
Merlin
6,464
1,077
23
4
0
82,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role