Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bc0mpleX
Tiamat
Level 143
God Stats
4W - 3L
1,608 SR
Queue Stats
305W - 309L
1,467 Elo+
Solo
Eset
Eset
Halotiee
Eset
Level 125
God Stats
1W - 1L
1,702 SR
Queue Stats
118W - 101L
1,525 Elo+
Solo
Bakasura
Bakasura
Juicynappel
Bakasura
Level 86
God Stats
1W - 1L
1,735 SR
Queue Stats
443W - 443L
1,558 Elo+
Solo
Hun Batz
Hun Batz
ydemann
Hun Batz
Level 128
God Stats
4W - 6L
1,391 SR
Queue Stats
468W - 465L
1,529 Elo+
Solo
Team Averages
Level 126
1,587 SR
1,516 Elo+

VS

Team Averages
Level 150
1,620 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Claypokemon
Camazotz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
Fr34kyz
Zhong Kui
Level 145
God Stats
6W - 0L
1,954 SR
Queue Stats
60W - 64L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
NáhBruv
Kuzenbo
Level 157
God Stats
5W - 2L
1,637 SR
Queue Stats
820W - 837L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
Shapelesss
Baron Samedi
Level 199
God Stats
2W - 1L
1,509 SR
Queue Stats
216W - 219L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 4 / 4
6,504
929
3,548
6,305
2,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Bc0mpleX
Tiamat
14
2 / 2 / 3
6,861
980
8,143
5,898
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Eset
11
0 / 4 / 4
6,015
859
5,959
5,057
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Juicynappel
Bakasura
10
1 / 6 / 7
6,466
924
4,462
10,839
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ydemann
Hun Batz
14
5 / 3 / 5
7,650
1,093
12,574
7,415
3,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 3 / 12
7,869
1,124
6,333
8,339
5,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Claypokemon
Camazotz
13
4 / 2 / 10
7,685
1,098
3,168
8,476
5,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Fr34kyz
Zhong Kui
13
3 / 1 / 13
7,631
1,090
8,879
8,637
6,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
NáhBruv
Kuzenbo
13
2 / 3 / 12
7,505
1,072
6,110
11,009
8,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
Shapelesss
Baron Samedi
14
6 / 1 / 8
7,716
1,102
7,824
5,353
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
10
Kills
19
19
Deaths
10
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
4
1
W
Danzaburou
 
Danzaburou
4
3
12
3.33
L
Tiamat
Bc0mpleX
Tiamat
2
2
3
1.75
W
Camazotz
Claypokemon
Camazotz
4
2
10
4.5
W
Zhong Kui
Fr34kyz
Zhong Kui
3
1
13
9.5
L
Eset
0
4
4
0.5
L
Bakasura
Juicynappel
Bakasura
1
6
7
0.75
W
Kuzenbo
NáhBruv
Kuzenbo
2
3
12
2.67
W
Baron Samedi
Shapelesss
Baron Samedi
6
1
8
10
L
Hun Batz
ydemann
Hun Batz
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,686
Damage
32,314
35,514
Taken
41,814
24,675
Mitigated
29,055
6,922
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,548
146
921
964
6,305
2,622
0
3,333
2,972
8,699
289
W
Danzaburou
 
Danzaburou
6,333
1,457
661
1,655
8,339
5,652
623
2,631
5,277
0
16,918
L
Tiamat
Bc0mpleX
Tiamat
8,143
250
102
1,375
5,898
5,423
0
2,764
3,134
21,544
1,560
W
Camazotz
Claypokemon
Camazotz
3,168
221
577
2,727
8,476
5,800
249
3,649
4,166
0
5,800
W
Zhong Kui
Fr34kyz
Zhong Kui
8,879
776
0
3,896
8,637
6,790
508
4,404
3,818
23,313
1,887
L
Eset
5,959
435
186
60
5,057
2,206
0
3,964
1,093
9,685
473
L
Bakasura
Juicynappel
Bakasura
4,462
2,532
485
2,018
10,839
10,851
0
6,676
4,163
0
5,151
W
Kuzenbo
NáhBruv
Kuzenbo
6,110
2,278
2,392
3,358
11,009
8,783
0
3,918
6,511
11,399
767
W
Baron Samedi
Shapelesss
Baron Samedi
7,824
435
2,005
1,905
5,353
2,030
231
1,191
4,162
14,027
0
L
Hun Batz
ydemann
Hun Batz
12,574
200
179
632
7,415
3,573
0
5,176
2,239
114
20,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
38,406
91
Minions Killed
91
0
Camps Cleared
0
734,600
Distance Traveled
782,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,504
929
15
2
0
122,938
0
W
Danzaburou
7,869
1,124
13
2
0
147,855
0
L
Tiamat
6,861
980
21
3
0
155,343
0
W
Camazotz
7,685
1,098
4
1
0
168,248
0
W
Zhong Kui
7,631
1,090
46
7
0
150,633
0
L
Eset
6,015
859
16
2
0
123,344
0
L
Bakasura
6,466
924
15
2
0
159,399
0
W
Kuzenbo
7,505
1,072
7
1
0
170,364
0
W
Baron Samedi
7,716
1,102
21
3
0
145,374
0
L
Hun Batz
7,650
1,093
24
3
0
173,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role