Player Matchup

Osiris
Osiris
Bcjohn819
Osiris
Level 122
God Stats
13W - 11L
1,566 SR
Queue Stats
197W - 169L
1,545 Elo+
Party 2
Medusa
Medusa
Mick72
Medusa
Level 85
God Stats
40W - 23L
1,572 SR
Queue Stats
87W - 79L
1,524 Elo+
Party 3
Anubis
Anubis
clutchGEAR3rd
Anubis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 59L
1,431 Elo+
Solo
Mulan
Mulan
jtklipka
Mulan
Level 129
God Stats
50W - 33L
1,633 SR
Queue Stats
453W - 411L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
weberdj
Cthulhu
Level 123
God Stats
47W - 43L
1,516 SR
Queue Stats
242W - 231L
1,511 Elo+
Party 3
Team Averages
Level 115
1,557 SR
1,505 Elo+

VS

Team Averages
Level 115
1,589 SR
1,492 Elo+
Hercules
Hercules
KOOLKIDD5867
Hercules
Level 128
God Stats
9W - 3L
1,580 SR
Queue Stats
104W - 118L
1,454 Elo+
Party 1
Shiva
Shiva
Spartacus1827
Shiva
Level 138
God Stats
48W - 37L
1,558 SR
Queue Stats
192W - 182L
1,430 Elo+
Solo
Neith
Neith
complexjordan25
Neith
Level 44
God Stats
25W - 21L
1,614 SR
Queue Stats
104W - 118L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
eiron2404
Cthulhu
Level 128
God Stats
12W - 6L
1,694 SR
Queue Stats
382W - 371L
1,534 Elo+
Solo
Freya
Freya
xFlackoJ
Freya
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bcjohn819
Osiris
12
1 / 1 / 0
6,710
479
5,119
11,368
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Mick72
Medusa
11
1 / 4 / 0
6,377
456
2,775
8,350
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 1
7,541
539
4,184
7,367
2,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
jtklipka
Mulan
11
1 / 7 / 3
6,273
448
8,844
14,931
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
weberdj
Cthulhu
9
0 / 2 / 4
6,335
453
5,338
14,571
6,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KOOLKIDD5867
Hercules
14
4 / 3 / 3
8,109
579
7,085
9,916
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 4
7,287
521
10,386
11,160
7,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 2
8,389
599
3,657
6,445
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
eiron2404
Cthulhu
14
1 / 0 / 1
8,572
612
8,291
7,592
8,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
xFlackoJ
Freya
13
4 / 2 / 4
7,562
540
11,027
8,316
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
15
15
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bcjohn819
Osiris
1
1
0
1
W
Hercules
KOOLKIDD5867
Hercules
4
3
3
1.83
L
Medusa
Mick72
Medusa
1
4
0
0.25
W
3
0
4
5
L
4
1
1
4.5
W
3
2
2
2
W
Cthulhu
eiron2404
Cthulhu
1
0
1
1.5
L
Mulan
jtklipka
Mulan
1
7
3
0.36
L
Cthulhu
weberdj
Cthulhu
0
2
4
1
W
Freya
xFlackoJ
Freya
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
40,446
56,587
Taken
43,429
26,498
Mitigated
25,187
15,077
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bcjohn819
Osiris
5,119
1,231
0
2,834
11,368
7,752
0
5,220
5,213
0
43,503
W
Hercules
KOOLKIDD5867
Hercules
7,085
2,765
0
3,332
9,916
4,235
405
1,470
8,446
0
52,173
L
Medusa
Mick72
Medusa
2,775
963
0
1,056
8,350
2,503
0
2,976
4,987
0
45,985
W
10,386
1,534
243
4,465
11,160
7,467
63
2,771
8,389
0
37,305
L
4,184
51
0
2,978
7,367
2,993
0
1,481
5,712
49,582
0
W
3,657
1,089
0
932
6,445
2,073
608
2,212
4,233
0
56,557
W
Cthulhu
eiron2404
Cthulhu
8,291
336
0
3,584
7,592
8,441
0
208
7,384
52,092
2,859
L
Mulan
jtklipka
Mulan
8,844
1,180
0
2,082
14,931
6,722
0
2,085
12,714
0
46,713
L
Cthulhu
weberdj
Cthulhu
5,338
219
1,879
4,248
14,571
6,528
0
5,317
8,661
14,803
0
W
Freya
xFlackoJ
Freya
11,027
3,545
0
3,927
8,316
2,971
363
2,861
5,455
45,872
78

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
39,919
329
Minions Killed
429
0
Camps Cleared
0
1,334,075
Distance Traveled
1,397,684
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,710
479
74
5
0
274,567
2
W
Hercules
8,109
579
80
6
0
294,043
4
L
Medusa
6,377
456
77
6
0
256,082
2
W
Shiva
7,287
521
45
3
0
303,885
2
L
Anubis
7,541
539
86
6
0
247,851
4
W
Neith
8,389
599
109
8
0
244,280
2
W
Cthulhu
8,572
612
127
9
0
270,507
3
L
Mulan
6,273
448
67
5
0
247,107
2
L
Cthulhu
6,335
453
25
2
0
308,468
4
W
Freya
7,562
540
68
5
0
284,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role