Player Matchup

Arachne
Arachne
BlueKnight129
Arachne
Level 230
God Stats
8W - 6L
1,648 SR
Queue Stats
1,293W - 1,281L
1,485 Elo+
Solo
Chronos
Chronos
Jockitches_
Chronos
Level 129
God Stats
2W - 1L
1,289 SR
Queue Stats
29W - 17L
1,524 Elo+
Party 1
Bellona
Bellona
MoistHandys
Bellona
Level 124
God Stats
326W - 311L
1,556 SR
Queue Stats
395W - 398L
1,481 Elo+
Solo
Scylla
Scylla
Yobamos_910
Scylla
Level 69
God Stats
2W - 1L
1,456 SR
Queue Stats
26W - 19L
1,599 Elo+
Party 1
Medusa
Medusa
itsReLy
Medusa
Level 22
God Stats
1W - 1L
1,291 SR
Queue Stats
12W - 12L
1,486 Elo+
Party 1
Team Averages
Level 115
1,448 SR
1,515 Elo+

VS

Team Averages
Level 125
1,428 SR
1,413 Elo+
Arachne
Arachne
Criner24
Arachne
Level 143
God Stats
39W - 22L
1,664 SR
Queue Stats
273W - 252L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FRANCKYBEST
Ah Muzen Cab
Level 114
God Stats
0W - 2L
1,286 SR
Queue Stats
83W - 88L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Ricardo923
Baron Samedi
Level 126
God Stats
18W - 12L
1,591 SR
Queue Stats
286W - 255L
1,502 Elo+
Solo
Janus
Janus
Th3mythic4l
Janus
Level 139
God Stats
5W - 6L
1,320 SR
Queue Stats
241W - 211L
1,546 Elo+
Solo
Sylvanus
Sylvanus
tyroneguy44
Sylvanus
Level 102
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 10L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
5 / 1 / 5
10,222
601
7,244
16,752
7,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Jockitches_
Chronos
14
2 / 2 / 9
8,209
483
10,725
17,492
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
MoistHandys
Bellona
18
5 / 2 / 1
11,462
674
10,259
18,660
15,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
2 / 0 / 3
9,195
541
6,125
5,787
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
itsReLy
Medusa
16
5 / 2 / 6
9,672
569
11,524
10,219
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Criner24
Arachne
16
5 / 1 / 1
9,750
574
8,723
17,614
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
FRANCKYBEST
Ah Muzen Cab
9
0 / 3 / 0
6,566
386
3,671
6,939
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ricardo923
Baron Samedi
16
0 / 5 / 2
9,224
543
12,322
13,165
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 3 / 2
9,273
545
9,883
9,447
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
tyroneguy44
Sylvanus
13
2 / 7 / 2
8,578
505
7,371
17,778
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
7
7
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
1
5
7.5
L
Arachne
Criner24
Arachne
5
1
1
5.5
L
Ah Muzen Cab
FRANCKYBEST
Ah Muzen Cab
0
3
0
0
W
Chronos
Jockitches_
Chronos
2
2
9
3.25
W
Bellona
MoistHandys
Bellona
5
2
1
2.75
L
Baron Samedi
Ricardo923
Baron Samedi
0
5
2
0.2
L
0
3
2
0.33
W
Scylla
2
0
3
3.5
W
Medusa
itsReLy
Medusa
5
2
6
4
L
Sylvanus
tyroneguy44
Sylvanus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,877
Damage
41,970
68,910
Taken
64,943
39,770
Mitigated
37,491
24,880
Healing
20,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
7,244
4,213
0
10,707
16,752
7,592
0
4,693
11,969
0
87,596
L
Arachne
Criner24
Arachne
8,723
6,526
0
7,055
17,614
6,689
0
4,366
13,084
0
88,847
L
Ah Muzen Cab
FRANCKYBEST
Ah Muzen Cab
3,671
1,467
0
631
6,939
2,377
662
1,917
4,842
0
33,171
W
Chronos
Jockitches_
Chronos
10,725
2,977
0
2,749
17,492
11,385
227
5,924
11,548
43,018
1,583
W
Bellona
MoistHandys
Bellona
10,259
4,083
0
9,932
18,660
15,953
0
10,338
7,380
0
95,630
L
Baron Samedi
Ricardo923
Baron Samedi
12,322
845
66
5,560
13,165
5,789
275
322
12,803
69,069
732
L
9,883
152
0
2,156
9,447
3,512
0
5,268
4,045
73,666
1,411
W
Scylla
6,125
42
0
500
5,787
1,217
380
4,392
1,395
59,867
128
W
Medusa
itsReLy
Medusa
11,524
4,381
0
992
10,219
3,623
898
3,006
7,213
0
74,770
L
Sylvanus
tyroneguy44
Sylvanus
7,371
1,571
1,361
4,127
17,778
19,124
200
4,156
13,175
24,183
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
43,391
626
Minions Killed
493
0
Camps Cleared
0
1,737,176
Distance Traveled
1,532,460
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,222
601
128
8
0
352,256
0
L
Arachne
9,750
574
126
7
0
380,431
0
L
Ah Muzen Cab
6,566
386
67
4
0
200,656
0
W
Chronos
8,209
483
78
5
0
339,121
4
W
Bellona
11,462
674
169
10
0
359,044
4
L
Baron Samedi
9,224
543
135
8
0
324,322
0
L
Janus
9,273
545
146
9
0
338,392
0
W
Scylla
9,195
541
118
7
0
354,823
0
W
Medusa
9,672
569
133
8
0
331,932
0
L
Sylvanus
8,578
505
19
1
0
288,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role