Player Matchup

Amaterasu
Amaterasu
Gold IV
I-9thward-I
Amaterasu
Gold IV
Level 147
God Stats
8W - 11L
1,614 SR
Queue Stats
27W - 35L
1,701 MMR
Party 2
Poseidon
Poseidon
Gold III
IDOGETCARRiEDEDU
Poseidon
Gold III
Level 153
God Stats
1W - 1L
2,013 SR
Queue Stats
34W - 43L
1,680 MMR
Party 2
Nox
Nox
Gold V
jvaught94
Nox
Gold V
Level 100
God Stats
2W - 5L
1,540 SR
Queue Stats
24W - 30L
1,571 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,722 SR
1,651 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,457 SR
1,851 MMR
Kuzenbo
Kuzenbo
Platinum III
Kruse02
Kuzenbo
Platinum III
Level 103
God Stats
10W - 12L
1,510 SR
Queue Stats
91W - 92L
1,895 MMR
Party 1
Achilles
Achilles
Platinum I
McDoogly
Achilles
Platinum I
Level 73
God Stats
4W - 2L
1,384 SR
Queue Stats
79W - 67L
2,162 MMR
Party 1
Nu Wa
Nu Wa
Gold I
xShadyHadesx
Nu Wa
Gold I
Level 292
God Stats
2W - 4L
1,477 SR
Queue Stats
266W - 324L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
I-9thward-I
Amaterasu
16
0 / 1 / 0
8,919
686
5,469
16,484
13,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 0
8,966
690
3,654
8,739
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 5 / 1
8,747
673
2,917
7,840
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
CthulhuAresVulcanSerqetBaron Samedi

VS

Bans
Ne ZhaDiscordiaCharybdisAgniAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kruse02
Kuzenbo
17
3 / 0 / 5
10,899
838
7,722
9,667
10,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
McDoogly
Achilles
17
6 / 1 / 4
11,335
872
10,705
13,597
11,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 0 / 5
10,751
827
11,804
5,348
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
I-9thward-I
Amaterasu
0
1
0
0
L
1
4
0
0.25
W
Kuzenbo
Kruse02
Kuzenbo
3
0
5
5.5
W
Achilles
McDoogly
Achilles
6
1
4
8
L
0
5
1
0.1
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,040
Damage
30,231
33,063
Taken
28,612
21,023
Mitigated
24,136
7,711
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
I-9thward-I
Amaterasu
5,469
2,013
0
6,271
16,484
13,440
0
10,070
6,297
0
27,779
L
3,654
306
0
1,045
8,739
4,574
0
5,249
3,393
30,713
0
W
Kuzenbo
Kruse02
Kuzenbo
7,722
2,350
0
494
9,667
10,323
456
2,783
6,709
40,458
3,741
W
Achilles
McDoogly
Achilles
10,705
2,066
0
2,413
13,597
11,894
381
2,435
10,908
401
38,652
L
2,917
325
0
395
7,840
3,009
0
4,012
3,731
28,652
0
W
11,804
3,149
0
1,037
5,348
1,919
1,870
696
4,373
40,169
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
32,985
158
Minions Killed
183
0
Camps Cleared
0
728,248
Distance Traveled
754,944
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,919
686
43
3
0
286,844
2
L
Poseidon
8,966
690
58
4
0
232,987
2
W
Kuzenbo
10,899
838
56
4
0
236,569
0
W
Achilles
11,335
872
54
4
0
265,930
0
L
Nox
8,747
673
57
4
0
208,417
2
W
Nu Wa
10,751
827
73
6
0
252,445
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role