Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CurtBarley05
Anubis
Level 107
God Stats
6W - 9L
1,467 SR
Queue Stats
387W - 360L
1,544 Elo+
Solo
Surtr
Surtr
Daxzilla17
Surtr
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,424 Elo+
Party 1
Ymir
Ymir
FattedCrowd5
Ymir
Level 42
God Stats
2W - 3L
1,728 SR
Queue Stats
3W - 7L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
Loma_WarMachine
Danzaburou
Level 145
God Stats
8W - 8L
1,513 SR
Queue Stats
62W - 52L
1,515 Elo+
Solo
Team Averages
Level 89
1,542 SR
1,481 Elo+

VS

Team Averages
Level 91
1,587 SR
1,423 Elo+
Neith
Neith
Anthonh704
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,156 Elo+
Party 2
Baba Yaga
Baba Yaga
Erick Davila T
Baba Yaga
Level 158
God Stats
4W - 0L
1,859 SR
Queue Stats
245W - 235L
1,497 Elo+
Solo
Arachne
Arachne
SaltyXHaltey
Arachne
Level 149
God Stats
11W - 9L
1,521 SR
Queue Stats
304W - 282L
1,514 Elo+
Solo
Cthulhu
Cthulhu
elixhern
Cthulhu
Level 78
God Stats
28W - 40L
1,422 SR
Queue Stats
287W - 275L
1,508 Elo+
Party 2
Surtr
Surtr
juting_
Surtr
Level 68
God Stats
8W - 4L
1,630 SR
Queue Stats
189W - 216L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
6 / 5 / 2
8,271
551
9,279
14,180
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
14
2 / 8 / 1
7,635
509
7,536
14,941
5,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
14
2 / 6 / 0
7,645
510
5,880
15,812
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 6
7,879
525
4,940
15,053
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Loma_WarMachine
Danzaburou
13
0 / 6 / 0
7,165
478
3,935
12,761
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 6 / 4
6,745
450
6,988
8,934
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Erick Davila T
Baba Yaga
18
6 / 1 / 5
10,884
726
8,360
6,722
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
SaltyXHaltey
Arachne
15
14 / 1 / 2
9,721
648
16,060
11,662
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
elixhern
Cthulhu
13
3 / 3 / 5
8,001
533
9,980
12,580
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
juting_
Surtr
16
5 / 2 / 4
10,236
682
14,029
16,534
10,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
12
Kills
28
28
Deaths
13
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
5
2
1.4
W
Neith
0
6
4
0.33
L
Anubis
2
8
1
0.31
L
Surtr
2
6
0
0.33
W
Baba Yaga
Erick Davila T
Baba Yaga
6
1
5
8.5
L
2
3
6
1.67
L
Danzaburou
Loma_WarMachine
Danzaburou
0
6
0
0
W
Arachne
SaltyXHaltey
Arachne
14
1
2
15
W
Cthulhu
elixhern
Cthulhu
3
3
5
1.83
W
Surtr
juting_
Surtr
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,570
Damage
55,417
72,747
Taken
56,432
40,166
Mitigated
30,584
21,512
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,279
3,844
0
5,369
14,180
5,596
0
5,317
8,435
0
48,405
W
Neith
6,988
2,794
0
603
8,934
3,062
147
1,725
7,209
0
25,500
L
Anubis
7,536
16
0
4,803
14,941
5,827
0
5,945
8,433
63,940
224
L
Surtr
5,880
2,319
0
4,798
15,812
10,697
0
976
14,836
685
52,954
W
Baba Yaga
Erick Davila T
Baba Yaga
8,360
96
0
1,251
6,722
2,375
1,180
3,876
2,846
75,586
1,377
L
4,940
1,057
0
2,487
15,053
13,976
0
4,675
9,853
24,632
1,893
L
Danzaburou
Loma_WarMachine
Danzaburou
3,935
1,199
0
4,055
12,761
4,070
0
1,073
11,586
0
60,492
W
Arachne
SaltyXHaltey
Arachne
16,060
13,239
0
4,464
11,662
4,318
99
2,416
9,151
0
58,307
W
Cthulhu
elixhern
Cthulhu
9,980
254
478
1,239
12,580
10,241
0
3,597
8,983
52,504
0
W
Surtr
juting_
Surtr
14,029
7,437
0
7,661
16,534
10,588
562
576
15,371
3,022
74,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
45,587
418
Minions Killed
461
0
Camps Cleared
0
1,436,997
Distance Traveled
1,679,817
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,271
551
75
5
0
301,241
1
W
Neith
6,745
450
35
2
0
289,032
0
L
Anubis
7,635
509
113
8
0
264,875
0
L
Surtr
7,645
510
87
6
0
281,465
0
W
Baba Yaga
10,884
726
162
11
0
324,902
0
L
Ymir
7,879
525
47
3
0
298,227
0
L
Danzaburou
7,165
478
96
6
0
291,189
0
W
Arachne
9,721
648
60
4
0
380,361
0
W
Cthulhu
8,001
533
76
5
0
334,137
4
W
Surtr
10,236
682
128
9
0
351,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role