Player Matchup

Medusa
Medusa
AlexGalletaJg
Medusa
Level 71
God Stats
1W - 2L
1,622 SR
Queue Stats
90W - 96L
1,585 Elo+
Solo
Janus
Janus
AlphaSniper029
Janus
Level 148
God Stats
2W - 5L
1,379 SR
Queue Stats
381W - 412L
1,481 Elo+
Solo
Hou Yi
Hou Yi
Geniewiz
Hou Yi
Level 29
God Stats
0W - 2L
1,294 SR
Queue Stats
88W - 101L
1,496 Elo+
Party 2
Ix Chel
Ix Chel
Viper1074
Ix Chel
Level 67
God Stats
0W - 2L
1,504 SR
Queue Stats
89W - 101L
1,496 Elo+
Party 2
Sobek
Sobek
X0BloodElite0X
Sobek
Level 142
God Stats
2W - 3L
1,422 SR
Queue Stats
144W - 148L
1,544 Elo+
Solo
Team Averages
Level 91
1,444 SR
1,520 Elo+

VS

Team Averages
Level 116
1,572 SR
1,510 Elo+
Rama
Rama
BirdPenetrator
Rama
Level 140
God Stats
18W - 13L
1,610 SR
Queue Stats
333W - 292L
1,540 Elo+
Party 1
Thoth
Thoth
Blaze Valentine
Thoth
Level 135
God Stats
5W - 7L
1,447 SR
Queue Stats
442W - 462L
1,503 Elo+
Solo
Achilles
Achilles
DojaKush
Achilles
Level 64
God Stats
12W - 5L
1,694 SR
Queue Stats
214W - 207L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fern-geil
Ah Muzen Cab
Level 85
God Stats
12W - 6L
1,609 SR
Queue Stats
218W - 225L
1,440 Elo+
Solo
Guan Yu
Guan Yu
goreelah
Guan Yu
Level 158
God Stats
3W - 2L
1,497 SR
Queue Stats
82W - 89L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
9,982
713
17,134
18,139
6,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 5
8,385
599
11,532
11,057
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Geniewiz
Hou Yi
15
2 / 7 / 9
8,458
604
11,353
12,369
4,483
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Viper1074
Ix Chel
16
3 / 7 / 5
9,392
671
14,577
15,602
4,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 9
8,544
610
8,103
21,102
19,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 13
11,757
840
24,848
13,501
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 8
10,067
719
8,672
10,038
2,976
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
DojaKush
Achilles
19
8 / 2 / 17
11,680
834
16,144
26,410
25,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Fern-geil
Ah Muzen Cab
19
3 / 1 / 18
11,216
801
20,095
10,229
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
goreelah
Guan Yu
17
5 / 3 / 8
10,483
749
5,636
20,200
12,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
12
Kills
28
28
Deaths
12
35
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
L
1
7
5
0.5
W
10
2
13
8.25
W
2
4
8
1.5
W
Achilles
DojaKush
Achilles
8
2
17
8.25
W
Ah Muzen Cab
Fern-geil
Ah Muzen Cab
3
1
18
12
L
Hou Yi
Geniewiz
Hou Yi
2
7
9
0.93
L
Ix Chel
Viper1074
Ix Chel
3
7
5
0.79
L
2
5
9
1.3
W
Guan Yu
goreelah
Guan Yu
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,699
Damage
75,395
78,269
Taken
80,378
39,208
Mitigated
49,486
25,642
Healing
38,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,134
3,134
1,457
5,849
18,139
6,438
0
2,001
15,888
0
34,649
L
11,532
287
408
1,211
11,057
3,889
0
1,836
8,995
22,723
160
W
24,848
16,045
1,835
3,697
13,501
4,627
1,706
6,078
7,423
0
39,706
W
8,672
43
953
1,522
10,038
2,976
2,631
4,951
5,087
21,494
0
W
Achilles
DojaKush
Achilles
16,144
1,271
471
10,115
26,410
25,289
0
11,094
15,316
0
20,786
W
Ah Muzen Cab
Fern-geil
Ah Muzen Cab
20,095
1,408
3,833
1,240
10,229
3,805
2,457
4,552
5,677
0
55,442
L
Hou Yi
Geniewiz
Hou Yi
11,353
5,772
624
1,886
12,369
4,483
0
1,894
10,235
0
20,107
L
Ix Chel
Viper1074
Ix Chel
14,577
1,586
2,109
4,253
15,602
4,781
0
1,865
13,363
30,809
102
L
8,103
331
123
7,722
21,102
19,617
0
1,076
19,662
14,617
0
W
Guan Yu
goreelah
Guan Yu
5,636
0
6,805
7,635
20,200
12,789
162
7,403
12,797
0
9,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,761
Gold Earned
55,203
155
Minions Killed
163
0
Camps Cleared
0
1,254,365
Distance Traveled
1,373,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,982
713
45
3
0
280,219
0
L
Janus
8,385
599
34
2
0
232,880
0
W
Rama
11,757
840
42
3
0
251,630
0
W
Thoth
10,067
719
45
3
0
263,911
0
W
Achilles
11,680
834
13
1
0
280,497
0
W
Ah Muzen Cab
11,216
801
57
4
0
313,776
0
L
Hou Yi
8,458
604
18
1
0
217,780
0
L
Ix Chel
9,392
671
40
3
0
261,177
0
L
Sobek
8,544
610
18
1
0
262,309
0
W
Guan Yu
10,483
749
6
0
0
263,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role