Player Matchup

The Morrigan
The Morrigan
ChunkusDunkus
The Morrigan
Level 118
God Stats
12W - 11L
1,355 SR
Queue Stats
238W - 216L
1,578 Elo+
Party 1
Ravana
Ravana
Oatmar
Ravana
Level 129
God Stats
1W - 5L
1,041 SR
Queue Stats
202W - 203L
1,480 Elo+
Party 1
Ganesha
Ganesha
OingoB0ingo
Ganesha
Level 81
God Stats
4W - 0L
1,902 SR
Queue Stats
142W - 143L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
SfTrYeLeR
Guan Yu
Level 147
God Stats
3W - 1L
1,670 SR
Queue Stats
62W - 66L
1,464 Elo+
Solo
Zeus
Zeus
lasciel5150
Zeus
Level 136
God Stats
4W - 7L
1,336 SR
Queue Stats
187W - 197L
1,481 Elo+
Party 1
Team Averages
Level 122
1,461 SR
1,501 Elo+

VS

Team Averages
Level 142
1,510 SR
1,491 Elo+
Lancelot
Lancelot
Awalt7
Lancelot
Level 138
God Stats
4W - 3L
1,647 SR
Queue Stats
809W - 815L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
MAXMC500
Sun Wukong
Level 148
God Stats
0W - 3L
1,081 SR
Queue Stats
45W - 49L
1,456 Elo+
Solo
Thor
Thor
Masayume_Chasin
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
513W - 543L
1,441 Elo+
Solo
Horus
Horus
StrandedAzoth
Horus
Level 158
God Stats
3W - 3L
1,597 SR
Queue Stats
266W - 288L
1,513 Elo+
Solo
Ares
Ares
minunblack
Ares
Level 138
God Stats
4W - 4L
1,724 SR
Queue Stats
242W - 260L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChunkusDunkus
The Morrigan
17
6 / 1 / 8
10,563
880
12,929
4,573
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ravana
Oatmar
Ravana
18
7 / 2 / 8
10,770
898
10,038
13,880
16,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
OingoB0ingo
Ganesha
17
0 / 2 / 15
10,326
861
6,397
14,155
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
SfTrYeLeR
Guan Yu
16
2 / 4 / 12
9,608
801
6,537
18,274
19,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 4 / 9
10,168
847
8,998
8,667
4,527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Awalt7
Lancelot
17
3 / 7 / 5
8,939
745
12,430
16,000
18,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
MAXMC500
Sun Wukong
17
3 / 5 / 2
9,403
784
11,714
14,463
10,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

18
7 / 5 / 4
9,641
803
11,954
11,918
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
3,092
258
0
0
0
10
0 / 3 / 4
7,182
599
4,397
7,851
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
20
Kills
13
13
Deaths
20
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Awalt7
Lancelot
3
7
5
0.79
W
The Morrigan
ChunkusDunkus
The Morrigan
6
1
8
10
L
Sun Wukong
MAXMC500
Sun Wukong
3
5
2
0.8
L
7
5
4
1.8
W
Ravana
Oatmar
Ravana
7
2
8
5.5
W
Ganesha
OingoB0ingo
Ganesha
0
2
15
3.75
W
Guan Yu
SfTrYeLeR
Guan Yu
2
4
12
2
L
0
0
0
0
W
5
4
9
2.38
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
40,495
59,549
Taken
50,232
62,236
Mitigated
41,446
21,446
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Awalt7
Lancelot
12,430
968
477
3,137
16,000
18,360
0
8,853
7,147
0
23,320
W
The Morrigan
ChunkusDunkus
The Morrigan
12,929
2,121
888
1,264
4,573
2,125
679
271
3,954
26,941
2,507
L
Sun Wukong
MAXMC500
Sun Wukong
11,714
1,310
359
3,223
14,463
10,482
0
7,608
6,855
0
30,830
L
11,954
1,203
523
2,222
11,918
4,769
0
6,306
5,612
0
31,516
W
Ravana
Oatmar
Ravana
10,038
2,303
108
2,008
13,880
16,134
256
471
13,409
74
18,557
W
Ganesha
OingoB0ingo
Ganesha
6,397
695
353
2,251
14,155
19,456
868
1,128
13,027
18,593
1,253
W
Guan Yu
SfTrYeLeR
Guan Yu
6,537
490
5,560
6,588
18,274
19,994
327
1,691
16,583
0
13,260
L
0
0
0
0
0
0
0
0
0
0
0
W
8,998
822
1,426
1,000
8,667
4,527
447
659
8,008
25,046
556
L
4,397
118
540
2,099
7,851
7,835
0
4,037
3,814
6,742
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
38,257
147
Minions Killed
98
0
Camps Cleared
0
1,154,594
Distance Traveled
802,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,939
745
16
1
0
245,345
0
W
The Morrigan
10,563
880
46
4
0
226,769
0
L
Sun Wukong
9,403
784
50
4
0
231,538
0
L
Thor
9,641
803
28
2
0
213,572
0
W
Ravana
10,770
898
43
4
0
245,107
0
W
Ganesha
10,326
861
1
0
0
229,591
0
W
Guan Yu
9,608
801
15
1
0
241,739
0
L
Horus
3,092
258
0
0
0
0
0
W
Zeus
10,168
847
42
4
0
211,388
0
L
Ares
7,182
599
4
0
0
112,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role