Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
IntersteIIarKid
Sylvanus
Level 147
God Stats
10W - 9L
1,647 SR
Queue Stats
260W - 260L
1,559 Elo+
Party 2
Chronos
Chronos
JARE473
Chronos
Level 49
God Stats
2W - 3L
1,307 SR
Queue Stats
117W - 149L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
Observant-_-
Zhong Kui
Level 161
God Stats
17W - 14L
1,598 SR
Queue Stats
530W - 519L
1,494 Elo+
Party 2
Charybdis
Charybdis
tanque_felino9
Charybdis
Level 25
God Stats
12W - 14L
1,275 SR
Queue Stats
37W - 56L
1,322 Elo+
Party 1
Team Averages
Level 107
1,466 SR
1,449 Elo+

VS

Team Averages
Level 98
1,563 SR
1,469 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Purge03
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,444 Elo+
Party 3
Ratatoskr
Ratatoskr
Th3mythic4l
Ratatoskr
Level 139
God Stats
10W - 11L
1,502 SR
Queue Stats
233W - 202L
1,558 Elo+
Solo
Ymir
Ymir
TntChiken001
Ymir
Level 97
God Stats
1W - 1L
1,692 SR
Queue Stats
129W - 124L
1,454 Elo+
Solo
Charybdis
Charybdis
nixie_-8
Charybdis
Level 9
God Stats
3W - 5L
1,620 SR
Queue Stats
5W - 10L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 3 / 4
6,264
569
5,148
9,222
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
9
1 / 1 / 2
5,917
538
994
6,567
4,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
JARE473
Chronos
10
2 / 4 / 3
5,910
537
3,758
7,108
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Zhong Kui
Observant-_-
Zhong Kui
13
4 / 0 / 1
7,974
725
6,150
7,657
4,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
tanque_felino9
Charybdis
10
1 / 0 / 0
6,145
559
2,041
3,394
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 4 / 3
6,420
584
5,414
7,360
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
Purge03
Sun Wukong
9
0 / 4 / 0
5,116
465
1,272
7,745
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Th3mythic4l
Ratatoskr
12
5 / 3 / 1
6,251
568
5,752
9,495
3,388
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
3,586
326
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
nixie_-8
Charybdis
12
0 / 1 / 1
5,463
497
2,385
5,305
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
8
8
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
4
2
L
Rama
 
Rama
3
4
3
1.13
W
Sylvanus
1
1
2
2
W
Chronos
JARE473
Chronos
2
4
3
0.88
W
Zhong Kui
Observant-_-
Zhong Kui
4
0
1
4.5
L
Sun Wukong
Purge03
Sun Wukong
0
4
0
0
L
Ratatoskr
Th3mythic4l
Ratatoskr
5
3
1
1.83
L
0
0
0
0
L
Charybdis
nixie_-8
Charybdis
0
1
1
0.5
W
Charybdis
tanque_felino9
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,091
Damage
14,823
33,948
Taken
29,905
15,349
Mitigated
13,029
16,704
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,148
1,196
0
5,283
9,222
2,833
273
0
9,222
0
30,339
L
Rama
 
Rama
5,414
3,929
0
320
7,360
2,008
0
1,728
5,632
0
38,733
W
Sylvanus
994
0
555
2,999
6,567
4,347
0
0
6,567
18,100
1,909
W
Chronos
JARE473
Chronos
3,758
1,927
0
751
7,108
2,175
633
0
7,108
29,038
3,487
W
Zhong Kui
Observant-_-
Zhong Kui
6,150
1,581
0
4,845
7,657
4,756
82
0
7,445
56,315
1,345
L
Sun Wukong
Purge03
Sun Wukong
1,272
128
0
334
7,745
6,036
0
4,446
3,299
0
26,155
L
Ratatoskr
Th3mythic4l
Ratatoskr
5,752
1,139
0
1,120
9,495
3,388
0
3,595
5,900
0
49,013
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
nixie_-8
Charybdis
2,385
1,002
0
2,259
5,305
1,597
0
445
4,860
0
36,821
W
Charybdis
tanque_felino9
Charybdis
2,041
721
0
2,271
3,394
1,238
530
0
3,394
0
38,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
26,836
287
Minions Killed
270
0
Camps Cleared
0
1,004,517
Distance Traveled
815,605
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,264
569
38
3
0
248,179
0
L
Rama
6,420
584
71
6
0
191,611
0
W
Sylvanus
5,917
538
25
2
0
208,461
2
W
Chronos
5,910
537
57
5
0
197,024
0
W
Zhong Kui
7,974
725
100
9
0
175,339
0
L
Sun Wukong
5,116
465
55
5
0
192,817
0
L
Ratatoskr
6,251
568
79
7
0
242,764
0
L
Ymir
3,586
326
0
0
0
0
0
L
Charybdis
5,463
497
65
6
0
188,413
0
W
Charybdis
6,145
559
67
6
0
175,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role