Player Matchup

Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Hypnetic
Da Ji
Level 159
God Stats
2W - 3L
1,554 SR
Queue Stats
29W - 38L
1,362 Elo+
Party 3
Ymir
Ymir
MrFreakyPants
Ymir
Level 104
God Stats
0W - 3L
1,203 SR
Queue Stats
0W - 9L
1,040 Elo+
Party 3
Heimdallr
Heimdallr
drummer159
Heimdallr
Level 41
God Stats
2W - 5L
1,418 SR
Queue Stats
10W - 23L
1,347 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
theOnlyLaLa
Morgan Le Fay
Level 141
God Stats
2W - 1L
1,541 SR
Queue Stats
24W - 33L
1,342 Elo+
Party 3
Team Averages
Level 111
1,443 SR
1,318 Elo+

VS

Team Averages
Level 88
1,416 SR
1,423 Elo+
Cthulhu
Cthulhu
BingusOfEden
Cthulhu
Level 66
God Stats
4W - 5L
1,239 SR
Queue Stats
12W - 19L
1,379 Elo+
Party 1
Scylla
Scylla
CobraBite1
Scylla
Level 106
God Stats
8W - 7L
1,272 SR
Queue Stats
224W - 204L
1,481 Elo+
Party 2
Arachne
Arachne
SkyeHatesMe
Arachne
Level 52
God Stats
30W - 20L
1,566 SR
Queue Stats
99W - 102L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
SshyresS
Cernunnos
Level 145
God Stats
4W - 1L
1,726 SR
Queue Stats
119W - 105L
1,477 Elo+
Solo
Loki
Loki
its-Tyy-
Loki
Level 69
God Stats
2W - 1L
1,275 SR
Queue Stats
13W - 25L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 2 / 2
7,674
590
9,219
11,036
10,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Hypnetic
Da Ji
10
4 / 3 / 0
6,498
500
2,585
7,485
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 6 / 2
6,740
518
5,253
13,108
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
drummer159
Heimdallr
10
2 / 9 / 3
6,214
478
10,721
11,145
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
theOnlyLaLa
Morgan Le Fay
13
2 / 1 / 4
7,428
571
5,998
8,063
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BingusOfEden
Cthulhu
12
3 / 1 / 11
8,296
638
9,723
12,694
7,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
CobraBite1
Scylla
13
1 / 2 / 1
7,568
582
4,357
4,768
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SkyeHatesMe
Arachne
11
3 / 3 / 1
6,817
524
5,232
11,541
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
SshyresS
Cernunnos
13
11 / 5 / 3
8,375
644
11,740
13,180
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
13
3 / 2 / 0
7,986
614
4,483
9,890
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
21
21
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
2
2
2
W
Cthulhu
BingusOfEden
Cthulhu
3
1
11
8.5
W
Scylla
CobraBite1
Scylla
1
2
1
0.75
L
Da Ji
Hypnetic
Da Ji
4
3
0
1.33
L
2
6
2
0.5
W
Arachne
SkyeHatesMe
Arachne
3
3
1
1.17
W
Cernunnos
SshyresS
Cernunnos
11
5
3
2.5
L
Heimdallr
drummer159
Heimdallr
2
9
3
0.39
W
Loki
3
2
0
1.5
L
Morgan Le Fay
theOnlyLaLa
Morgan Le Fay
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
35,535
50,837
Taken
52,073
30,585
Mitigated
19,755
6,126
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,219
1,299
0
2,348
11,036
10,435
0
0
11,036
0
58,197
W
Cthulhu
BingusOfEden
Cthulhu
9,723
1,379
2,546
4,804
12,694
7,813
232
3,459
9,235
31,982
1,913
W
Scylla
CobraBite1
Scylla
4,357
336
0
552
4,768
1,323
479
3,046
1,722
45,789
24
L
Da Ji
Hypnetic
Da Ji
2,585
704
0
380
7,485
2,849
0
718
6,727
0
31,404
L
5,253
1,228
0
775
13,108
10,376
0
5,363
7,713
16,986
0
W
Arachne
SkyeHatesMe
Arachne
5,232
3,525
0
5,275
11,541
3,556
0
939
10,602
0
41,351
W
Cernunnos
SshyresS
Cernunnos
11,740
4,727
0
2,859
13,180
3,917
694
3,769
9,411
0
46,892
L
Heimdallr
drummer159
Heimdallr
10,721
5,398
249
457
11,145
4,009
0
4,472
6,661
0
38,803
W
Loki
4,483
682
0
1,979
9,890
3,146
0
0
9,890
0
49,410
L
Morgan Le Fay
theOnlyLaLa
Morgan Le Fay
5,998
512
0
1,917
8,063
2,916
0
3,007
4,742
43,944
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
39,042
297
Minions Killed
373
0
Camps Cleared
0
1,283,939
Distance Traveled
1,359,042
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,674
590
87
7
0
275,537
4
W
Cthulhu
8,296
638
53
4
0
280,580
8
W
Scylla
7,568
582
104
8
0
248,739
3
L
Da Ji
6,498
500
56
4
0
246,950
0
L
Ymir
6,740
518
15
1
0
253,783
4
W
Arachne
6,817
524
53
4
0
299,315
4
W
Cernunnos
8,375
644
73
6
0
283,019
0
L
Heimdallr
6,214
478
51
4
0
242,912
0
W
Loki
7,986
614
90
7
0
247,389
1
L
Morgan Le Fay
7,428
571
88
7
0
264,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role