Player Matchup

Medusa
Medusa
Biggerstacks
Medusa
Level 129
God Stats
2W - 1L
1,475 SR
Queue Stats
121W - 107L
1,568 Elo+
Party 1
Ullr
Ullr
ShadowAqix
Ullr
Level 148
God Stats
82W - 73L
1,664 SR
Queue Stats
113W - 103L
1,550 Elo+
Party 1
Janus
Janus
SpartanSupremo8
Janus
Level 120
God Stats
3W - 5L
1,323 SR
Queue Stats
50W - 39L
1,517 Elo+
Party 3
Chaac
Chaac
YA PERDISTE xDx
Chaac
Level 35
God Stats
3W - 0L
1,830 SR
Queue Stats
12W - 15L
1,499 Elo+
Solo
Artio
Artio
asasinspartan89
Artio
Level 109
God Stats
1W - 1L
1,230 SR
Queue Stats
25W - 22L
1,483 Elo+
Party 3
Team Averages
Level 108
1,504 SR
1,523 Elo+

VS

Team Averages
Level 148
1,681 SR
1,557 Elo+
Ares
Ares
BREAD5075
Ares
Level 146
God Stats
1W - 1L
1,791 SR
Queue Stats
332W - 302L
1,528 Elo+
Solo
Chaac
Chaac
ElQuetza2892
Chaac
Level 143
God Stats
11W - 6L
1,625 SR
Queue Stats
304W - 272L
1,556 Elo+
Solo
Hercules
Hercules
R2JULIO
Hercules
Level 165
God Stats
2W - 2L
1,656 SR
Queue Stats
58W - 51L
1,561 Elo+
Party 2
Zeus
Zeus
Simylar
Zeus
Level 169
God Stats
2W - 2L
1,634 SR
Queue Stats
185W - 159L
1,588 Elo+
Party 2
Nut
Nut
jfx230
Nut
Level 117
God Stats
249W - 136L
1,698 SR
Queue Stats
537W - 453L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
1 / 3 / 0
3,340
668
3,023
4,087
898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
3 / 0 / 0
3,890
778
1,856
3,579
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 1 / 2
3,759
752
1,069
1,820
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
3 / 0 / 0
4,848
970
1,863
3,218
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
1 / 3 / 1
3,789
758
1,354
5,261
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 3 / 1
3,033
607
899
2,941
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 1 / 0
2,692
538
521
1,785
480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
R2JULIO
Hercules
7
2 / 1 / 4
3,876
775
2,912
4,279
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
Simylar
Zeus
7
1 / 3 / 0
3,618
724
2,472
2,843
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
jfx230
Nut
7
4 / 1 / 2
3,999
800
3,796
3,805
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
9
Kills
7
7
Deaths
9
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
1
0.17
W
Medusa
1
3
0
0.33
L
0
1
0
0
L
Hercules
R2JULIO
Hercules
2
1
4
4
W
3
0
0
3
L
Zeus
Simylar
Zeus
1
3
0
0.33
W
1
1
2
2
W
3
0
0
3
W
1
3
1
0.5
L
Nut
jfx230
Nut
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,165
Damage
10,600
17,965
Taken
15,653
6,728
Mitigated
4,699
7,041
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
899
164
0
270
2,941
1,237
0
0
2,941
6,801
0
W
Medusa
3,023
1,071
0
1,136
4,087
898
0
0
4,087
0
15,142
L
521
220
0
826
1,785
480
0
351
1,386
0
4,626
L
Hercules
R2JULIO
Hercules
2,912
1,167
0
1,821
4,279
1,342
0
540
3,739
0
11,766
W
1,856
916
0
1,822
3,579
1,006
0
1,267
2,312
0
17,260
L
Zeus
Simylar
Zeus
2,472
396
0
376
2,843
665
0
500
2,263
19,351
0
W
1,069
165
0
585
1,820
498
0
1,205
615
12,882
224
W
1,863
430
0
1,650
3,218
1,440
0
661
2,319
0
25,404
W
1,354
88
100
1,748
5,261
2,886
0
0
5,261
7,187
0
L
Nut
jfx230
Nut
3,796
2,904
0
2,402
3,805
975
0
814
2,991
0
19,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,626
Gold Earned
17,218
144
Minions Killed
120
0
Camps Cleared
0
566,911
Distance Traveled
436,482
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,033
607
21
4
0
69,965
0
W
Medusa
3,340
668
30
6
0
114,954
0
L
Chaac
2,692
538
8
2
0
50,539
0
L
Hercules
3,876
775
28
6
0
113,844
0
W
Ullr
3,890
778
34
7
0
109,554
0
L
Zeus
3,618
724
37
7
0
95,212
0
W
Janus
3,759
752
33
7
0
100,774
0
W
Chaac
4,848
970
39
8
0
106,421
0
W
Artio
3,789
758
8
2
0
135,208
0
L
Nut
3,999
800
26
5
0
106,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role