Player Matchup

Medusa
Medusa
Biggerstacks
Medusa
Level 129
God Stats
2W - 1L
1,248 SR
Queue Stats
141W - 122L
1,559 Elo+
Party 2
Ix Chel
Ix Chel
CentralAct
Ix Chel
Level 69
God Stats
20W - 13L
1,663 SR
Queue Stats
334W - 285L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
MonkEDInner
Baron Samedi
Level 115
God Stats
14W - 8L
1,601 SR
Queue Stats
269W - 235L
1,568 Elo+
Party 1
Ullr
Ullr
ShadowAqix
Ullr
Level 148
God Stats
101W - 88L
1,657 SR
Queue Stats
133W - 118L
1,540 Elo+
Party 2
King Arthur
King Arthur
jfx230
King Arthur
Level 117
God Stats
19W - 24L
1,417 SR
Queue Stats
537W - 453L
1,541 Elo+
Solo
Team Averages
Level 116
1,517 SR
1,554 Elo+

VS

Team Averages
Level 117
1,500 SR
1,519 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Slayer5337
He Bo
Level 158
God Stats
5W - 3L
1,624 SR
Queue Stats
196W - 174L
1,582 Elo+
Solo
Cthulhu
Cthulhu
SpartanSupremo8
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,528 Elo+
Party 3
Loki
Loki
Swon3v
Loki
Level 73
God Stats
6W - 8L
1,533 SR
Queue Stats
111W - 87L
1,492 Elo+
Solo
Cernunnos
Cernunnos
asasinspartan89
Cernunnos
Level 109
God Stats
2W - 6L
1,341 SR
Queue Stats
30W - 28L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 1 / 0
4,274
712
3,702
3,599
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
CentralAct
Ix Chel
10
4 / 0 / 1
5,777
963
2,508
1,852
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MonkEDInner
Baron Samedi
8
0 / 1 / 2
4,458
743
1,440
4,193
1,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 3
4,367
728
1,706
2,711
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
jfx230
King Arthur
9
3 / 1 / 0
5,127
855
3,607
5,625
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 4 / 0
3,530
588
2,126
5,847
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
5
0 / 3 / 0
3,397
566
595
2,899
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 2
3,730
622
1,851
5,624
1,867
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Swon3v
Loki
9
3 / 1 / 0
4,576
763
2,131
3,461
764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
asasinspartan89
Cernunnos
7
0 / 1 / 0
3,503
584
793
2,216
536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Medusa
2
1
0
2
W
Ix Chel
CentralAct
Ix Chel
4
0
1
4.5
W
Baron Samedi
MonkEDInner
Baron Samedi
0
1
2
1
W
1
0
3
2.5
L
He Bo
0
3
0
0
L
0
1
2
1
L
Loki
Swon3v
Loki
3
1
0
3
L
Cernunnos
asasinspartan89
Cernunnos
0
1
0
0
W
King Arthur
jfx230
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,963
Damage
7,496
17,980
Taken
20,047
6,114
Mitigated
6,095
7,128
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,126
1,039
0
1,078
5,847
2,330
0
954
4,859
0
12,989
W
Medusa
3,702
1,549
0
368
3,599
900
0
1,060
2,539
0
25,638
W
Ix Chel
CentralAct
Ix Chel
2,508
241
136
914
1,852
525
733
595
1,257
32,186
0
W
Baron Samedi
MonkEDInner
Baron Samedi
1,440
36
999
1,432
4,193
1,376
57
698
3,495
18,521
0
W
1,706
627
0
1,939
2,711
676
0
93
2,618
0
20,760
L
He Bo
595
0
0
581
2,899
598
0
1,236
1,563
9,751
0
L
1,851
144
0
2,060
5,624
1,867
0
783
4,841
16,084
0
L
Loki
Swon3v
Loki
2,131
222
0
415
3,461
764
0
144
3,277
0
27,214
L
Cernunnos
asasinspartan89
Cernunnos
793
270
0
894
2,216
536
0
657
1,559
0
15,944
W
King Arthur
jfx230
King Arthur
3,607
665
0
1,340
5,625
2,637
0
0
5,625
0
28,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
18,736
260
Minions Killed
161
0
Camps Cleared
0
679,574
Distance Traveled
666,142
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,530
588
29
5
0
135,215
0
W
Medusa
4,274
712
42
7
0
129,076
0
W
Ix Chel
5,777
963
72
12
0
133,685
0
W
Baron Samedi
4,458
743
37
6
0
128,747
0
W
Ullr
4,367
728
50
8
0
150,445
0
L
He Bo
3,397
566
21
4
0
67,114
0
L
Cthulhu
3,730
622
17
3
0
140,165
0
L
Loki
4,576
763
57
10
0
175,583
0
L
Cernunnos
3,503
584
37
6
0
148,065
1
W
King Arthur
5,127
855
59
10
0
137,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role