Player Matchup

Cthulhu
Cthulhu
BingusOfEden
Cthulhu
Level 66
God Stats
4W - 5L
1,082 SR
Queue Stats
12W - 19L
1,354 Elo+
Party 1
Lancelot
Lancelot
Natalid10000
Lancelot
Level 167
God Stats
13W - 14L
1,542 SR
Queue Stats
365W - 330L
1,523 Elo+
Solo
Zeus
Zeus
SteamyFeetPics
Zeus
Level 129
God Stats
14W - 9L
1,621 SR
Queue Stats
331W - 297L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
Utahraptor7
Danzaburou
Level 125
God Stats
116W - 92L
1,531 SR
Queue Stats
186W - 173L
1,456 Elo+
Party 2
Bakasura
Bakasura
its-Tyy-
Bakasura
Level 69
God Stats
2W - 1L
1,541 SR
Queue Stats
13W - 25L
1,303 Elo+
Party 1
Team Averages
Level 111
1,463 SR
1,424 Elo+

VS

Team Averages
Level 159
1,538 SR
1,472 Elo+
Arachne
Arachne
 
Arachne
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
C4 op42
Poseidon
Level 234
God Stats
13W - 8L
1,549 SR
Queue Stats
304W - 283L
1,515 Elo+
Party 4
Nut
Nut
MxS Zamael
Nut
Level 154
God Stats
3W - 5L
1,403 SR
Queue Stats
28W - 41L
1,412 Elo+
Party 3
Fenrir
Fenrir
Tizock2513
Fenrir
Level 143
God Stats
1W - 1L
1,738 SR
Queue Stats
28W - 39L
1,428 Elo+
Party 3
Xing Tian
Xing Tian
Trovous
Xing Tian
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 24L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BingusOfEden
Cthulhu
12
4 / 1 / 11
9,100
569
9,596
14,390
11,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Natalid10000
Lancelot
15
3 / 3 / 5
9,275
580
13,934
14,641
10,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 4 / 7
8,019
501
7,333
8,269
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Utahraptor7
Danzaburou
14
11 / 2 / 5
10,119
632
11,936
10,473
4,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
its-Tyy-
Bakasura
13
1 / 6 / 5
7,921
495
3,192
15,055
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 2 / 2
8,830
552
8,889
13,932
5,963
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
C4 op42
Poseidon
16
4 / 3 / 3
9,785
612
8,425
6,644
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 4 / 2
7,259
454
7,467
10,477
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Tizock2513
Fenrir
10
0 / 7 / 3
6,621
414
3,231
16,046
9,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Trovous
Xing Tian
14
3 / 4 / 4
8,179
511
12,174
18,869
13,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
20
Kills
16
16
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
2
2
4.5
W
Cthulhu
BingusOfEden
Cthulhu
4
1
11
9.5
L
Poseidon
C4 op42
Poseidon
4
3
3
1.83
L
1
4
2
0.5
W
Lancelot
Natalid10000
Lancelot
3
3
5
1.83
W
1
4
7
1.13
L
Fenrir
Tizock2513
Fenrir
0
7
3
0.21
L
Xing Tian
Trovous
Xing Tian
3
4
4
1.25
W
Danzaburou
Utahraptor7
Danzaburou
11
2
5
6.75
W
Bakasura
its-Tyy-
Bakasura
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,991
Damage
40,186
62,828
Taken
65,968
34,965
Mitigated
33,846
22,120
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,889
7,288
0
5,467
13,932
5,963
0
4,245
9,522
0
51,461
W
Cthulhu
BingusOfEden
Cthulhu
9,596
1,609
3,084
4,861
14,390
11,170
162
4,093
9,954
33,282
0
L
Poseidon
C4 op42
Poseidon
8,425
1,292
0
2,377
6,644
2,099
0
2,379
4,265
75,357
1,270
L
7,467
4,937
0
4,082
10,477
3,503
0
2,335
8,042
0
48,276
W
Lancelot
Natalid10000
Lancelot
13,934
1,618
0
2,626
14,641
10,822
0
5,398
8,464
18,428
54,196
W
7,333
2,057
0
2,030
8,269
2,599
0
3,036
4,948
45,191
0
L
Fenrir
Tizock2513
Fenrir
3,231
653
0
1,423
16,046
9,173
0
6,002
10,044
0
19,451
L
Xing Tian
Trovous
Xing Tian
12,174
504
0
1,751
18,869
13,108
294
5,593
13,231
49,002
4,244
W
Danzaburou
Utahraptor7
Danzaburou
11,936
4,392
0
3,696
10,473
4,361
910
3,352
6,895
0
62,080
W
Bakasura
its-Tyy-
Bakasura
3,192
2,019
0
5,823
15,055
6,013
0
3,904
10,687
0
39,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
40,674
434
Minions Killed
448
0
Camps Cleared
0
1,649,181
Distance Traveled
1,542,134
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,830
552
73
5
0
380,827
0
W
Cthulhu
9,100
569
46
3
0
339,680
8
L
Poseidon
9,785
612
153
10
0
324,339
0
L
Nut
7,259
454
98
6
0
235,783
0
W
Lancelot
9,275
580
106
7
0
332,521
3
W
Zeus
8,019
501
95
6
0
310,952
6
L
Fenrir
6,621
414
26
2
0
301,716
0
L
Xing Tian
8,179
511
98
6
0
299,469
0
W
Danzaburou
10,119
632
94
6
0
315,617
3
W
Bakasura
7,921
495
93
6
0
350,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role