Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ALEXANDER311239
Susano
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,430 Elo+
Party 1
Team Averages
Level 148
1,500 SR
1,486 Elo+

VS

Team Averages
Level 119
1,456 SR
1,501 Elo+
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chubbsni
Tyr
Level 103
God Stats
1W - 3L
1,172 SR
Queue Stats
288W - 308L
1,446 Elo+
Solo
Neith
Neith
HazyBarbecue786
Neith
Level 127
God Stats
11W - 12L
1,546 SR
Queue Stats
258W - 252L
1,496 Elo+
Solo
Thanatos
Thanatos
PrayRapidz
Thanatos
Level 125
God Stats
45W - 57L
1,484 SR
Queue Stats
360W - 360L
1,499 Elo+
Solo
Sylvanus
Sylvanus
ShidderMcGavin
Sylvanus
Level 85
God Stats
10W - 9L
1,579 SR
Queue Stats
312W - 327L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 1
4,011
802
2,012
3,168
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
 
Cernunnos
7
0 / 0 / 3
3,830
766
1,025
2,176
525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,368
674
763
2,238
1,006
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
 
Chronos
6
0 / 2 / 0
2,970
594
1,342
2,550
541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
4 / 0 / 0
3,862
772
1,460
2,937
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 2 / 0
3,399
680
1,116
2,909
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 2 / 0
3,197
639
1,876
3,972
1,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

6
2 / 0 / 0
3,708
742
1,575
1,599
445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
PrayRapidz
Thanatos
3
0 / 1 / 0
2,649
530
548
1,403
405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
6
0 / 0 / 2
3,719
744
1,723
2,416
1,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
W
Cernunnos
 
Cernunnos
0
0
3
1.5
W
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Chronos
 
Chronos
0
2
0
0
L
Hel
 
Hel
0
2
0
0
W
4
0
0
4
L
0
2
0
0
L
2
0
0
2
L
Thanatos
PrayRapidz
Thanatos
0
1
0
0
L
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,602
Damage
6,838
13,069
Taken
12,299
4,262
Mitigated
4,681
7,064
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,012
70
0
1,379
3,168
1,452
0
0
2,929
0
18,604
W
Cernunnos
 
Cernunnos
1,025
161
0
1,071
2,176
525
0
690
1,338
0
17,484
W
Baron Samedi
 
Baron Samedi
763
0
86
1,411
2,238
1,006
0
679
1,559
8,207
0
W
Chronos
 
Chronos
1,342
612
0
972
2,550
541
0
916
1,634
12,650
2,536
L
Hel
 
Hel
1,116
0
55
677
2,909
654
0
0
2,909
16,120
386
W
1,460
481
0
2,145
2,937
738
0
196
2,727
0
14,309
L
1,876
399
0
1,084
3,972
1,838
0
0
3,972
0
12,297
L
1,575
509
0
364
1,599
445
0
1,042
557
0
18,849
L
Thanatos
PrayRapidz
Thanatos
548
90
0
566
1,403
405
0
0
1,403
0
4,039
L
Sylvanus
1,723
792
293
1,568
2,416
1,339
0
962
1,454
11,022
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,041
Gold Earned
16,672
153
Minions Killed
127
0
Camps Cleared
0
501,505
Distance Traveled
432,847
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,011
802
40
8
0
102,777
0
W
Cernunnos
3,830
766
38
8
0
85,186
0
W
Baron Samedi
3,368
674
7
1
0
87,656
2
W
Chronos
2,970
594
37
7
0
103,059
0
L
Hel
3,399
680
36
7
0
97,967
1
W
Susano
3,862
772
31
6
0
122,827
0
L
Tyr
3,197
639
26
5
0
95,736
0
L
Neith
3,708
742
36
7
0
93,218
0
L
Thanatos
2,649
530
10
2
0
46,490
0
L
Sylvanus
3,719
744
19
4
0
99,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role