Player Matchup

Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BiscuittSZN
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 365L
1,420 Elo+
Solo
Chernobog
Chernobog
Lisandrosama
Chernobog
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,296 Elo+
Party 1
Hades
Hades
PLUMlTA
Hades
Level 102
God Stats
7W - 2L
1,495 SR
Queue Stats
17W - 19L
1,383 Elo+
Party 1
Bacchus
Bacchus
maxi830nic
Bacchus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,301 Elo+
Party 1
Team Averages
Level 103
1,499 SR
1,380 Elo+

VS

Team Averages
Level 94
1,492 SR
1,420 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AlisterSigmus
Athena
Level 116
God Stats
4W - 7L
1,469 SR
Queue Stats
138W - 122L
1,430 Elo+
Solo
Serqet
Serqet
FreshFlicks
Serqet
Level 128
God Stats
3W - 0L
1,913 SR
Queue Stats
92W - 95L
1,479 Elo+
Solo
Chronos
Chronos
JARE473
Chronos
Level 49
God Stats
2W - 3L
1,202 SR
Queue Stats
117W - 149L
1,372 Elo+
Party 2
Xbalanque
Xbalanque
tanque_felino9
Xbalanque
Level 25
God Stats
9W - 17L
1,377 SR
Queue Stats
37W - 56L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 5 / 1
6,601
472
7,343
13,593
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
BiscuittSZN
Achilles
8
0 / 3 / 0
5,288
378
1,934
6,825
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Lisandrosama
Chernobog
10
2 / 4 / 2
6,101
436
2,940
6,622
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
PLUMlTA
Hades
8
0 / 2 / 0
5,282
377
970
4,101
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
maxi830nic
Bacchus
11
1 / 3 / 3
6,705
479
4,375
11,079
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 1 / 1
8,651
618
5,227
6,834
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 5
7,631
545
6,270
9,657
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
16
4 / 0 / 4
8,708
622
4,231
11,765
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
JARE473
Chronos
12
1 / 3 / 6
6,823
487
5,433
6,803
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Xbalanque
tanque_felino9
Xbalanque
12
3 / 0 / 4
7,256
518
6,565
6,369
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
1
0.7
W
Danzaburou
 
Danzaburou
5
1
1
5.5
W
4
3
5
2.17
L
Achilles
BiscuittSZN
Achilles
0
3
0
0
W
Serqet
4
0
4
6
W
Chronos
JARE473
Chronos
1
3
6
1.33
L
Chernobog
Lisandrosama
Chernobog
2
4
2
0.75
L
Hades
PLUMlTA
Hades
0
2
0
0
L
Bacchus
maxi830nic
Bacchus
1
3
3
0.83
W
Xbalanque
tanque_felino9
Xbalanque
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,562
Damage
27,726
42,220
Taken
41,428
21,097
Mitigated
17,078
11,403
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,343
2,446
396
5,306
13,593
5,599
255
5,836
7,625
0
32,950
W
Danzaburou
 
Danzaburou
5,227
1,507
0
1,436
6,834
2,517
1,297
773
6,061
0
64,592
W
6,270
1,459
80
581
9,657
5,321
1
726
8,499
33,507
802
L
Achilles
BiscuittSZN
Achilles
1,934
217
0
622
6,825
2,953
0
84
6,741
0
24,622
W
Serqet
4,231
426
0
6,251
11,765
4,539
1,631
343
11,382
0
73,796
W
Chronos
JARE473
Chronos
5,433
2,527
0
935
6,803
2,485
588
2,506
4,189
34,101
5,614
L
Chernobog
Lisandrosama
Chernobog
2,940
1,000
0
863
6,622
2,153
0
1,478
5,012
0
25,741
L
Hades
PLUMlTA
Hades
970
43
85
1,059
4,101
1,148
0
0
3,873
18,399
0
L
Bacchus
maxi830nic
Bacchus
4,375
503
0
3,072
11,079
9,244
0
3,830
7,249
22,009
0
W
Xbalanque
tanque_felino9
Xbalanque
6,565
2,981
40
2,999
6,369
2,216
23
997
5,177
0
35,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
39,069
208
Minions Killed
445
0
Camps Cleared
0
1,147,992
Distance Traveled
1,362,516
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,601
472
47
3
0
254,541
0
W
Danzaburou
8,651
618
117
8
0
255,525
0
W
Athena
7,631
545
63
5
0
305,023
0
L
Achilles
5,288
378
40
3
0
182,639
0
W
Serqet
8,708
622
140
10
0
335,448
0
W
Chronos
6,823
487
64
5
0
224,090
0
L
Chernobog
6,101
436
41
3
0
204,530
2
L
Hades
5,282
377
41
3
0
212,993
0
L
Bacchus
6,705
479
39
3
0
293,289
0
W
Xbalanque
7,256
518
61
4
0
242,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role