Player Matchup

Danzaburou
Danzaburou
BigChungus426
Danzaburou
Level 24
God Stats
7W - 8L
1,554 SR
Queue Stats
18W - 16L
1,547 Elo+
Party 1
Persephone
Persephone
Bigman6453
Persephone
Level 125
God Stats
4W - 1L
1,651 SR
Queue Stats
410W - 410L
1,500 Elo+
Party 1
Shiva
Shiva
Jonnytlb
Shiva
Level 135
God Stats
64W - 45L
1,617 SR
Queue Stats
460W - 474L
1,478 Elo+
Party 1
Bacchus
Bacchus
KitsuVa1712
Bacchus
Level 125
God Stats
4W - 3L
1,563 SR
Queue Stats
202W - 223L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
Zallish
Zhong Kui
Level 204
God Stats
7W - 1L
1,646 SR
Queue Stats
600W - 620L
1,488 Elo+
Party 1
Team Averages
Level 123
1,606 SR
1,505 Elo+

VS

Team Averages
Level 106
1,562 SR
1,512 Elo+
Geb
Geb
ButterCorn
Geb
Level 118
God Stats
10W - 7L
1,595 SR
Queue Stats
852W - 804L
1,534 Elo+
Solo
Agni
Agni
Ricardo923
Agni
Level 126
God Stats
24W - 15L
1,676 SR
Queue Stats
279W - 250L
1,513 Elo+
Solo
Bakasura
Bakasura
Yangka1
Bakasura
Level 106
God Stats
6W - 9L
1,508 SR
Queue Stats
279W - 290L
1,485 Elo+
Solo
Horus
Horus
Zanderbodean-
Horus
Level 147
God Stats
2W - 3L
1,529 SR
Queue Stats
281W - 253L
1,545 Elo+
Solo
Apollo
Apollo
vXAch1llesXv
Apollo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigChungus426
Danzaburou
13
6 / 0 / 4
8,694
669
9,633
5,876
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Bigman6453
Persephone
14
1 / 2 / 8
8,560
658
7,371
9,068
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Jonnytlb
Shiva
15
6 / 2 / 8
8,718
671
12,598
10,393
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
KitsuVa1712
Bacchus
13
8 / 0 / 7
8,674
667
5,244
7,768
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Zallish
Zhong Kui
14
1 / 3 / 3
8,567
659
11,204
12,006
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
6,735
518
6,096
13,690
11,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 2
6,919
532
7,503
9,188
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Yangka1
Bakasura
12
5 / 4 / 1
7,398
569
6,839
14,719
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 6 / 0
5,755
443
4,071
16,186
12,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
11
0 / 6 / 1
6,102
469
2,449
11,528
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
22
Kills
6
7
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigChungus426
Danzaburou
6
0
4
8
W
Persephone
Bigman6453
Persephone
1
2
8
2.5
L
0
2
3
0.75
W
Shiva
Jonnytlb
Shiva
6
2
8
5
W
Bacchus
KitsuVa1712
Bacchus
8
0
7
11.5
L
1
5
2
0.4
L
Bakasura
Yangka1
Bakasura
5
4
1
1.38
W
Zhong Kui
Zallish
Zhong Kui
1
3
3
0.83
L
0
6
0
0
L
Apollo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
26,958
45,111
Taken
65,311
22,767
Mitigated
34,767
19,332
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigChungus426
Danzaburou
9,633
5,103
0
2,154
5,876
2,202
1,106
1,555
4,265
0
52,997
W
Persephone
Bigman6453
Persephone
7,371
887
0
3,507
9,068
2,659
0
3,404
4,909
58,878
1,499
L
6,096
695
0
1,842
13,690
11,589
0
8,534
5,156
42,692
2,400
W
Shiva
Jonnytlb
Shiva
12,598
2,977
610
4,847
10,393
4,052
0
1,288
8,457
0
73,613
W
Bacchus
KitsuVa1712
Bacchus
5,244
527
0
2,697
7,768
6,555
0
789
6,813
15,271
0
L
7,503
453
90
1,922
9,188
2,389
0
3,157
6,031
42,806
79
L
Bakasura
Yangka1
Bakasura
6,839
4,663
0
5,661
14,719
4,641
357
5,151
9,568
0
33,078
W
Zhong Kui
Zallish
Zhong Kui
11,204
3,826
0
5,517
12,006
7,299
459
5,341
5,898
61,825
10,649
L
4,071
2,122
2,272
5,214
16,186
12,049
0
4,115
12,071
0
14,737
L
Apollo
2,449
1,626
0
2,391
11,528
4,099
0
1,878
9,650
0
44,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
32,909
453
Minions Killed
331
0
Camps Cleared
0
1,356,129
Distance Traveled
1,345,615
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,694
669
89
7
0
246,624
0
W
Persephone
8,560
658
119
9
0
272,916
0
L
Geb
6,735
518
68
5
0
291,638
0
W
Shiva
8,718
671
106
8
0
332,334
0
W
Bacchus
8,674
667
18
1
0
279,101
1
L
Agni
6,919
532
82
6
0
257,493
1
L
Bakasura
7,398
569
82
6
0
276,812
1
W
Zhong Kui
8,567
659
121
9
0
225,154
0
L
Horus
5,755
443
26
2
0
282,215
2
L
Apollo
6,102
469
73
6
0
237,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role